Chapter Ninety-Five: The Grand Slam

"Sin City wins DICE Game of the Year! At the previous TGA, "Sin City" won a total of five awards, becoming the biggest winner of the day. ”

"But that's not the end, at the DICE awards ceremony that just ended in Las Vegas, Sin City won the Game of the Year award without any suspense, becoming the biggest winner of the night."

"TGA, DICE and GDC have been merged into the industry's top three awards, and now Sin City has won two of them, and the remaining GDCs will be presenting their Game of the Year awards at the GDC Game Developers Conference next month."

"Each of these three awards represents the highest honor in the gaming industry, and the three awards have different tendencies, and if you can win more than one of them, it means that this work will be the top work of the era.

"Now Future Oasis has a chance to touch the legend, and if Sin City can win GDC's Game of the Year award, then Future Oasis will complete the grand slam of three awards, and their name will be tied with the great names in the gaming world."

"It's been a few years since the game world has won a major, and the last game to win a three-prize grand slam was Nintendo's Breath of the Wild."

"If we look back at the growth of Future Oasis and the development of Sin City, we can see so many miracles in it, and it's not unusual that they have traveled the same path, and there are already too many game companies that have followed the same path before Future Oasis."

"Many of them have perished on this thorny path, and only a handful of them have made it to the end. Flipping through the list of game companies that have reached the end of the line, we can see too many familiar names, who have touched the hearts of players with their works in the past countless days and months. ”

"Now, there is another name on this list, it is no longer an unreachable European and American company, or a Japanese company with a highly developed game industry, but a game company that grows in China."

"There's no doubt that Future Oasis, which has already won two of these awards, is legendary enough that none of us would have imagined even a few years ago that their next title would be the biggest award in gaming."

"But we all hope that this story will have a beautiful ending and leave no regrets."

Not long after returning from the United States, Suli made another trip to the United States, this time to Las Vegas, where he won his second Game of the Year trophy on behalf of Oasis of the Future, DICE's Game of the Year.

In fact, before the awards season began, many people predicted that "Sin City" would hope to win the grand slam of the three awards, but it really came to the last moment, let alone the inside of the future oasis, even the onlookers were a little nervous.

In the past 20 years, there are not a few games that have won "two missing one", and many of them are only one trophy away from getting a Grand Slam, but in the end, they can only reap regrets.

However, what has happened in the past month or so has been enough for the domestic game industry to marvel for a long time, at least in the circle, when I saw the big news of the future oasis, I already felt a little uplifted.

The gap between people and people is really too big......

When a person walks to the front end of an industry, he understands best how terrible those who stand at the top of the industry are, and the closer they get to them, the more they can feel the strength of the other party.

All outsiders may just think that it doesn't seem like a big deal to make a game and win a few awards.

But if he is an industry insider, he will really understand how precious it is to be able to fight for his own position on the highest battlefield in the game industry.

What level of games can compete for the three Grand Prix Game of the Year?

Aside from the very few peculiar phenomenal works, the games of the year are basically the works of those established developers, with nine-figure R&D expenses that are all basic, excellent game ideas, moving plots, immersive music, and strong market performance.

When your work has all these elements at the same time, this game needs to be in the right place and people at the right time to get away from the game of the year.

This line of work is not just about having money, Penguin has spent so many years of money, and this level of capital, after buying a large number of studios, it will take a long time to gain something.

The news on the Internet about the future oasis during this period can be said to be overwhelming, whether it is understood or not, since a topic has arisen, it is very interesting to participate in the discussion.

In fact, many people who don't usually pay attention to this kind of news, or who care about the game industry, or who don't play games at all, have the idea of giving it a try after hearing that there is a company whose game is popular all over the world and has been named "Game of the Year".

Some people's ideas are abandoned as soon as they arise, some people die at the stage of the game's payment, and some people who feel that the game is not the right appetite will inevitably step on it after buying it, and then be besieged.

However, there is still a group of people whose starting point for their gaming careers is Sin City in the future Oasis.

I don't know if such a high starting point is a blessing or a curse for their gaming career.

The GDC Game Developers Conference was held on March 20th, when the Spring Festival holiday in China has ended, and major companies have begun to plan for the new year.

As the name of the conference suggests, GDC's Game of the Year is from the perspective of game developers, and many games have died on this award.

Compared to players, the tastes of developers are still a little different, and there is a huge gap between the thinking of players and the thinking of developers.

However, Sin City is not one of the reviews, and Sin City is enough to impress the proud game developers, and the technology used in the game is a little breathtaking.

The story of Future Oasis and Sin City finally ushered in a perfect ending, and at this conference, Su Li took over the trophy of Game of the Year for the third time, completing the TGA, DICE and GDC Grand Slam.

They have now become a veritable legend.

At this GDC developer conference, Su Li also brought a piece of news to the game industry that was enough to make the industry earthquake.

In the future, Oasis plans to officially launch the commercial engine licensing program in the near future, and game development will enter a new era.