Chapter 647: Gentlemen, I love war
What Leon said was not a white lie to comfort the old man, but the truth, and he was indeed planning to make a virtual reality game with a war theme.
War, like love, is an eternal theme in works of art, and it can be said that at least half of all known works of art are related to war.
This phenomenon is also well understood, since humans climbed down from the trees, learned to use tools, from individuals to tribes, from tribes to tribes, from tribes to city-states, from city-states to confederations, and from confederations to states, all of them have been filled with countless wars.
It can be said that the entire history of mankind is a history of war.
From time immemorial to the present, there is hardly a day in this world that has not been at war. Just as it seems to be peaceful and healthy now, in Syria, on the Palestinian-Israeli border, in some jungles in Africa, and even in the interior of some southern countries, there are wars of all sizes, big and small, all the time.
War never changes, and even if we try our best to avoid it, once the unstoppable and mighty momentum takes shape, it only takes one right moment for it to happen, it will expand, and the otherwise flowery world will once again become the hell of Shura.
The world will not always be as peaceful as it is now, and no one knows when the next large-scale world war will break out, so even if we hate war, we must not be afraid of it.
It's like a tattooed knife-wielding villain on the street, we can usually protect ourselves and try to stay away from him because of disgust and fear, but when he comes straight to you with a knife, you can only muster up the courage to grab the knife and fight him desperately!
Now the world has been generally peaceful for a long time, in many places a whole generation, two generations, or even three generations were born, and grew up in the era of peace, they have not experienced real war, no personal experience, in their opinion, the so-called war, is nothing more than the roar of guns and cannons in movies and television, flesh and blood take off, and human struggles and other plots, they may sigh when they watch it, but after a while, they will forget.
There are some things that you will never understand if you haven't experienced them, and the people in the play and the people outside the play are different after all.
Leon made this war-themed virtual reality game in order to let people who are now in a peaceful environment experience what real war is, so that they can cherish peace and life now, and in addition, help those who are too mild, and open up their bloodiness engraved in their genes!
There are a lot of war-themed films and television works, and the same is true for video games, and there have always been a lot of war-themed games, such as the "Iron Ambition" series of war chess strategy, the "Red Alert" series of real-time strategy, the "Battlefield • Ground" series of first-person shooting, and the relatively niche real-time tactical "Allied Expendables" series, etc., etc.
Most of these games are good, some have a good reputation, some have good sales, and some have both, which shows that there has always been no shortage of war-themed game audiences.
Of course, there are more games on the market that contain the element of "war", such as the faction system in "World of Warcraft", the guild system in "Legend and Strange", the national war system in "Journey", and the setting of five people fighting back and forth in various MOBA games.
What is war? In the final analysis, it is essentially the extreme behavior of people from two camps, or people from more camps, to take benefits from each other through violence, assault, killing, etc., for their own interests.
If the number of people is small, it is a small war, and if there are many people, it is a big war, and it is a war.
However, in Leon's view, all of the above games are not serious enough and do not fully show the true appearance of war.
This is also a matter of course, now is an era of entertainment to death, video games themselves are a kind of entertainment tool, for everyone to pass the time when they are bored, cool enough, exciting enough, can bring pleasure to people enough, too serious, too heavy, players may not like it.
Of course, there are not without works like "This Is My War" and "Braveheart: World War" that can bring players a certain amount of reflection, but they are still too one-sided.
The real war is huge, it is three-dimensional, it has many facets, and in the midst of war, different people have different feelings.
It's just that traditional video games are difficult to take into account all aspects and allow players to experience a war in its entirety.
Just like a player who plays the "Iron Ambition" series, he will naturally be very skilled in mobilizing resources, allocating troops, and strategically manipulating at the level of the entire country, so as to destroy the city and win the country.
But in this case, the decision-maker is destined to fail to appreciate the tension and excitement of the soldiers controlled by the players in the "Battlefield series", facing the rain of bullets and bullets, and attacking the opponent's position.
Of course, if you install both games, that's a different story.
In short, in a war-themed game, it is difficult to take into account the three aspects of "strategic arrangement", "tactical command" and "combat operation".
Fortunately, the present is not the past, and now Leon is making a virtual reality game.
Virtual reality games are different from traditional video games, and the biggest difference lies in the player's sense of immersion during the game.
In traditional video games, players control the characters in the game through game devices, such as keyboard and mouse, such as gamepads, with a layer in between, so even in first-person shooters with the strongest sense of substitution, players will feel separated by a layer, making it impossible to completely bring in the characters.
Virtual reality games are different, the self in the "dream" is almost the same as the self in reality: how to work hard in reality, the same is true in the "dream"; was beaten and hurt in the "dream", and the pain was not much different from reality; You can feel the details, the temperature, the smell, the light, the natural sounds, and the same in the "dream......
The player is the character itself!
It's truly incomparably immersive!
Li Ang's production of this war-themed game is to give full play to the application of this "sense of substitution".
If you are a strategic player, you can work with other staff players to discuss and arrange the deployment of troops on the map, or sand table, or holographic map.
If you have leadership qualities, you can be a commander, develop tactics based on the tasks assigned from above, explain plans to your players, and arrange tasks.
If you just want to have a sudden and happy time, you can also be an ordinary soldier, regardless of the other mess, just pick up a gun and carry a cannon, charge with the battle, and blast him a happy one.
Players can play the role they are good at, as a small part of the entire war machine, play their role.
The gameplay is basically determined, then the question arises, which war is this game going to do?
Or is it an ancient war, a modern war, a modern war, or a future war?