Chapter 53: Initiation

Su Li is not joking, if the project of "The Lost Secret Land" can finally succeed, the future Oasis will definitely go to the road of expansion, and now the manpower of the future Oasis will support a small project, if the time is longer, and a little more people, it may be able to support a medium-sized project.

But if you want to go up further, if you want to stand on the battlefield that can confront the major giants head-on, then recruiting troops is the only way to go.

Su Li is a developer, and his positioning for himself will always be a game developer, and he feels that he can't accept leaving the front-line development work and becoming a corporate manager.

Su Li and Li Haoming have not met many times, and the number of exchanges is not much, but Su Li feels that Li Haoming is very suitable as a partner for himself, both in terms of his own quality and the trajectory of his entire career.

Su Li needs a business manager who is familiar with the entire game industry ecology, of course, it is a little early to consider the scale of the future oasis, but Su Li has at least begun to pay attention to this aspect.

The goal of the future oasis is internationalization, but the roots of the future oasis will always be here, and this is where it can draw a lot of nutrients. Since graduating, Li Haoming has entered the game industry from one of the top platforms such as Penguin, and has done actual development and planning work, marketing work, and now he is doing game project incubation work. With a wide range of contacts and many doors, Su Li believes that his familiarity with potential talents in the domestic game industry is much higher than his own.

This time the invitation blurted out was half impulsive, half also a temptation.

Of course, the result was as Su Li expected, Li Haoming refused, or temporarily refused.

His career path at Penguin is on the rise, and as a sword for Penguin, the WG project is preparing to expand the empire, and he is a pioneer in this project is an opportunity to make a difference.

Compared to penguins, the future oasis is as small as a speck of dust.

Penguin is undoubtedly a true empire, with a huge market capitalization of hundreds of billions of dollars, a terrifying cash flow, and a global tentacle based on absolute dominance in the country.

The current Li Haoming has no reason to leave here, at least not because of Su Li's words.

Of course, after this conversation, Li Haoming's relationship with Future Oasis and Su Li became a little delicate, no longer a purely commercial connection, but with a hint of other meanings.

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The project of "Lost Secret Land" is gradually coming to an end, optimizing and debugging again and again, and revising the details again and again, and in the days after the Spring Festival, everyone in the future oasis is busier than ever.

This is the norm in the game production industry, and the launch period of a project is often the busiest time.

The final release was delayed until the end, and in this final version, Lost Secrets made several more adjustments to the gameplay.

For example, the original three difficulty levels have been adjusted to two, or rather, to two modes, namely Normal Mode and Challenge Mode.

There is no difference between the two modes, the only difference is that the player enters the game in normal mode with a wealth of initial equipment and props, while the original "nothing" difficulty has become a challenge mode, and players enter the game with this difficulty without any additional props and equipment.

These pieces of equipment are also not obtainable during gameplay, and players will have a much larger chance of completing levels than in normal mode.

For example, the game's environment is set at a temperature, and in normal mode, the player's initial equipment includes a set of clothing, but in the challenge mode, the player enters the game naked, and if you don't make a simple set of clothing on the first day of entering the game, the low temperature after dark will have a huge impact on the player's health.

The release of the game has been finalized earlier, and it will only be available digitally, on multiple platforms, in two languages, with other languages to be added in the future.

Compared with "Into the Fog 2", this time Su Li specially produced a media version of the game, and dozens of media outlets can get the media version of the game before release, which is expected to be two weeks before the launch, according to the agreement, these media will be unified three days before the official release of the ban review articles.

Su Li and Future Oasis are definitely a clear stream, they don't stuff money into any evaluation agency, they don't interfere with the content of the evaluation, and they are quite confident.

On the other hand, several high-profile invitation reviews of "The War of Ten Thousand Immortals" used a lot of public relations funds.

Of course, the money was spent, and the effect came out, and several large domestic game media posted positive articles, and in the midst of the hustle and bustle, "The Legend of Ten Thousand Immortals" was in the limelight for a while.

"The Chronicles of the Ten Thousand Immortals" was released on April 1, and "The Lost Secret Realm" was released on April 5, 4 days late.

Basically, the two games are going head-to-head. In this regard, the game industry is also similar to the film industry, after all, the player's spending power is limited, a 3A masterpiece is generally priced at 60 US dollars, and it basically costs more than 300RMB in China, which is definitely not cheap.

Therefore, if the two works collide head-on, it is almost impossible not to be affected in terms of sales. It's a scramble for a player's wallet, a scramble for limited resources.

Compared with the huge "Ten Thousand Immortals War", the publicity and distribution of "The Lost Secret Land" is much quieter, except for some media news pushes, most of the news about "The Lost Secret Land" can only be found on some game forums, and only has a certain degree of circulation among senior players.

And the reviews of "Lost Secrets" among veteran players are now polarizing. Some people insist that "Lost Secrets" is a false hype, and the actual game effect must be very different. And one is willing to believe in this new team once, saying that it will start at the start.

The media version of The Lost Realm has been sent out according to the list, and by this time dozens of real veteran players have already begun to conduct in-depth reviews of the first game of the future Oasis.

There are a number of specialized game review agencies that score games, and a rating site called Metacritic collects the ratings of recognized reviewers and substitutes a weighted average formula to arrive at a game's rating. This rating is currently a game rating that is more recognized by the game industry.

The ban on media reviews of "The Lost Secret Land" has not yet been lifted, and "The Chronicles of Ten Thousand Immortals" has already been released one step ahead of schedule.

On April 1, "The Legend of Ten Thousand Immortals" was officially released, including the digital version and the physical version released simultaneously, and the number of pre-orders for the deluxe version was quite gratifying.

The anchors of the major live broadcast platforms also received publicity tasks, and various activities were launched at the same time, with great momentum.