4 Life Protector Spell: White Bone Sand Sculpture Spell
Daniel returned to the lair in the central area of the Dusk Forest from the capital of the Kingdom of Seuss, where he arranged the subsequent development of the witchcraft monster, left here, and came to the northern wilderness by teleporting the witchcraft.
Albert, the old butler, and the others have already built several houses here with their people, and planned a small gathering place.
There is fresh water, there is enough food, there are all kinds of daily necessities, and there are other monsters surrounding and guarding them.
Except that there are no more Terrans of the same kind, everything else is fine.
When Daniel saw them, he called out the old butler Albert alone, and ordered him to stay away for a while, and if there was anything, write to him through the wizard's safe house.
At the same time, the old butler Albert was given a special brass ring.
This ring contains the spell of a wizard's safe house, which is a witch charm item that allows Albert, the old butler, to stock up on items and deliver letters to Daniel through the safe house.
After arranging things here, Daniel's figure flashed and disappeared from here.
When he teleported his spell to the Dusk Forest and the northern wilderness west, the frontier of the Sassan Empire.
The frontier area of the Sassanian Empire happened to be partly connected to the northern wilderness, and partly to the twilight forest.
The wilderness also opened up the gathering places of the human race, the castles of the nobles, the towns built on the castles, the villages and the camps of the freedmen.
Daniel came here as a small camp outside the protected area of a noble castle.
Such camps were generally built by the freemen themselves, who were attached to the noble castles, and at the same time were not bound by the nobles, and had their own freedom as long as a certain number of offerings were completed every year.
In fact, the camp here will not be protected by the nobles, and they will continue to be exploited by the nobles through offerings.
But that's the rule here.
Although the nobles have great strength, their territory is too vast, and there are monsters roaming around, violent animals, bloodthirsty beasts, goblins and kobolds, goblin monsters and gnolls turned into bandits, so that the nobles can only protect and manage a few nearby towns and villages, and farther ones, they can only rely on this means.
Anyway, in the hearts of the aristocracy, the free people are not their own people, and they don't care about life or death.
Except for the Church, no one cares whether these damned pariahs live or die.
Moreover, the aristocracy, relying on great strength, occupied the most convenient terrain and the richest land.
The places that the freedmen built were all looted after bloody battles with the monster tribes.
After three or five generations, the nobles could incorporate them into their system of subjects and expand their territory.
This method, although slow, is safe and effective, and most importantly, it does not compromise the knightly strength of the nobles and the strength of elite warriors.
It was only a few worthless freedmen who died.
In this world, the freedmen are not a group of liberals, but a group of outcasts, a group of refugees, a group of lords who have been driven out from other places by overcrowded aristocrats.
And these freedmen can be transformed into lords, or they can become a mob.
So, the freedmen represent a group of poor people who have nothing, but also a group of lazy, insensitive.
Freedmen are a derogatory term, and they are said to discriminate against, even if they are looking for a job, the same work, the freedmen and the freedmen do the same work, and they get different wages, and even the freedmen's wages are less than half of the wages of the recipients.
And the freedmen were unwilling to be oppressed by the nobles, and were bullied by the nobles' lords and vassals, and often knew each other, and they did not dare to storm the castles and villages of the nobles, which would be slaughtered by powerful knights.
But in order to survive, they will set up camps in the marginal areas controlled by the nobility.
Such a camp is usually very dangerous, because you need to be constantly vigilant for the surprise attack of the monster tribe in the mountains and forests, and at any time the monster may break through the defense and enter the camp to kill and kill.
And such a camp, under normal circumstances, will not last more than one hundred and fifty years.
Instead of being co-opted by the nobility, the freedmen in it became the lords of the nobility and became a formal village.
It was the monster that broke through, and the free people in the entire camp were either killed or fled.
And where Daniel is, less than five hundred meters in front, is such a free private village.
However, Daniel only observed them from a distance, and did not intend to make contact with them, or even enter them.
Despite his ability, now is not the time.
Daniel glanced at the inconspicuous but well-defended, ever-patrolling hamlet, and his figure flashed and vanished from the spot.
Twenty miles away from this small village in a remote valley.
A group of gnolls took over the area, and they also enslaved hundreds of goblins as slaves.
However, at this time, both the Gnolls and the Goblins were killed by Daniel with a death curse, and they turned into witchcraft monsters and spike demons with a spike spell.
And these spike demons are fortifying this camp.
This has become a secret base for Daniel.
It became a temporary base for Daniel.
The reason for this appearance is that the camp outside this valley belongs to the fief of the subordinate baron of Earl Wendell.
Prince Mithril told Daniel all these basic information through letters.
Just recently, Daniel's life-protecting charm, with his unremitting efforts, finally evolved the first life-protecting spell rune.
It's just that the witch spell derived at that time was not understood by Daniel, and he went directly to the capital of King Seuss to find Princess Seuss, and what happened later.
When Daniel came to the Sarsanid Empire, he inspected the Earl of Wendell and looked for an opportunity to locate the assassinated target, and read the spell rune of the first life-protecting charm.
The first Witch Spell derived from the Life Protector Charm, the White Bone Sand Sculpture Spell.
To cast this spell, you first need to find the corpse of a dead white eagle or eagle.
All the bones in the body of the white eagle or eagle that are used as casting materials are selected and air-dried.
Then the white bones are re-relied on to resemble the wings of a white eagle or an eagle.
The bones, which were placed in a special shape, were placed in a pit half a meter deep, covered with sand, and then watered with the blood of any living being, preferably goblins or kobolds or gnolls.
When the monster's blood turns all the sand in the pit into bloody mud, cast a spell on the pit.
The next day, a white bone sand sculpture will appear in this deep pit.
This white bone sand sculpture uses the white bones of a white eagle or eagle as the main frame, absorbing nearby blood and mud to become a body, turning into a gray white bone sand sculpture.
At this time, the white bone sand sculpture is really completed, and it can fly quickly and over a long distance.
It is also possible to fly with weights, the maximum load is 50 kilograms, the maximum flight altitude will not exceed 200 meters, and the maximum distance will not be better than 500 miles.
But this white bone sand sculpture will not attack, but it can be specialized in special special materials, and if it is used well, it can play a huge role, especially for the nobles, who have great power and strength, and have the strength to carry out smuggling activities.
A white bone sand sculpture can fly with a hundred catties of precious items, and it will not be discovered by the church personnel, which is secret and safe.
This sand sculpture spell was made by Daniel for a young boy in this village.
Because they are young, hot-blooded, energetic, and dare to fight and break through.
They will also do whatever they can to make themselves stronger.
Daniel's plan needs them to be done.
After reading the spellcasting materials needed for the first spell, Daniel chuckled and beckoned ahead, and five centaurs appeared in the clearing not far in front of him.
The five centaurs are centaur warriors belonging to the Knights of the Hunt.
These centaurs are blessed with the power of witchcraft, and each of them is capable of exerting the fighting power of the Bronze Horseman of the Terran civilization.
That night, Daniel arranged for these centaurs to attack the free camp that was selected as the target, and the centaur chaser with the strength of the Bronze Knight, a group of gnolls disguised as spiked demons.
The gnolls first attacked this small free camp, and were spotted by the hunters in the camp, who sounded the alarm bell, and hurried that all the young men, warriors, hunters, craftsmen, and blacksmiths in the camp came out to defend themselves against the monsters.
After the establishment of this free camp, it has been more than eighty years, people have grown up in this dangerous place, fierce temperament, watch and help each other, after hearing the alarm bell is sounded, first scolded the children, told them not to scream and shout, and drove them and the women all to the basement, which has food and fresh water, and defensive weapons, the basement is very strong, and the door is also locked from the inside, and the monsters outside cannot be easily opened.
When the old and young women and children entered the safe place, the men of the village rushed out with bows and arrows, spears, and machetes, some climbed the high wall, and some came to the vicinity of the attacked wall, once the gate or a certain place of the high wall was broken by monsters, they had to desperately intercept all the enemies, and not let these terrible monsters wreak havoc in the camp.
The whole village was mobilized in an instant.
And those who were originally gnolls, after being killed by Daniel without injury, re-transformed into gnoll appearance spike demons, in order to act, under Daniel's orders, the gate of the crazy attacker's camp, the sharp huge claws, constantly digging and stabbing the three-layer solid gate wrapped in iron sheets, and sparks emitted from the claws.
Moreover, these gnolls are really not afraid of death, braving the dense rain of arrows of hunters on the high wall to attack the gate frantically, as if creating an opportunity for their companions behind them to attack the gate.
Gnolls are the most selfish of all, and although they may be the most common monsters encountered in the camp, experienced hunters know that their selfish nature also makes them vulnerable at some point.
And now the gnolls are actually risking their lives to attack the camp gate to create an opportunity for the gnolls behind them to enter the camp.
Why is that?
Thinking of this, several experienced old hunters on the high wall became serious, their eyes exchanged a few times, and then quietly began to attack the gnolls below, while cautiously staring at the dark mountain forest in the distance.
These gnolls are not attacking, they are fleeing for their lives.
So who are they hunting them down, or rather, what terrible monsters?
Thinking that there are even more terrifying monsters that can make the gnolls die rather than dare not turn back, can they, a small free camp, resist the enemy's attack?
Just as a few old hunters on the high wall were vigilantly observing the dark forest in the distance.
The gnolls on the ground, who were besieging the gate, suddenly stopped attacking, and they flipped their bodies, their butts facing the gate, and their mouths facing the dark forest in front of the gate.
These gnolls let out uneven whimpering sounds, as if begging for mercy, but also as if threatening.
The old hunter on the high wall clearly noticed that something was wrong, and shouted to stop everyone's attack, especially the bow and arrow shots of the other stunned young boys. This kid has just come of age and has a certain strength, but his experience is too shallow, and he doesn't have a good look at the situation around him at all, and he will only waste arrows one by one, and he wastes a lot of arrows, and he doesn't do much damage to the jackals on the ground.
Stopping the little ones who were wasting arrows, the old hunters let go of their bows and arrows with serious faces, and instead put their most handy weapons by their side.
Some veteran hunters are good at using daggers, and in dangerous hand-to-hand combat, they can make lightning strikes and kill with one hit.
Some of the old hunters are adept at using long knives, with whistling blades and glowing cold light, and specialize in attacking the heads, necks, and feet of goblin monsters.
Some old hunters are good at using spears, five-meter-long spears, which can play with a flower in his hands, with sharp tips and good at piercing, and can even pierce the bodies of three gnolls, beating back and forth, easily killing jackal monsters, without any damage to themselves.
But at this time, these old hunters, they all had serious faces, staring at a dark forest in the distance.
It seems that there is a terrible monster hidden somewhere.
The hunters and young men on the high wall also noticed the unusual situation in front of the camp gate, and stopped their weapons one after another.
Da Da Da ยท
A huge black shadow appeared in the darkness in front of the gate, followed by two, three, four, five.
The sound is getting closer.
The people on the high wall let out loud cheers, for although they couldn't see what was coming out of the darkness in the distance, they could vaguely see what seemed to be a man riding a war horse.
And advancing in the forest at such a night, only the knights under the noble lord have such courage and strength.
How long has it been since their village has seen a knight lord who is extremely noble but powerful?
The last time I saw those majestic knights, it was eight years ago, a group of goblins appeared in the distance of their village, among them was a powerful bear goblin, the old hunter they informed the lord, and as a result, a knight appeared with a group of cavalry and killed all those goblin monsters who hated horror.
Now it must be the knight lord who is chasing these vile and shameless gnolls.
Yes, it must be.