Text Text_Chapter 194 Close Fire Flow

The fighting genre, in fact, is just an after-dinner conversation between some IA enthusiasts and professional players, and there has never been any kind of official strict definition and explanation, but for the style genre, the IA League has never denied its existence.

The reason for this is that the uncertainty of the style is too high, and this style is likely to be influenced by the overall style of the club, and even some of the so-called genres are just an extension of a player's fighting style.

Just like the former WIN club, because of the existence of Mu Kang, an air combat IA ace player, the whole club, whether it is tactical arrangement or personnel cooperation, actually revolves around Mu Kang alone, and this has led to WIN being considered by many people to be a club that is good at air combat cooperation and strategy, and focuses on air combat flow.

But with the death of Mu Kang, the introduction of the offensive IA driver Wu Long, and the defensive IA driver Xiong Tianci shouldered the offensive rhythm of the WIN game, even if Xu Bowen succeeded as the king of air combat, and did not let the king of air combat leave the arena because of Mu Kang's death, but the overall style of WIN has changed greatly, after all, there are Wu Long, Bai Zhanpeng, Xiong Tianci three IA who mainly attack the ground, and it has to make WIN from the former air combat school to the current good ground propulsion style.

In addition to WIN, the style of other clubs is actually obvious, just like the Beacon Club is good at, although it is also ground advancement, but because of the existence of Ge Mingliang and Dong Peipei, two typical violent players, the Beacon Club does not have a very fixed and reliable overall combat idea in most games, so it is called brainless combat flow by many people.

But in fact, this is just a joke for the violent offensive flow, because in their fighting style, there is only an attack all the time, there is never a retreat, and even if they are defeated, they are defeated on the offensive path.

As far as the several clubs that have fought with WIN before, the defending club has two air combat IA among their main players, plus the captain Zhou Hongliang is an auxiliary IA, and there is only one offensive IA and firepower IA in the entire lineup, so the overall attack power is slightly weaker, but the victory lies in Zhou Hongliang's good grasp of timing and calm and resolute character, and the whole club reveals rationality and composure.

As for the Yundi Club, it is the opposite of the defending club, but it is different from WIN, because although the Yundi Club without an air combat type IA is also good at ground attack, it is more good at using stratagems, coupled with the fact that it has players like Sun Tiantian who likes to sneak attack, and the vice captain Luo Ronghui is the best at laying traps, so that Yundi Club is often called a typical representative of the obscene stream.

The style of one or two players is likely to affect the overall genre of a club, but in fact, the division of this genre is also a matter of opinion, and it must not be generalized.

Just like You Zijing in the Blue Star Club, he is the kind of player who likes to have broken thoughts during the game, but he must not define the Blue Star Club as a harassment stream because he is alone, and You Zijing's broken thoughts are not all quick to speak, because I don't know how many people have been slandered by You Zijing's words and made operational mistakes, so there are many people who call this kind of verbal attack an alternative obscene stream.

As for Sun Tiantian, although he is good at sneak attacks, so much so that he is defined by many people as a lewd stream, but once he succeeds in a sneak attack and fully launches an attack, whether it is the determination to attack or the result after the attack, he is not weaker than either of Wu Long and Ge Mingliang, so this can also be regarded as a variant of violent offensive flow.

Similarly, the Hundred Flowers Club, which has three firepower IAs, cannot be easily defined as a school that is only good at long-range attacks, because their vice-captain Ma Yuan is the kind of player who likes to charge into battle, likes to engage in hand-to-hand combat with opponents, and even likes to engage in hand-to-hand combat with defensive IAs.

In Ma Yuan's words, it is enough for two other people to be responsible for the conventional combat of firepower planning and firepower coverage, and he prefers to rush to the front line of the battle with the captain Tang Lijie.

Someone initially asked him why he didn't drive an offensive IA that was better at close combat like Tang Lijie and the others, or a defensive IA, so as to increase the overall strength of the Hundred Flowers Club at the offensive end.

But in the face of this question, Ma Yuan did not answer directly, but used his next perfect record to make an irrefutable response.

Because for Ma Yuan, the firepower IA can not only show a speed comparable to the offensive IA when attacking in close combat, but also rely on strong firepower to give the opponent a hard blow at the end of the attack.

Close sniping, both reaction speed and killing of the enemy are much higher than the traditional firepower IA tactics, and Ma Yuan has also sprung up in the Hundred Flowers Club, and it only took three seasons to jump from a newcomer to the position of vice captain, becoming a rare leader in the Hundred Flowers Club, and even every time he charges with a gun, it will make countless fans enthusiastic, as if he has surpassed the more powerful captain Tang Lijie in popularity.

A popular player in the IA League, an alternative firepower tactic, and a typical representative of the close-quarters firepower flow.

These are the most eye-catching labels on Ma Yuan, but is it really just because of his eye-catching tactical style that even deviates from the traditional tactics of firepower IA?

Of course not, maybe Ma Yuan's style is a bit different, but it can't be implemented without a strong strength, and more importantly, because he found his position in the Hundred Flowers Club and found a role that suits his identity.

Three firepower IA players, among whom are more experienced and capable than his veteran predecessors, if they want to stand out, then they must go off the rails, coupled with the weakness of the Hundred Flowers Club at the end of the attack, the development of the melee firepower genre may be the only choice left for Ma Yuan.

It is undeniable that Ma Yuan has succeeded, not only standing out among the same type of IA players, but also sitting firmly in the main position of the Hundred Flowers Club, coupled with the experience of the past few years, Ma Yuan's identity as the vice captain is also more difficult to shake, and even Ma Yuan has gradually replaced Tang Lijie in charge of some small-scale combat command.

Focusing on training, waiting for Tang Lijie to become the captain of the Hundred Flowers Club after retiring, this seems to be a sure thing.

Opportunities and dangers coexist, Ma Yuan's success is not impossible to replicate, but most of the people who want to copy him have disappeared under the big waves, even if there are still several active players in the IA League who are influenced by Ma Yuan, thus becoming close to the flow of firepower.

But it's a pity that there is no one in the league at all levels in the league who can be the main player, and the best one is just a rotation player in the first division.

Following Ma Yuan's example and becoming a close-quarters firepower player, this is a method that Hou Ziang feels is relatively feasible after looking at many players of the same type.

Although Hou Ziang clearly knows that for WIN, the current WIN does not need to enhance the strength of the offensive end, but should strengthen long-range fire support and field control capabilities.

Because the two offensive players Wu Long and Bai Zhanpeng alone have made WIN have a strong threat on the offensive end, plus the IA of the two of them will take on a new look after the mid-term break, and there will be a qualitative improvement in both attack power and IA ability.

On the other hand, in terms of long-range firepower, no one in the entire WIN can shoulder this position, only Xiong Tianci can temporarily provide firepower support with howitzers, but this support is also limited, neither can carry out fixed-point strikes, let alone carry out fire coverage on extremely distant targets.

WIN needs firepower-type IA, but there is absolutely no need for a close-quarters firepower flow player, but at this time, Hou Ziang chose this way, not because Hou Ziang didn't understand the needs of WIN, but because he really didn't want to easily give up the new weapon he had worked on for a long time.

This is a kind of stubbornness, but at the same time it is a kind of unwillingness.

"Why did you come so early?"

Approaching 6:50 in the evening, Hua Qingqing was the first to walk in through the door, followed by several other training camp members.

"Oh, the data of IA has changed a little, I'll come over and revise it in advance."

Hou Ziang said, turned his head to look at the data that had already been transmitted, and after putting away the data chip again, he turned around and sat in the simulated cockpit and began to debug, without saying anything to Hua Qingqing.

Seeing Hou Ziang like this, Hua Qingqing didn't think there was anything strange, and they all sat in their own simulators and began to prepare for training.

It's Tuesday night, and there's not much time left for them to train, because starting tomorrow, the pro qualifiers will be playing in progress.

In the face of the two rounds of preliminary auditions, everyone, including Hua Qingqing and Hou Ziang, is not worried, because if they can't even be shortlisted for the offline competition, then they will really be worthy of WIN's training for so many years.

All they are worried about is the offline tournament that will start this Saturday, because only when they get there, the real qualifiers will really begin.

The simulator training at night, as well as the IA confrontation training during the day, this is the content of Hua Qingqing's training at this time, and even Xiong Tianci and a few of them have been reduced to "sparring partners" in the past two days, but of course they are driving the main model of the club, just those spare machines stored in the A2 hangar.

Although Hou Ziang, who has not participated in IA confrontation training so far, is not as good as Hua Qingqing and them in actual confrontation, fortunately, Hou Ziang is not weak in simulator training, and even at some times he can even play against one of Hua Qingqing and them.

According to the regulations of the qualifying competition, although the online selection does not limit the simulator model used by the players, it restricts the confrontation platform, that is, even if the contestant uses a game-level simulator for a few hundred yuan, as long as it can run the simulation confrontation platform specified by the organizing committee.

If you want to use a game-level simulator for hundreds of dollars to fight against tens of thousands, or even tens of millions of professional-level simulators, this is of course unrealistic, so in order to make the game fair and just, not only the simulation platform has made some adjustments in balance, but also the IA model used in the game will be automatically and randomly generated by the platform, and the model and type specified by the player will not be accepted.

Although such a regulation can prevent players from using more advanced IA, but the same regulations will also cause many players to not be matched with the right IA machinery, but fortunately, the competition method used in the audition is a single-player elimination system, and the model matched in each game is not fixed, and it is impossible to match the auxiliary IA with very weak attack power, otherwise, the organizing committee of the qualifying tournament may not know how many times it has been cursed.