Chapter Ninety-Three: The Interview (I)

"It's an honor that I'm the first person to interview you."

In Shanghai, the operational headquarters of the future oasis, Wang Qidong and Su Li sat opposite each other and conducted an interview.

Su Li smiled and said, "You're welcome, to be honest, I grew up watching your magazines when I was a child." ”

"Oh?" Wang Qidong smiled and said, "That's really fate, maybe you've read the article I wrote." Wang Qidong was previously the editor of Popular Software, which has had a huge impact on his career.

If we talk about domestic game magazines, then "Popular Software" can definitely be regarded as a big brother, this 95-year-old publication, once achieved a single circulation of 380,000, a single monthly circulation of more than 700,000 brilliant results.

If you say according to the words of the game industry, the monthly turnover of the big soft has exceeded 10 million.

For many players, Big Soft is definitely a memory that will never be forgotten.

But now it can only be a memory, and with the weakening of the paper media, the big soft can only be in the end

Wang Qidong has worked in Popular Software for several years, interviewed many people in the game industry, including presidents of major companies, independent game producers, and also done relevant industry surveys, and personally wrote large-scale investigation reports.

However, with the official suspension of the publication a few years ago, Wang Qidong and his colleagues also went their separate ways. Wang Qidong is the last group of people in the editorial department, with the loss of Da Soft from 12 years, the editor also began to leave continuously, while Wang Qidong and several colleagues insisted until the final official closure, which is not easy.

Among his colleagues, some have taken the public service examination, some have changed careers, and some have changed jobs. After Wang Qidong came out of Da Soft, he joined a large website and continued to work as a game editor.

In this era, the weakening of the paper media has been irretrievable, such as "Popular Software", "Popular Network Newspaper" and other magazines that have grown up with many players in this era can only withdraw from this stage, under the impact of online media, the traditional paper media and the traditional publishing industry have long been frozen.

Su Li was also very emotional, after all, these magazines and newspapers also grew up with him, and he still remembered saving money to buy magazines when he was a child, and he could read a magazine several times.

It was probably at that time that he officially dreamed of becoming a game producer.

"Actually, I was hoping to go to the development studio to interview you, but it seems that I can only do it next time." Wang Qidong has some regrets, rather than being here in the operation department, he hopes to see the future development department of Oasis, which is the location of Oasis Studio.

"There's going to be a chance." Su Li said with a smile.

"I've interviewed a lot of people, especially in the domestic game industry, from CEOs of large companies to independent producers, but this interview is quite special for me."

Wang Qidong said: "First of all, congratulations, the new work of the future Oasis is very good, both word-of-mouth and sales, have been recognized. ”

Wang Qidong said that the new work is naturally "Shadow Secrets", although it is not a complete version on its own platform, and the sales of "Shadow Secrets" on the first day are not high.

However, with the gradual rise of word-of-mouth and Oasis' clear and long-term plan for the game "Shadow Secrets" in the future, the number of players who choose to buy this game gradually increases.

After all, there is a discount on buying now, which is also a great attraction.

Wang Qidong continued: "For players, Future Oasis is a very mysterious company. ”

Su Li replied: "The new companies are relatively mysterious, and for the development department, excessive exposure is not beneficial, and we hope that in the future, Oasis will use works to attract players, rather than through hype is a means." ”

In the future, Oasis really does not pursue his own exposure, and this interview was also made by Wang Qidong with a lot of effort. The reason why Su Li is willing to accept this interview is also a large part because of Wang Qidong's status as a former employee of Da Soft, which can be regarded as having some feelings in it.

Wang Qidong said: "It is true that some people now advocate the model of star producers, in this way to increase the exposure of their works. ”

Su Li said noncommittally: "Star producers are the first to recommend Japan, but I think star producers are not a bad thing, but a symbol of a company's strength." However, the fame of celebrity producers depends on their own works, not excessive media exposure. ”

The two did not go into depth on this issue, Wang Qidong asked: "Since I got this rare interview opportunity, I won't ask about the topic of "The Lost Secret Realm" or "The Secret Story of the Shadows", I want to talk about some more in-depth topics. Of course, if you don't feel comfortable answering, you can just refuse to answer. ”

Su Li nodded, except for some core trade secrets of the future oasis, there was actually nothing else to hide.

There is actually nothing to talk about in terms of games, and Su Li has been communicating with people in the Oasis community about games. Whether it is the content of the game or the features of the game, there is already a lot of information on the Internet.

Wang Qidong is an exclusive interview this time, and he definitely wants to ask something more in-depth.

Wang Qidong asked: "This time, Future Oasis's new work "Shadow Secrets" has launched its own Oasis platform, and half a year before the release of "Shadow Secrets", Future Oasis released its own platform. What are the considerations for the future Oasis to start launching its own platform when the current game lineup is not very strong? ”

"It's not just about launching its own platform, this time "Shadow Secrets" is exclusive to the Oasis platform, which many people didn't expect. I believe that if "Shadow Secrets" is launched on a big platform like Steam, the sales should be much higher. ”

Su Li nodded, this issue is a concern for many players, and it has also been complained about a lot.

Some users of the Steam platform have complained about the monopoly of "Shadow Secrets" on the Oasis platform. Some of them still want to play the game, but they still have some concerns about buying it on a new platform.

Su Li said directly: "Actually, this is not the choice of Oasis alone in the future. Now that several major game companies have focused on promoting their own game platforms, Oasis is also preparing for a rainy day in the future. When it comes to distribution channels, we don't want to be dictated. ”

What Su Li said is indeed one thing, now some well-known game manufacturers have become inseparable from the steam platform, and some simply do not sell on the steam platform and turn to other platforms.

Su Li said frankly: "It was decided a long time ago to be an Oasis platform, and before the project of "Shadow Secrets" was established, we had already decided that the next game would be exclusive to our own platform and would no longer be published on third-party platforms. ”