Chapter 56: Evaluation

"Oh my God, can anyone tell me how this cliff should go up?" Maranda SΓ‘nchez smashed the keyboard with some chagrin, and he fell off the cliff again, and the character's state has become "slightly injured", and his mobility has been affected for a while.

Maranda SΓ‘nchez is a game editor at IGN, where she is responsible for game reviews. IGN is a very well-known gaming medium in the world, and its game reviews are a bellwether for many gamers.

Although it is a weather vane, IGN's ratings have been questioned many times over the years, and their rating criteria are often incomprehensible, but there is no doubt that their ratings still have a certain influence in the gaming industry.

After receiving the game Lost Secret from IGN, Maranda was responsible for writing the review report for the game, and IGN's scoring form is in the form of independent scoring, and each game is reviewed by a game editor, writing a report, and giving a score. The editor's point is IGN's rating for the game.

This rating method is indeed lacking in objectivity, but IGN's editorial standards are not bad, although it has been questioned many times, but as long as it is careful not to "buck the trend" in some influential games, its reputation over the years can still be maintained.

Maranda paid attention to this "Lost Secret Land", and when the screenshots and actual videos of the game were released, it attracted his attention, and the delicate and smooth picture was the first element that attracted him.

Of course, at first, he didn't think that the actual effect of the game could be up to the level of publicity, and as a seasoned game reviewer, he still has a lot of experience.

However, after officially playing "Lost Secrets", he retracted his previous evaluation, and the actual picture effect of this game was no different from the promotional video, which surprised him very much.

Of course, the more unexpected is still to come, in this kind of sandbox game, the gameplay is a big problem, and he hopes that under the beautiful appearance of this game, there is not a withered soul.

His concerns proved unfounded, and when he started playing Lost Mysteries after his previous game review, he realized why he was wasting so much time on the previous game.

In the past few days, "The Lost Secrets" has taken the entire IGN editorial board by storm, and many of his colleagues have joined the ranks of the experience, and the topic of "The Lost Secrets" has become the most popular topic in the department.

Truth be told, the process of Lost Secrets wasn't long, but it took Maranda a lot of time to complete her first playthrough. The game's entire survival system became a roadblock, and it took him several attempts to familiarize himself with how it worked, and he realized that Lost Realm was actually a limited-time game.

The game's levels aren't difficult, but getting to the end in a tense time-limited environment can be a bit more difficult.

Maranda completed the process the next day, which was not the fastest in the newsroom, as one of his colleagues completed the process in an overnight effort.

After that, Maranda and a few colleagues began to experience the challenge mode, and it was in this mode that they discovered the true essence of the game.

In the challenge mode, all the tools that came with the original start are gone, and the player must find the local materials to make things that will allow them to clear the level. The original route plan was completely useless, and they had to find a new route to clear the customs.

Maranda had failed countless times in Challenge Mode, and this was his best progress, but the cliff in front of him almost ended his hopes of beating the level.

In normal mode, he can pass through this place with the correct use of the player's own equipment, but in challenge mode, he can only climb with his bare hands.

It's a nightmare!

One of Maranda's colleagues came over and took a look and said, "Oh, I told you a long time ago, although this road seems to be the shortest straight line, it is actually not a very good route, and you lack the necessary tools to deal with these obstacles. ”

He looked at the time bar at the top of Maranda's screen and said, "You've wasted a whole day here, there will be wild beasts here from the fourth night, I hope you can live." ”

"Beasts? I think it's very good, you have to know that I don't have food now, and I don't even have wild fruit in this place. ”

In Challenge Mode, the player enters the game with a high hunger level, and there are no two cans of emergency food in Normal Mode. What was once a food issue that was not a big concern has now become a big problem.

The colleague said: "I think wolf meat can really be used as food to keep you alive, if you can kill them." ”

"Mike has challenged the wolves three times and failed them all, and now he's taken a different route and taken the long way from the back."

Mike is also a colleague of theirs, and is recognized as a game master and hardcore player in the editorial department.

Maranda's attempt failed, he had stayed here for too long, without adequate food replenishment, unable to recover his strength, and was torn to pieces by the wolves of the night.

The colleague reminded at this point: "Hey, you need to write a review report, and now the ban period has passed, but you don't seem to have moved a word." ”

"Which ratings have come out?"

Maranda asked the colleague next to her, and at the same time reluctantly closed the game, opened WORD, and prepared to write a media review that should have been released.

A colleague glanced at his screen and said: "GameSpot gave 9 points, the main deduction points are in the flow and music of the game, EDGE gave 8/10, they criticized the game's music and the mining of follow-up content, etc., GI gave 9.2, GamesBeat gave 91/100, these institutions generally gave high scores, but they seem unwilling to give a perfect score easily." ”

Maranda said disdainfully: "It's really a very strict EDGE, how much do they want to be an 'academic' in the game industry?" They like pure gameplay and don't value graphical advances, but doesn't this game have excellent gameplay? ”

The colleague shrugged his shoulders and said: "The new company, there is no emotional bonus, and there is no public relations fee, it is normal to have this score." Overall, they all gave very high scores, and I'm very curious about what kind of company they are, they have made a big breakthrough in technology, and the graphics of the game are addictive. ”

Maranda said: "Excellent and smooth graphics, and trust me, their technology can lead the way. And as you should have noticed, the graphics aren't the only highlights, the excellent game system design, the physics, I wonder if they're a new development team, it's incredible. ”

My colleague regretted: "But this game has a lot of problems with indie games. The process is too short and the content is not rich enough. With enough time and resources, I'm sure they can do better. By the way, what kind of grading criteria are you going to use? ”

IGN's ratings have standards for different games, and it is exceptionally tolerant of indie games, as long as a game can find a few obvious highlights, then IGN will not be stingy to give it a high score of more than 9 points, and it is not uncommon to experience a kind of "political correctness" thinking.

Their scoring criteria for commercial works are much more "strict" or more "complex", depending on the popularity of the game, the public relations costs of the game company, the direction of public opinion, and the peculiar personal tastes of the raters.

IGN's ratings aren't actually objective, because the ratings are made by a single person, and the raters add their own personal feelings to the final score, but that doesn't prevent them from being an important bellwether.

"I think it's the coolest indie game I've ever seen," Maranda said. ”

He didn't hesitate to put a number.

β€œ10”。