Chapter 238: A Little More Truth, A Little Less Falsehood

After reading the five hundred experimental reports transmitted by the third-order artificial intelligence lifeforms, Li Ang nodded with satisfaction.

These 500 lab reports report on nothing else, but on the testing of NPC functionality over the past few months.

In the past few months, with the opening of the second batch of stores, the sales of Red Star brand good dream helmets have grown steadily, and the sales of the two versions of helmets together have exceeded 300,000 and are marching towards 500,000.

Out of the more than 300,000 customers, Leon carefully selected 500 "lucky winners" and turned on the special [Friday Mode] for their game "One Man's Island".

It's a simple mode that makes sense on the island and provides the player with an NPC to help.

After all, for this type of game, it is very hard and boring to explore alone, struggling to survive alone, if there is a person around, even if he can't help much, but as long as he can communicate, he can talk, it is also excellent, and it can also relieve a lot of loneliness and loneliness, and it is more exciting to play.

Just like the most famous Far Island Survival "Robinson Crusoe", doesn't the protagonist in it have an indigenous subordinate named "Friday"?

Of course, due to the complexity of the NPC element, this mode is not yet suitable for large-scale opening, nor is it suitable for too many people to know.

Moreover, due to the special mode for testing, the NPCs built in this mode are created according to the biggest obsession in the player's heart!

This is a very serious problem, that is, the peep into the player's brain, the collection of the player's memories and thoughts.

This is a very serious issue that has touched the bottom line of human ethics, and it is even more serious than experiments such as "human cloning", which are strictly banned internationally.

And, of course, there are the ethical issues raised by the simulated objects, the issues of image rights......

Once these problems are exposed, they will inevitably cause public opinion to be turbulent, and lawsuits will come to the door, and maybe the helmet and the company will be thrown to the forefront, causing a major reputational blow.

Therefore, this time the test experiment only circled 500 people, the scope is very small, and each person is carefully selected, one in a thousand.

The selection criterion is very simple, that is, the obsession and deep obsession of a certain person in their hearts! Deep enough that they didn't care that they were being spied on, their memories were collected, and their thoughts were collected. So deep that in order to keep the right to use this model, they can do absolutely not leak secrets.

Fortunately, although such people are rare, with a base of more than 300,000 people, it is not difficult to find, and artificial intelligence quickly screened out 500 people, some of whom are seriously obsessed, and have even reached the category of psychological shadows, psychological trauma, and mental diseases.

Once this obsession is satisfied, nothing else matters to them. Options such as leaks and revelations are not in their consideration at all, and the most they are worried about is whether the game company will suddenly turn off this mode, and they will not be able to play such things in the future.

But why were these people chosen for this test?

The reason is also very simple, the most important of which is Leon's positioning of the NPC element.

In other words, in the future virtual reality games, what kind of NPC should be provided to the player, this positioning.

Li Ang's positioning is "realistic".

Simulation, as the name suggests, is to simulate the real with the fake. In other words, let the NPC behave like a real person, so that an NPC and a real player are placed in front of others, and others can't tell which is the player and which is the NPC!

Why be realistic?

In Leon's view, virtual reality is to use electronic computers to simulate reality, which is different from ordinary electronic devices, and what it pursues is itself a simulation of the real world.

NPCs, even if they are not humans, are cat-eared girls, orcs, lizardmen, stone people, and energy consciousness bodies...... And so on, it's a simulation of intelligent beings in the real world.

Therefore, in Li Ang's planning, the NPCs in virtual reality have their own independent intelligence, independent personality, and independent personality regardless of their racial appearance, intelligence, and functional efficacy!

Instead of standing at the entrance of the village and seeing the player coming, he says, "Oh, adventurer, you're finally here, I just have a task for you," or "I've got a good weapon, why don't you give it to you?" "Task machines like that, humanoid functional machines, they're living people in the virtual reality world!

They have their lives, their desires, their thoughts! They don't just exist for players!

It is foreseeable that in the future, when helmets are popularized, the virtual reality world will represent one-third of a lifespan, and the importance of this world will not be inferior to the real world! And in virtual reality, people will also have the right to have a realistic experience that is the same as in the real world! Whether it's the scene, or the characters!

This is Leon's definition of NPCs.

However, if you think about it, it is still more troublesome to do, intelligent creatures are such things, you don't just give a command to a third-order artificial intelligence lifeform, it can be perfectly simulated, which requires continuous simulation, testing, improvement, and optimization.

So what's the best way to simulate, test, refine, and optimize?

It's learning!

Learn from fellow sapient creatures!

Simulate the player, test it through the player's reaction, and refine and optimize it according to the player's performance.

Therefore, Li Ang selected these 500 people and gave them 500 NPCs in their deep obsession, so that these 500 players and NPCs can get along with each other every day and learn!

In fact, at the beginning, the NPCs that Leon provided them with were very different except for their appearance and the person they were obsessed with, and they were all instilled with the memories of imaginary passengers or crew members, and most of their personalities were very simple, either taciturn, serious, one-sided, or full of dependence on the player, stingy, and submissive......

In fact, people's senses are very keen, even if they are not professional expressionists, when getting along with other people, they can often get a lot of information from a small expression, a change of intonation, and a subtle action. If it is some acquaintances, this perception is even more keen, and it is often easy to judge their current mental state, whether they are in a good mood or not, and so on within a few minutes.

Just like some of today's CG technology, the high-end images are no different from real people, but with a mouth, the audience can immediately judge that they are fake, not real people.

Therefore, this process of close learning is indispensable.

In addition, doing this experiment is considered a good deed.

Leon wasn't too interested in peeking into their memories and reading their minds. For example, what bank card number and password the player has, is it possible to steal the money if you know it? For example, a player once cheated on a colleague, is it possible to deliberately tell them that the other half is not successful? None of this stuff meant anything to him.

And now the 500 people participating in the experiment are all obsessed guys.

The so-called obsession is nothing more than "greed, hatred, and stupidity", which is love and parting, is not begging, and cannot be let go.

In fact, most of them know that it is not good to be attached to it, even if they are persistent for a lifetime, it is impossible to change anything, but how easy is it to let them go?

They themselves can't get out of the horns, and the people around them can't listen to the persuasion, and in the long run, it will inevitably lead to various mental illnesses.

If it is more serious, it is not impossible to make a big mistake because of love and hatred, and finally embark on the road of crime.

At this time, it is not wrong to help them, use the medium of NPC to satisfy their desires, release their obsessions, soothe their souls, eliminate hidden dangers in the bud, and build a harmonious society.

Moreover, from the current point of view, most of these people have changed significantly, and the results are not bad.

Watching the NPCs gradually change, their eyes become more agile, their expressions become richer, their tones become more abundant, and their movements become more and more careful...... It became more and more real, and Leon nodded with satisfaction.

At this rate, NPC experiments should be completed by the end of the year, so let's start experimenting with monsters.

Just as Leon was thinking about how to conduct experiments related to the element "monster", a white light appeared out of thin air and enveloped him at once! .