Text Text_Chapter 441 Twin Main Force IA
The two firepower IAs, combined with Wu Long's offensive IA and Xiong Tianci's defensive IA, as well as the auxiliary IA that is absolutely impossible to lack in the team game, so that once the configuration of the five IAs was announced in the arena, it instantly aroused people's discussions like a bomb, and even many people thought that this was WIN's preparation to break the jar.
Because in the four singles matches, except for Xiong Tianci, who still remained strong and scored 2 points from Xuanji's vice-captain Li Lixin, the remaining three, including Wu Long and Bai Zhanpeng, as well as the veteran Lin Xi, who finally played again after several rounds of rest, were all eliminated by Xuanji's players one by one in the singles competition in the previous two days.
Especially the battle between Wu Long as a crushing player and Xuanji's captain Shang Baotian, the process of Wu Long's elimination can be described as miserable.
It is undeniable that letting an offensive IA who is good at melee combat meet the air combat IA itself has a natural restraint attribute, after all, as long as the air combat IA player can control the time and timing of the air in the air, then the offensive IA who can only take action on the ground can only become his own live target, and there is no power to fight back at all.
And Wu Long, as a player with a lot of experience and a military background, although he also knows how to avoid being suppressed by the air combat type IA, but compared to Shang Baotian, Wu Long's rich experience has become a burden for him.
Because although Wu Long knew how to accurately grasp the time of air combat type IA, his level of understanding naturally could not catch up with Shang Baotian's understanding of his IA.
So in contrast, Wu Long's original judgment became a loophole in his offensive timing, borrowing the time difference, between one rise and one fall, it should be the best time for Wu Long to attack, but it became the moment when Shang Baotian counterattacked.
Under the wild bombardment, Wu Long was unable to carry out effective attacks, coupled with Shang Baotian's offensive rhythm with his mobile power, which made Wu Long become agitated.
Wu Long, who was originally pinned on by WIN, became Shang Baotian's opponent in the "exhibition match", and even in the entire singles match, Wu Long only lasted for more than 40 minutes, and he was completely disqualified from continuing the game and was eliminated.
As for Lin Xi and Bai Zhanpeng, although they were not as powerless as Wu Long, it was clear that Xuanji's players had seized their weaknesses and adopted very targeted tactics.
Just like the Xuanji player who fought against Lin Xi, although he was not as experienced as Lin Xi, and even the offensive IA he used was difficult to shake Lin Xi's defensive IA, but the problem was that he was young and strong, so he chose to fight a war of attrition with Lin Xi when he knew that he couldn't easily take Lin Xi, and the constant attacks and sneak attacks made Lin Xi tired to deal with.
Although Bai Zhanpeng did not have the same physical worries as Lin Xi, Bai Zhanpeng's weakness was his lack of personal ability, so the Xuanji players who fought against Bai Zhanpeng did not choose the tactical strategy of attacking or going around the back from the beginning of the game, but waited for Bai Zhanpeng to make a mistake in the battle with each other.
Even if this approach is a bit passive, and in case Bai Zhanpeng has an extraordinary performance in this game, then this plan is to cocoon himself.
But it is obvious that Bai Zhanpeng did not disappoint his opponent, because just after he was in a hurry and kept turning on the rampage mode, with the decline of energy and consciousness, under the premise of not being able to control the rampage mode well, he was seized by the opponent several times to attack.
And it was these few mistakes that made Bai Zhanpeng persist until the end of the time limit of the singles competition, but in the end, he also missed two points because the comprehensive loss value of IA was not as good as that of his opponent.
Four singles games, WIN sent the absolute main force in the first half of the season to face it, originally many people were expecting WIN to create a four-game winning streak miracle, but who would have thought that although the dream was very beautiful, but the reality was very skinny, the four absolute main forces ended dismally with one win and three losses.
So in this case, those fans who were still expecting WIN to win four consecutive victories can't help but wonder if the previous three consecutive wins were the result of WIN's luck, and today's one win and three losses are actually WIN's real strength.
What is the answer, they don't know, or they don't want to admit it, because for such a result, many WIN fans are already familiar with it, and since Mu Kang's unexpected death, it seems that WIN's singles game has been like this for more than a year.
Through Xiong Tianci and Wu Long, strive to win one or two games in the singles competition, and then gamble once in the team competition.
If you win, you may be able to beat your opponent in a single round, and even if in most cases, WIN's team matches end in failure, but even so, then WIN can hold two or four points and not completely lose zero in a single round.
After three rounds of madness, this match against Xuanji, WIN seems to have been beaten back to the prototype again.
And those fans who were blinded by the three-game winning streak also seem to have sobered up, no longer expecting WIN to win four consecutive victories, but are praying for WIN.
However, as soon as the list of players in the team match was announced, although WIN was playing away, it still got a full exclamation, because not only the WIN fans who came with the team were surprised, but even Xuanji's home fans also expressed deep puzzlement about WIN's approach.
You know, according to the tactical style, since Situ led WIN to the Super League, for so many years, WIN has always been an offensive or defensive IA-based ground propulsion team.
Even if Mu Kang had an irreplaceable air combat type IA when he was there, then in most cases, the king of air combat was only as a pioneer of the ground forces, using the maneuverable characteristics of the air combat type IA to carry out attacks and surprise attacks, which was like a sharp sword.
Moreover, the team under the command of Mu Kang is also composed of offensive IA and defensive IA, and only in this way can Mu Kang's worries be solved.
So in the long run, WIN has never been a tactical team that has always been good at long-range offense, and this is why in the history of WIN, there has never been a particularly well-known firepower IA player.
Because even if there are firepower players, then they can only be reduced to the status of substitute or rotation players, and it is impossible to ensure the appearance rate, let alone become the core of the team.
And in this kind of situation, which can only be a rotation player, it naturally leads to the fact that even if WIN wants to recruit firepower IA players to join, then in the end, there will be no good players to choose to come to WIN, after all, which player doesn't want to get more opportunities to play?
What's more, there are not many clubs in the league with firepower IA as the core of the team and tactics, such as the Yundi Club with Zhou Pingkun as the core and the Baihua Club led by Ma Yuan, as well as the Lianfeng Club led by Wei Qilin, etc.
Among them, the most famous is naturally Hou Mengqi, who is revered as a goddess by countless otaku, not only because she is a rare female player in the league, but also because the Han Dun she leads is a club that is absolutely dominated by firepower.
In addition to Hou Mengqi, there are at least four or five firepower IA players in the official list of players of the Handun Club, and looking at the list of team matches of Handun over the years, it is not even ruled out that there will be three firepower players playing at the same time.
There are so many firepower-based IA clubs to choose from, so even if the odds of playing are not higher than WIN's, and the competition is fierce, compared to WIN, in these clubs, at least you can expect to become famous one day, rather than being obscure in WIN.
Although WIN was in a slump and active pros were facing no one available, many fans had suggested that WIN change its style and try to incorporate firepower IA into the tactical system.
However, when the firepower IA players really appeared on the field, their first reaction was not only surprise, but even more of a worry.
Because according to the previous games, even if you face a really strong team like Xuanji, then WIN will send a team with the strongest ability and go all out to fight for an almost slim victory.
But what about now? Instead of sending out the strongest players in people's minds, WIN sent two newcomers who had just obtained professional qualifications, and these two were the least common firepower IA players in WIN.
What is this? Stoop? Or self-defeating?
I believe that even if you want to give the newcomer a chance to play, then in this case, it doesn't seem to be the best choice, because letting two newcomers face the experienced Xuanji players is tantamount to letting two toddlers compete with adults.
It's understandable why the players couldn't understand why WIN was the way it was, and why fans who were on WIN's side were worried about WIN.
Because according to common sense, once a club does not send a certain player in the game, then there are only two situations, one is for the unity of tactics, and the choice is made because of the implementation of a certain tactic.
Just like in the last round of the game, due to the need to restrain Ning Ziyun, the captain of Honglin, WIN sent Xu Bowen to confront him, even if Xu Bowen could not compete with Ning Ziyun in terms of personal ability, but in order to contain his actions, in order to make him unable to devote himself to the command of the team, Xu Bowen naturally became the best choice.
In the same way, in this game against Xuanji, the reason why Xu Bowen did not play was not because Shang Baotian was too much higher than Xu Bowen in the attainments of the air combat type IA, and more importantly, Shang Baotian did not serve as the task of team command, plus his combat style was biased towards highly mobile concealment and surprise attacks, and with Xu Bowen's ability, he could not easily pursue, so let alone be entangled and restrained like facing Ning Ziyun.
Whether the players know whether to play or not, which requires the formation of the opponent before the game, and also needs to formulate different tactics and countermeasures according to different players.
However, it is clear that the preparation on the WIN side is still a little lacking, or even if everything is prepared before the match, there is no way to change the individual quality gap between the players, which is why WIN has only won one of the four singles matches.
In addition to the reason why players cannot play because of tactics, there is also a situation that no one wants to encounter, and that is that players who are supposed to play are unable to play because of IA's problems.
Especially in the solo competition, IA, which has suffered severe battle damage, will inevitably not be able to complete the repair before the team match.
And this is the reason why most clubs, in addition to the main IA, professional players will have exclusive backup IA.
It is not even ruled out that some big clubs will adopt the configuration of dual main IA, that is to say, there is no concept of standby IA, players will have two identical two main IAs, and whether it is parameter tuning, or subsequent upgrades and modifications will be carried out simultaneously.