Chapter XVIII Requests
"So you found us?"
The Big Three of the Future Oasis were sitting with Taylor at this time, and Su Li looked at the thirty-something-year-old former DICE game designer and project leader in front of him, and only felt that he had some vicissitudes.
Thinking about it, the project that has been done for more than a year was cut directly, which felt like a huge blow to a game designer. Taylor put a lot of effort into this project, and it turned out to be a waste in the blink of an eye, and his mental state during this period was really not good.
However, Taylor came all the way from Sweden to find himself, and it seems that he still hasn't given up on his idea.
If the project leader of a game project in many large factories is cut, or if the project he proposes does not get the support of the company, he will pull someone out to work alone, or find a place that can support the project, which is a common thing in the game industry.
Many classic games in the gaming industry are made after employees leave the company.
Taylor glanced at Su Li, the founder of the future oasis much younger than himself, and said, "Yes, I don't want to give up this game, I think it's going to be great, DICE gave it up, but I don't want to give it up." ”
Su Li nodded, then glanced at Alanson.
Speaking of which, Alanson and Taylor still have some relationship, both of them used to belong to the same AE company, DICE is a subsidiary of AE in Sweden, and Aransen used to work in AE's studio in the United States, although they have little intersection, but DICE once helped in a project.
In many cases, the studios under the big factories have cooperation, such as technical support, or cooperative development. Some studios can't work on a big project on their own, so they have to work on other studios. If a studio has a hard time developing, it's not uncommon to find other studios involved.
After leaving DICE, Taylor was a little depressed for a few days, but he started to pick himself up again and decided to start again. He didn't want the game he had put so much effort into dying like this.
Although DICE cut his project, the things he did before still belonged to DICE, and after he left, the project was completely dead, and what he had done could not be used. If you want to start over, you need to make a new game.
However, although the previous things are not usable, the gameplay of the game is not protected by copyright, and there is no problem in making a new game according to the original idea. After leaving DICE, Taylor reorganized his design proposals, and he found Alanson, and through his matchmaking, Taylor found Su Li with his own ideas.
Taylor knew that finding someone to do it himself would be unrealistic for the game. This is not a small production game, and the development costs required are not something that can be solved by yourself.
If it's a small-scale indie project, Taylor can also find people to work for nothing by promising revenue distribution after the game's release, but a project of this size is certainly not possible.
He came up with the idea of Future Oasis because a lot of the game's design was inspired by the game that he had from Future Oasis games, and there was the technology that would make his design a reality.
"This project, it doesn't seem to be going well at the time?" Su Li has also heard a little about DICE's axed project through some channels, and now that the project has been cut, this is also confirmed.
If the project is going well and is recognized by the company, even if there is a shortage of personnel, we will seek support to continue doing it. Being cut down only shows that the project is not of much value and belongs to the category that can be abandoned.
This value is not only the expected market value, but also the investment and risk required to consider the project.
Obviously, in the eyes of DICE and AE headquarters, Taylor's project is one of those that can be abandoned.
Taylor's face was a little heavy, and he nodded and said, "Yes, I don't have to hide it, this project is not going well." ”
Taylor clicked on a few files on his laptop and pointed to them, saying, "I've played Future Oasis' Shadow Secrets, and it's a great game, both from a player's point of view and from a designer's point of view. ”
"I'm impressed that Future Oasis has implemented a very good logic of action for NPCs in the game in Shadow Secrets. I hope that such a system can be implemented in this game. ”
He glanced at Aranson next to him and said, "It's a pity that we have a huge problem with this. We tried a lot of things, but none of them worked well. ”
Taylor knew that Alanson was now the technical director of Oasis Studios, and he felt that his barely former colleague had gone further than he did.
He didn't blame the technical team of the project team for these problems, and although Taylor and the technical lead Richard had a lot of conflicts at work, he knew that this could not completely throw the blame on the technical team. He was a tech-savvy person and knew that the implementation of these designs was indeed difficult.
In "Shadow Secrets", these things are realized through artificial intelligence modules, and although this module is still very rudimentary, it is really an astronomical amount of work to rely on existing technology to force such an effect.
Taylor glanced at Su Li and continued, "I found the Oasis of the Future just to find an opportunity here to continue doing this game. The future Oasis has already completed the implementation of these designs, and if you are willing to take over, this game will definitely be made. ”
Taylor didn't speak very confidently, after all, the project in his hand was not a game that could be made with hundreds of thousands or millions, but a huge project.
DICE has invested dozens of people in the first year of the project, and if the project goes well, more resources will certainly be invested in the future.
Future Oasis is not a big game factory, and the development department is only a few dozen people after the expansion of the past few years.
Taylor just found Su Li with a bit of luck, if he was allowed to do it himself, he would definitely not be able to make this game, if no one wants to take over, Taylor will probably have to give up this design and find a job again.
Su Li didn't answer directly, but asked: "I need you to introduce your things, I believe that after leaving DICE, you must have made some adjustments to the relevant designs." ”
Seeing that Su Li did not directly refuse, Taylor was a little excited and said, "Yes, after leaving DICE, I spent a lot of time sorting out my design and the results of my previous work. ”
He opened a file, which should be a design document, and moved the laptop directly in front of Su Li.
"What's its name?" Su Li asked.
"Sin City."