Chapter 10: New Bombs

"What is it about the game that makes him so praised?"

"The future Oasis founders regret not developing this game!"

Well, the boring headlines aside, the next day, this interview was featured in E3 features on sites big and small as part of this year's E3 Preview.

Since that E3, the future oasis swept the world as a dark horse, this game event has attracted a lot more attention in China than before, and many players who didn't know much about E3 before have also learned about this event since then.

In the last few batches of E3 exhibitors, there are several names of domestic production teams, most of which are independent teams or small and medium-sized companies that have grown up in the past two years.

At least, the domestic console game development field is a little more oasis than the original desert.

However, Future Oasis is undoubtedly the real protagonist, the previous few E3s, Future Oasis did not have anything to exhibit, and they are still digesting what Sin City brought them, so for many media and players, it feels like something is missing.

However, this year, the future oasis is once again coming with a new work, and it is once again in the limelight.

Although Su Li did not reveal anything substantive about the new game in this interview, the bait released immediately hooked the player.

"Very cool new game!"

"A new experience like never before!"

"A lot of new technology applications!"

"The embodiment of the exploration achievements of Oasis in the field of VR in the future!"

Although the future oasis did not say what new technology it is, nor what kind of new experience it is, but at the beginning of this VR era, the black technology of major manufacturers is also endless, and players hope to see new things that have not been seen before in the future oasis.

You must know that this "unprecedented game experience" is not something that can be said casually, and there are very few radical innovations in the development of games until now, and there is still a lot of room to be developed in the VR field.

VR masterpieces are really a hot topic now, and it can be said that now, the topic caused by every VR masterpiece is far more than that of traditional games. Especially with the price reduction and mass popularity of VR equipment, all that is missing in this field is a very representative game.

Hot spots also mean competition, and it can be said that manufacturers who have the ability to get involved in the development of VR masterpieces have already started a race.

From ordinary 3D games to VR, this change is enough to create a reshuffle in the gaming world, and everyone wants to be the first gaming company to gain a foothold in this era.

However, there are also many players who have expressed their concerns.

As the first VR game of Future Oasis, the boss of Future Oasis did not participate in the development of the game, which inevitably made people have some doubts about the quality of the game.

Although the fact that the future oasis is now divided into four studios has long been known to players, this kind of "pioneering work" does not have the participation of ace producers, which is somewhat unreassuring.

The new Oasis of the Future quickly became one of the most interesting things to do in E3 this year, and the revelation of this puzzle didn't keep players waiting too long.

Soon, a lot of news about the new work broke out.

"The new work of the future Oasis will be officially unveiled at the MS press conference."

"The development of the new game has the participation of MS, and the two sides have relevant cooperation in the new game."

"The new game will become an exclusive to MS?"

"SN may become the biggest loser......"

This time the game,There is cooperation between Oasis and MS in the future.,This is something that many people didn't expect before.,No wonder the sneaking revelation broke out from the United States.,It's a little strange.。

Before the press conference began, many media asked about the cooperation, but the two sides quickly refuted some rumors, and the cooperation between the two sides did not involve specific game development, but game-related hardware.

At the same time, some information about the possible presence of exclusive peripherals for new games was also revealed.

…………

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This year, MS's pre-show event was the finale as always, and now Stephen is proud of the new console, which is much better than the previous generation of consoles in the same period, which makes the sales of many of their first-party exclusive games also record for the series.

MS's strategy of "snatching the living room" seems to be seeing the light of day, as they had predicted, and the development of VR games has brought many players back indoors and into living room games. They are willing to try this new and interesting way of playing, and they are looking forward to more game content.

Half of the 20 games released by MS this year are VR games, and the new work of Future Oasis is only one of these ten VR games, but in Stephen's opinion, this new work of Oasis in the future is likely to become a big bomb that detonates the VR field.

The collaboration between MS and Future Oasis has also pushed the new game to its side, and the relationship between the two is much closer than the previous Sin City. By collaborating on gaming peripherals, this time MS's consoles have a huge advantage in competing for players.

Su Li also came to the scene, and soon the director gave him a shot, but few people knew that Su Li would not be on the field tonight, and it was not him who was responsible for explaining the new game of the future Oasis.

The layout of the press conference site has a little more sci-fi sense than the previous sessions, and there are so many VR masterpieces this year, how to display VR masterpieces has become a problem for these big manufacturers.

There are so many people on the scene, it is too unrealistic for one person to send a VR device, so they can only make an article from the layout of the scene or the screen of the press conference.

In general, it is still mainly based on screen promotional videos, and the real experience is directly left to the trial session after the start of the exhibition, and the main purpose of the press conference is to tell everyone that there is such a game that will be exhibited this year, or that such a game is already being made.

Stephen once again opened this year's conference, and now Stephen, as the head of the department, is already well known to many players in the current development momentum of the console.

After the opening, it was time for the familiar broadcast stage, and in the first few days, both the media and players had been bombarded with various promotional films for a few days, but there was no feeling of aesthetic fatigue.

In particular, this last press conference has a highlight of this year's E3.

What kind of VR game is the future Oasis game?

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