Chapter 29: Small Achievements
On the night of November 5th, it was long past the company's closing time, but today everyone in the Future Oasis Three Kingdoms Studio did not leave work, whether it was the official members of the development team or the interns of the testing team, they all stayed in the studio.
For many players, tonight was a sleepless night, immersed in the world of Three Kingdoms.
And for these developers who have put a lot of effort into this game, tonight is their harvest night.
"The number of online users has exceeded 200,000, and the number is still rising."
During the prime time of the evening domestic time, the number of online users of "Three Kingdoms" exceeded 200,000, and according to the forecast of the operation department, the peak summit of tonight will arrive at around ten o'clock. The real online peak these days is estimated to be Saturday night.
The beginning of "Three Kingdoms" finally lived up to everyone's expectations, and as of the first day of release, the sales exceeded 400,000, which is the best start among all the games in Oasis in the future. The number of players online is also very high, and this online number, even if it is placed on the steam platform, can enter the top five or even the top three.
Hearing Su Li's announcement, the entire studio let out a burst of cheers, they had cheered several times tonight, but the atmosphere was still extremely warm.
Probably just relieved, this project has gone through too many things from the establishment of the project to the present.
During the most difficult period of the project, everyone had doubts, confusion, and some pessimistic people felt that the project might be cold.
But in the end, the opening performance of "Three Kingdoms" can be regarded as a response to their hard work for more than a year.
Bai Senxia also shook Su Li's arm excitedly, releasing his mood. The more than 20 development members of the Three Kingdoms Studio applauded and cheered, and some embraced.
In its current form, if the sales of "Three Kingdoms" do not have a subsequent avalanche-like decline, or if the reputation collapses, it is only a matter of time before it breaks through one million.
After everyone released a wave of emotions, Su Li stood up and said some words of thanks and encouragement to everyone, and the result was another round of applause.
"It's not time to relax yet."
When everyone calmed down a little, Su Li also began to advise at this time: "The start of "Three Kingdoms" is good, but it doesn't mean that this game can already sit back and relax. ”
"Everyone knows the nature of the game "Three Kingdoms", and they also know the current situation of "Three Kingdoms". Frankly, we still have a lot of work ahead of us. ”
"Three Kingdoms can't be a work that starts high and goes low, we still need to pay attention to a lot of issues in the future, the balance of values, the attractiveness of the follow-up game content, and the player's experience."
This is indeed true, if a game like "Three Kingdoms" has a huge balance problem in terms of values, or if the follow-up content is weak, it is easy to go high and low, and the number of players will fall like an avalanche.
"Diablo 3", which was more famous than the current "Three Kingdoms" and I don't know how many times, has gone through a process of going high and going low. When it was on sale, it was sold out of stock, and the Asian server couldn't even fill the battle network, and the auction house had all kinds of sky-high equipment, and it was a prosperous scene.
But this boom didn't last long, when the various problems of "Diablo 3" broke out in a concentrated manner, the game's reputation dropped sharply, players lost, and BLZ didn't know how much scolding it carried during that time.
It wasn't until after the release of the expansion that Diablo 3 regained its players and reputation and became a full-fledged game, with more than 30 million sales being a monument in this genre.
Now what Oasis has to do in the future is to stabilize the current reputation, and then explore the potential of the game, retain players, and make the IP of "Three Kingdoms" bigger and stronger.
Perhaps, after accumulating popularity for several years, the follow-up work of "Three Kingdoms" can also impact the monuments left by predecessors?
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This night, along with ordinary players, there was also a group of editors from the game media. Ma Boyi is one of them.
In the future, he didn't get any big news about the new work of Oasis, so he applied to write a game review about "Three Kingdoms". The editor-in-chief replied that he should publish his review in the name of the media and ask him to write it as quickly as possible and get it out by Monday.
After several years of hard work, "Game New Horizons" is now developing quite well, at least in the evaluation article, it is mainly based on excellent originality, and it has its own manuscript appointment channel, which can be regarded as having a certain foundation.
This year, their game rating has also been officially included in the MC.
MC refers to Metacritic, a website that specializes in collecting ratings for movies, games, etc., and finally gives an MC score according to a formula.
Being included by the MC at least means that the score of "Game New Horizons" has moved out of the category of low-level pheasant ratings and into the category of high-level pheasant ratings. Although many players still don't recognize them, after being included, at least they are much higher than other pheasant ratings.
"Game New Horizons" still doesn't dare to score a game arbitrarily, basically referring to the ratings of several well-known media and making a float. For an excellent domestic game like "Three Kingdoms", a little more points will be added appropriately.
The matter of scoring, in the end, it is the editor-in-chief who takes the idea, and what Ma Boyi has to do now is to play a game for two days at night, and then take out the article.
At four o'clock in the morning the next day, Ma Boyi completed all the main plots of the game, and the characters were also upgraded to the full level, unlocking all the follow-up content.
Ma Boyi was a little tired now, but he looked at the time and decided to stay up a little longer and wait for dawn to have breakfast before going to bed.
According to the experience of the previous test, after upgrading to the full level as soon as possible and completing all the main stories, Ma Boyi did not go to find someone to place a copy, nor did he clear those ordinary dynamic events, but directly entered the large-scale PVP scene, the Battle of Quyang City.
The battle of Quyang City is also in line with the dynamic world system, and now the number of players is small, and this scene only unlocks a small area.
Ma Boyi's calculation is very good, there are not many full-level players now, and it is early in the morning, maybe there are no players here, it is a good time to fish in troubled waters.
Although the enemies in this scene are much more powerful than other places, according to Ma Boyi's current equipment, it must be a little difficult to fight. But the good thing is that now it's only weird, but there are no players who take advantage of the fire.
You know, after there are more full-level players, there will be a large number of players here who don't fight monsters and specialize in killing people and selling goods, and the survival situation will be much worse.
In case someone robs you from a backpack of equipment that you have worked hard to get out of the heat before you can cover it, it will really smash the screen......