The two hundred and thirty-fourth palms are extremely good

After entering the combat state, the character UI will appear in the lower left corner, with a red qi and blood, and a blue inner breath. The former will be reduced by external injuries, the latter will be reduced by internal injuries, and death will be achieved at either zero.

On the left side of the two types of health bars, there is a rotating circle, the inner and outer rings represent the 'qi' and 'potential', different skills will consume different things, the initial is empty, and it will grow rapidly as the battle begins, and it is also related to its own attributes.

As for the concept of 'stance' in the first part, after thinking about it, it was canceled.

The battle scenes in the original book are quite like the gameplay of a strategy game. But the second part,It's a serious action game.,You need to use tricks by accumulating different postures.,It's not easy to solve.,And it's not very refreshing to play.,So I just killed it.。

Fan Zhe's character, after transporting the 'Taizu Long Fist', has its own set of rules and routines, and between the fists and feet, the wild boar will also have a relatively different reaction because of the blow, and the sense of blow between the fists and feet is very good, and after accumulating enough 'momentum', there is an icon at the bottom of the screen that is slightly bright, press the 'Q' button, and the Taizu Long Fist will be displayed.

Then, Fan Zhe used the left mouse button to attack the wild boar, and the action was different. There was a slight white light on the fist, and it obviously became much stronger, and the movements were different, and finally the punch ended with a sideways horizontal punch of Zamabu, which dealt the highest amount of damage, and the wild boar was killed on the spot.

Although it was only against a wild boar, and the wild boar could not move, Fan Zhe had already appreciated the taste of this combat system.

At first, the whole feeling of shock is expected to be good.

Before, Fan Zhe had played "God of War 4", and he felt that the fight was quite cool at that time, and he didn't think there was anything very special. After "God of War 4" was played, he turned his head and ran to play "Assassin's Creed: Origins" again, but he couldn't play it directly.

After just experiencing the fighting feel of the God of War series, and then playing Assassin's Creed, the whole gap is very obvious all of a sudden - it is not a grade at all.

Those two games are both third-person action games, and of course there are many differences, and many of the fun in design are also very different. However, in terms of combat alone, the experience varies greatly.

The striking action of "God of War 4" is smooth and full of strength, and at the same time, the feedback of the sense of impact is also very comfortable, and it is cool to play.

And now, the action fights in "Taiwu Picture Scroll 2" also give Fan Zhe a similar feeling.

Although the fighting situation is completely different, and "Taigo Picture Scroll 2" will not be made into a pure action game, but this combat system is very comfortable and refreshing.

Especially in terms of the sense of impact, the enemy will have a relatively different reaction when he is attacked to different parts and hit by different moves, which is very real and has a lot of picture tension, which makes the feedback brought by the whole sense of blow particularly good.

After experiencing this, Fan Zhe has a lot of spectrum in his heart.

The picture is excellent, reaching the peak of all triple-A masterpieces on the market at present; The combat system is very comfortable to play, and the sense of impact is good.

The most basic things are there.

After fighting the wild boar, Fan Zhe's character entered Taiwu Village and participated in the so-called 'Ancestral Festival', but he was unexpectedly selected by the broken sword hilt enshrined in the ancestral hall, becoming the next generation of Taiwu heirs, and also became the leader of Taiwu Village.

The whole game has officially begun.

This Fuyu Sword is one of the most important plot items in the game. Usually there is no use for eggs, but when the character dies, this sword, with the protagonist's life's work (that is, the save), will be passed on to the next person, so that the player can continue to play. It is also possible to deliberately cultivate heirs, and then inherit the skills.

And after the game starts, the most distinctive features of this game are gradually revealed.

If the feel of the combat system and the fineness of the game screen are only the basis of an excellent work, then the characteristics and core of the game are more important.

For example, in the combat system, there is also a special martial arts feature such as 'light power', how is it integrated? What will the internal injury flow look like? Point point? What is the effect of more awesome and powerful martial arts......

A series of features that will make people very excited to think about.

This is just the expectation brought by the combat system, but the gameplay of "Taigo" is more than that.

Personalized and unique character training is also one of the selling points. This game does not contain the element of level, the strength of the character comes from the exercises, and it also depends on the character's qualifications, attainments, basic attributes, equipment and other factors, and there will be many ways to play the character training and upgrading.

The most outstanding thing is the so-called 'dynamic rivers and lakes'.

Every player can feel a different situation in the game. can be a hero who everyone admires all over the world, or a bad guy who is full of evil; You can be a hermit and build Taiwu Village well, or you can go to Emei Wudang to strive to be an elder and head; You can join one sect to fight another, or you can mediate in the middle when there is a dispute between different sects; can grow old with a beloved girl for a lifetime, or you can be a big carrot and make a bunch of illegitimate children everywhere......

The initial rivers and lakes of each player, including all the people in the rivers and lakes, are random and have no presets; The rivers and lakes will change differently because of every action of the protagonist, and all the NPCs in the rivers and lakes will have their own lives.

It can be said that in the future, every player's game journey in "Taiwu" will be a unique martial arts story.

That's the most fascinating part of this game.

In the first part of "Taiwu", this place has been reflected, but it is far from enough. In the second part, Fan Zhe and they have ambitions to create a more perfect Jianghu.

……

In this demo version of the game, Fan Zhe played for a whole afternoon in one go.

During this period, the leaders of the four project teams were by his side.

In the beginning, Fan Zhe will also ask some questions about the game itself, communicate with them, and discuss them. In the end, he himself became addicted to playing, and the things he communicated had changed from the game itself to the nature of a strategy.

"Emei's fingering is not good, right?"

"Actually, it's okay, but the entry requirements are relatively high, boss, I suggest you play swordsmanship."

"Why is this senior sister so full of affection for me all of a sudden? Don't, senior sister is too ugly, I like little junior sister. ”

"Uh, boss, you can interact more with the little sister, give gifts or something, it's best to let the senior sister see it, the senior sister should reduce her good opinion of you. However, there is a possibility that she will turn black, so you need to be careful......"

Questions like these also make the few people next to them a little embarrassed to explain.

In a trance, it was already dark, and it was time to get off work.

Fan Zhe coughed lightly twice and said: "I think the completion of the game is not bad, but I hope that many things that can be optimized as I said before, I hope they can be solved quickly." In addition, the AI simulation of dynamic rivers and lakes, Chen Jue is going to refuel, and I still see a lot of not very good places. ”

"Yes, boss."

"Can we come up with a completed version before April next year and launch it in the summer?"

"Yes!"

"Okay, then I'll let Mr. Ye's commercial department promote the publicity work according to this timeline."

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