Chapter 385: A good game, why doesn't anyone play it?

Ah, strange ceilings.

When he opened his eyes again, Leon saw such a scene.

"He's awake!" Next to it was Xu Jinxiu's surprised voice, and then there was a chaotic footsteps, and a group of people in white coats or suits poured into the room.

"How do you feel? Still dizzy? ”

"Mr. Li is relieved that a team of medical experts specially appointed by Shengjing is already on the way."

"Mr. Li, how do you feel? Remember what happened? You suddenly passed while we were reporting. ”

"Mr. Li, you don't have to worry, Mr. Tang is handling the company's affairs, so you can recuperate with peace of mind."

……

For a while, countless noises came into Li Ang's ears, making his head loud.

Looking at the dark sky outside the window, Leon asked directly, "How long have I been in a coma?" ”

"It's been more than five hours." Xu Jinxiu, who was sitting next to him, looked at his watch: "To be exact, it's five hours and twenty-two minutes." ”

"Mr. Li, don't worry." The doctor next to him also said: "We have conducted a very comprehensive examination of you, your body is very healthy, this coma should be an accident, we have ......"

"I know what's going on! I'm fine! Half-sitting up, Leon waved his hand and waved away all the nervous guys: "You guys go out first, I'm going home." ”

Then, he got up, put on the clothes that were put aside, greeted Xu Jinxiu, the only one who had not left the ward, went out to take the car, and went home.

Hey, this alien is really, isn't there any more high-end skills? Every time I come like this, I will be comatose for a long time, can I be in a coma casually with my current identity?

Back home, bathing, and lying on the bed, Leon once again fell into deep thought.

The purpose of the aliens coming to him is very simple, with his previous continuous efforts, the task of collecting 10 billion "emotions" was completed ahead of schedule, and it was used to arrange the next stage of the mission.

This time, the task is still related to "emotions", but it is more categorized and more refined.

It wants to collect 1 billion copies of the "emotion" of "fear", and the deadline is still 3 years.

It used to be 10 billion, but now it is 1 billion, although the number is less, but the difficulty has not decreased a little, but has increased a lot.

The reason is also very simple, it turns out that "emotion" is broad, "satisfaction" is emotion, "happy" is emotion, "relaxation" is emotion, "peace of mind" is emotion, "anger" is emotion, "vanity" is emotion, and "unwillingness" is emotion...... A person has emotions all the time, and countless emotions fill their hearts, even if they don't think about anything at the time.

Of course, it is convenient to collect such emotions, as long as the player enters the virtual reality world, that is the beginning of being collected, how much time you spend in it, how much time you have been collected, and if you make up 24 hours, it is a copy.

But the single-minded emotion is different, yes, in virtual reality games, players also have the emotion of "fear".

For example, the "Extreme Sports Expansion Pack" in "Virtual Stadium", the extreme sports are tense and exciting, and when the player accidentally fails and is about to face death, of course, he will inevitably be afraid.

For example, there are all kinds of monsters in the script of "Shameful Adventure", and when players fight monsters and are about to be killed by monsters, they will inevitably have fear.

However, the "fear" generated at these times will not last too long, and if you are strong-willed, you can recover in two or three minutes, and even if you are weak-willed, you will be frightened for half an hour at most.

Moreover, the total amount is very small, and in the virtual reality world, there are only a few people who have been playing extreme sports, or have been brushing the script of "The Great Adventure of Shame".

In fact, everyone was curious about all kinds of extreme sports at the beginning, and it was inevitable to play a few games, but when you play more, you get used to it, and you get tired of it, so you play less. The difficulty of the script in "Shameful Adventure" is there, and even if there are NPCs to attract and suffer a lot of failures, players can easily retreat.

In addition, the users of good dream helmets are not only young people, but also many middle-aged people who are no longer passionate, and even the elderly, so in the virtual reality world, the most popular at present, the largest number of games, or "Gluttonous Pavilion", after all, there is no one who does not like to eat delicious things, followed by the ontology of "Virtual Stadium", there are never a few people who love sports, and secondly, it is "One Man's Island", building a house on it, fishing, hunting, and it is also a unique leisure mood, the other two, is at the very end.

Therefore, it is not easy to obtain pure, prolonged emotions of "fear".

It's just that it's not impossible, as a game producer, the solution that Leon came up with is certainly very much in line with his identity, that is, to make a virtual reality game with a "horror" theme!

Of course, there are many horror-themed games in reality, such as the classic "Silent Hill" series, "Resident Evil" series, "Extreme Panic" series, and "Escape" series...... Many of these horror franchises are classics, and they have become known as off-limits for heart patients, scaring poor players into screaming.

Naturally, Leon has also played this type of game, and he is well aware of the mysteries, to put it bluntly, it is through scenes, mysteries, NPCs, and monsters to create a terrifying atmosphere in the game, so that players can immerse themselves in such an atmosphere and feel the fear.

With a third-order AI lifeform in hand, it was not difficult for him to make a horror-themed virtual reality game.

Even if you don't consider the zombies in the West and the ghosts of Fusang, you can also refer to Hong Kong-style ghost movies, zombie films, and even the current popular tomb robbery theme and supernatural theme, and make a horror virtual reality game full of Chinese flavor.

Even because it is virtual reality, the immersion of the game is stronger, more realistic, and the atmosphere is more terrifying.

It's just that there's a very big problem here.

You know, even in the real world, in the video game world, horror games are a very niche category, although there is no shortage of fans, but the number of people is very small compared to other games.

Just like in reality, people who like to watch ghost movies and horror movies are also a minority, and the vast majority of people are okay and prefer films with a relaxed, happy, and warm atmosphere, and don't like to be scared for no reason.

So, it's easy to launch a horror-themed virtual reality game in the virtual reality world, but it will inevitably have no more players, and even less than "Shameful Adventure"!

Even because the sense of immersion is too strong and too scary, some light lovers of original horror-themed games will give up playing such virtual reality games.

The game is made by no one to play, of course, there will not be much "horror" emotions collected, and the task will inevitably not be completed.

Therefore, we must prioritize how to attract players to play VR games in this genre!

Frowning tightly, Leon fell into deep thought.