Chapter 91: Impact

"It's rare that an awards season loses its suspense before it even starts, and even those that end up winning that year's Grand Slam will have a few opponents who look like they can match, or at least it makes people feel that this season isn't all without suspense."

"Even if Breath of the Wild can go down in history a few years ago, there will be people who want to see if the red hat from the same door can snatch a few trophies from the green hat."

However, this year's awards season, with the collective jump of various masterpieces, has become no suspense. Forgive me for being blunt, it's not that I disrespect other games, but because their enemies are just too strong, maybe they've done a good job, but they've run into an opponent they can't parry. ”

"Sin City has undoubtedly secured its place in this year's Game of the Year, and looking back at the entire year's lineup, no one can influence Sin City to reap this year's awards."

"Luckily, at the end of the year, we saw a game that was the next generation of games, coming from a nascent company that represents the future of the entire gaming industry."

"I can't wait to see what other gifts Oasis will bring us in the future after Sin City."

As the awards season approaches, many media outlets have begun to predict this year's major game awards, and apart from some sensationalists, the mainstream voice is basically that Sin City can complete a grand slam this year.

Three of the more talked-about awards in the gaming world have their own tendencies, but regardless of their tendencies, they can't avoid the name Sin City.

Not only the gaming media and gamers, but also the major industry insiders, game developers around the world have expressed their admiration for the content of Sin City. interviewed several bigwigs who are expected to participate in this year's TGA awards ceremony in the media, and they also expressed their appreciation for "Sin City".

Sin City has now become the subject of research by major game developers, from the design of the game to the technology used in its development.

There is no doubt that this time the future Oasis's "Sin City" has completed the hegemony of the whole field, from players to the industry, and has completed a total kill.

For these awards, the popularity of the game is not the only criterion for awarding awards, or or the weight of the game's popularity is not very high. They will pay attention to more things, such as the quality of the game, the technology of the game, the innovation of the concept, etc.

Sin City has managed to prove to the world that it has more than just popularity.

The domestic media has now begun to focus on this awards season, and the award times of each award are not consistent, they have made a schedule, listed the award times of the three major awards to make a special feature, and some have also opened various quizzes to speculate whether "Sin City" can win a grand slam this awards season.

Players who didn't pay much attention to game awards are now paying attention to these things. In the past, every year during the awards season, they could only see the performances of major foreign game giants and watch world-class masterpieces fight on them.

Domestic manufacturers may only be able to use money to buy a customized award that is not noticed, such as a mobile game award......

But this year is different, Sin City is the game of the year this year, and it has a bit of a domineering attitude.

Although the players are not shareholders of the future Oasis, and Sin City does not have their prize money, as a gamer's most simple emotion, they are still excited to see Sin City win the prize.

A lot of gamers, really a really lovely bunch of people.

…………

…………

Inside the Oasis of the Future, they naturally also pay attention to this year's awards. Now that their Sin City has achieved word-of-mouth success and sales success, they only need these year-end awards to close the game to a perfect end.

Don't say anything about the lack of beauty, the future oasis only wants a perfect ending.

Word of mouth, sales, awards, they all want.

Of course, for the hundreds of employees of the future Oasis now, it is naturally a very good thing to be able to win the award, and now when they go out to communicate with their peers, their waists are very straight, they speak with confidence, and they can gain the envy of others at any time.

It is the dream of many game developers to be able to leave their names on the production list of such a game.

And it's not just a beautiful aura, it's a real amount of revenue for the developers of Sin City.

As of the Spring Festival, the estimated global sales of "Sin City" are about 25 million, which is enough to bring billions of revenue to Oasis in the future.

Of course, some channels can't have as fast a billing period as digital channels, but just counting the revenue of digital channels, Oasis now has enough money in hand in the future, enough to give everyone a fat year.

You know, compared to those large companies with thousands of employees, Future Oasis now has more than 100 developers, and all positions in the entire company add up to less than 200 people.

This number of people is very terrible compared to this income, and if you simply calculate it, the average developer can create more than 10 million revenues.

The proportion of the project prize money of "Sin City" has been set a long time ago, and with the sales of 25 million, it can be said that every member of the development team this year can get a minimum of seven figures.

This bonus number is enough to make the vast majority of peers envious. Even in a giant company like Penguin, only the members of the top-level project team can get this level of year-end bonus.

For Oasis in the future, another impact of the fire of Sin City is that the registered users of its own Oasis platform have achieved a wave of exponential growth in the past two months.

This time, all platforms, including consoles and PC Steam platforms, need to be linked to an Oasis account to run the game, so in just a few months, the number of registered users on the Oasis platform has broken through from one million to ten million, and the number of registered users worldwide is close to 30 million and still rising.

This number is very important for the future Oasis, maybe many people just registered an account and did not download the Oasis platform, but only the number of more than 30 million registered users is enough to lay a solid enough foundation for this platform.

Genius one second to remember the address of this site:. Mobile version reading URL: m.