03 Mage Caster class skills
Note: The increase in cast speed can be simply seen as a decrease in channel time, for example, with a 60% cast speed increase, the channel time will become the original time X0.4. Pen "Fun" Pavilion www.biquge.info
Level 1 Skills:
Core (1): +10% mana.
Minth: Cast Speed +15%.
Fireball: Channel 2.7S, ballistic cast, slow flight speed, 180% damage.
Missile: Channel 1.8S, ballistic casting, fast flight speed, 100% damage.
Wind Blade: Channel 2.1S, ballistic cast, fast flight speed, 130% damage.
Ice Arrow: Channel 2.2S, ballistic cast, 120% damage at flight speed, and frost effect.
Winding: Channel 4.5S, capture target 1, maximum capture distance 100 meters, capture speed, power is 40% magic damage, last 3S.
Bright Light: Channel 6.2S, capture range 30 meters in diameter, itself is the origin of casting, no power, lasts 3S.
Level 2 Skills:
Magic: Magic Power Settlement +10%.
Core (2): +15% mana.
Great Fireball: Channel 3.2S, ballistic cast, medium flight speed, 220% magic damage.
Wind Blade: Sing 4.7S, randomly generate 3~5 wind blades to shoot one after another, ballistic casting, fast flight speed, and 130% magic damage per power.
Shield: Channel 6.8S to form an energy shield that absorbs 200% of damage.
Fog: Sing 7.1S, capture range 100 meters in diameter, itself is the origin of casting, the capture speed is slow, the power is none, and it lasts for 5min.
Curse: Channel 3.8S, capture target 1, and reduce the target's attack and movement speed by 15%.
Level 3 Skills:
Core (3): +20% mana.
Xunsi: +20% cast speed.
Wall of Fire: Singing 3.8S, the capture range is 9 square meters, the maximum capture distance is 200 meters, the capture speed is fast, the power is 120% magic damage per second, and lasts for 5S.
Missile Burst: Channel 3.4S, spawn 6 missiles, ballistic cast, fast flight speed, duration 5S.
Intimidation: Sing 2.8S, capture target 1, the maximum capture distance is 300 meters, the target is not exempted, the probability is determined, there is a 10% chance that the target will be stunned for 2S and will not move.
Thunder: Sing 4.4S, capture target 1, the maximum capture distance is 500 meters, the capture speed is extremely fast, and the power is 200% magic damage.
Fourth-order skills:
Core (4): +25% mana.
Fawei: Magic Power Settlement +15%.
Ice Explosion: Singing 5.2S, the capture range is 8 cubic meters, the maximum capture distance is 200 meters, the capture speed is fast, the power is 200% magic damage, and there is a freezing effect.
Wind King Enchantment: Channeling time is 12 seconds, duration is 60 seconds, 6 wind blades can be issued for the duration, and it has a certain protection ability. Each time it is attacked, it absorbs 60% of the external damage of magic damage, for a total of 300%. If the enchantment energy is not consumed, you can use the remaining energy to activate the Wind King Hammer once, and the maximum damage is 300% magic damage, which is the same as the remaining absorption.
Flying Technique: Channeling time is 6.2 seconds, duration is 90 seconds, the target capture is 1, the maximum capture distance is 100 meters, the target gains flight ability, the maximum flight speed is 120% of the maximum movement speed on land, and the maximum flight altitude is 500 meters.
Tier 5 Skills:
Core (5): +30% mana.
Wisdom Heart: Channeling time is -1S when casting.
Sea of Fire: The chanting time is 6.8S, the capture range is 100 square meters, the maximum capture distance is 500 meters, the capture speed is fast, the power is 140% magic damage per second, and it lasts for 15S.
Thunderstorm: The chanting time is 7.6S, the capture range is 1 square meter, the maximum capture distance is 600 meters, the capture speed is extremely fast, 3~5 lightning strikes are randomly generated for attack, and the damage of a single lane is 200%.
Sixth-order skills:
Heart: +50% mana.
Divine Thought: Gain +25% cast speed.
Flash: Channel time is 2.5S, the maximum capture distance is 1000 meters, and the caster can be transferred within the capture distance at will.
Seventh-order skills:
Burning City: The chanting time is 36S, the capture range is 10,000 square meters, the maximum capture distance is 10 kilometers, the capture speed is fast, the power is 160% magic damage per second, and it lasts for 60S.
God Slash: The chant time is 12S, the capture target is 1, the maximum capture distance is 1000 meters, the capture speed is extremely fast, and the power is 500% magic damage.
Eighth-order skills:
Arcane Paradise: Channel time is 60 seconds, duration is 10 seconds, ignores channeling and MP for the duration, and can cast 3 spells (except for arcane heaven).