Chapter 274 Update Skills
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Holy Freezing (Sixth-Order Attack Divine Technique), Level 1 (1/1000), directly attacks the enemy with holy water, dealing a fixed 100,000 Holy Damage and triggering the Freezing Effect for 5 seconds, with a cooldown of 10 minutes. Consumes 100,000 mana.
Holy Light Prison (Sixth-Order Attack Divine Technique), Level 1 (1/1000), uses Holy Light to form a light prison to restrict the enemy's movement, immobilize the enemy, lasts 10 seconds, deals a fixed 10,000 holy damage per second, and has a cooldown of 10 minutes. Consumes 100,000 mana.
Holy Flame Explosion (Sixth-Order Attack Divine Technique), level 1 (1/1000), uses holy power to form a flame explosion bomb to attack the enemy, and when it touches the target, it will explode violently, forming a spherical burning space with a diameter of ten meters, and the cooldown time is 1 minute. Consumes 100,000 mana.
Holy Ice Armor (Sixth-Order Defense Divine Technique), Level 1 (1/1000), uses the power of holy water to bless any target, forming a piece of ice armor with a physical defense of up to 100,000, blessing melee enemies with a cold state, lasting 10 minutes, and a cooldown of 1 hour. Consumes 200,000 mana.
Holy Light Mirror (6th Order Defensive Divine Technique), level 1 (1/1000), uses holy light to create a reflector in front of you, which can reflect any directional magic below the 7th order, lasting 10 seconds, with a cooldown of 1 minute. Consumes 200,000 mana.
Holy Flame Shield (Sixth-Order Attack Divine Technique), Level 1 (1/1000), uses Holy Power to ignite Holy Flame outside the body to form a mana shield, burns melee enemies, increases defense by 100,000, lasts 10 minutes, and has a cooldown of 1 hour. Consumes 100,000 mana.
Holy Dispel (6th Order Auxiliary Divine Skill), level 1 (1/1000), can be used to input holy power into any target, which can be used to dispel all states of that target, and can also be used to break all divine prohibitions below level 7, with a cooldown of 10 minutes. Consumes 50,000 mana.
Holy Flare (6th Order Auxiliary Divine Skill), Level 1 (1/1000), uses Holy Light to induce an extremely dazzling light, and blesses all targets except self with a blinding status for 1 minute and a cooldown of 10 minutes. Consumes 50,000 mana.
Holy Light Body Technique (Second Order Auxiliary Divine Skill), Level 1 (1/1000), converted into the Body of Holy Light, gain flying ability, double magic defense, halve physical defense, reset physical attack to zero, increase magic damage by 10 times, ignore magic and magic prohibitions, go in and out of any place, duration 30 minutes, cooldown time 1 hour. Consumes 500,000 mana. Cannot coexist with non-divine states.
Holy Light (2nd Tier 2 Support Divine Magic), level 1 (1/1000), can be used to heal any non-dark creature, the regeneration value depends on the caster's own magic attack and the caster's magic defense, with a cooldown of 30 minutes. Consumes 100,000 mana.
Instantaneous Strangulation (Active Skill), Level 1 (1000 XP points required for upgrading), can ignore a distance of 10 meters after activation, instantly appear behind the target and entangle the target, the maximum value of the entangled target's surrounding attributes does not exceed three times the power value of the initiator, and cannot break free, deducting 1% health per second, lasting 30 seconds. Otherwise, they will not be able to break free for 5 seconds, and both sides will lose 1% of their health every second at the same time, with a cooldown of 30 minutes. Consumes 10,000 mana.
Dragon Tiger Strength (passive skill), level 1 (10,000 experience points required for upgrading), every 1 point of strength value can be converted into 20 strength points to use (such as physical attack power = strength value ×3 + agility value ×2 + equipment additive, now it is equivalent to physical attack power = strength value ×60 + agility value ×2 + equipment addition).
Phantom Movement (Active Skill), Level 1 (10,000 experience points required for upgrading), 1 hour of Phantom Body Technique can be obtained after activation, and this Spell can get 38% evasion rate and 66% unloading bonus during operation, and there is a certain chance to teleport behind the target after being attacked, with a cooldown of 90 minutes and a mana consumption of 10,000.
Tiger Roar (Active Skill), Level 1 (1000 XP points required to upgrade), after activation, the strength value and agility value of the body are × 3 at the same time, lasting 10 minutes, consuming 100 points of mana and stamina points per second, and a cooldown of 1 hour.
Annihilation (Passive), Level 1 (10,000 XP required to level up), has a 60% chance to perform a critical hit when the player attacks from behind, and deals damage of ×3 and adds double Neurotoxin (slows the target's reaction speed and movement speed)