Chapter 51: I can't breathe because I feel so distressed

Yes, the production of "The Legend of Anti-Japanese Heroes" has come to an end, and it will be completed in about a week, and Leon has to think about the next production plan and decide what the third game will be developed next.

Of course, it's not that you can't take a break and rest, but Leon doesn't know what to do when he rests, playing a new single-player game? Carefully manage the management company? Still is...... Going to a Haitian feast on Joan?

After thinking about it, I don't think it's much fun, so I might as well continue to make games.

Opening the "Beloved Plans" folder, Li Ang's eyes began to sweep through the plans one by one.

Now that there is money and technology, and the company's reputation is getting louder and louder, these small-made indie games, let's put them first......

Well, these two plots are still a little too bloody and violent, and there are too many young players on the Penguin game platform, for the sake of their physical and mental health, let's talk about it in a few years......

This little butter is still forgotten, this kind of game, even with the public relations level of Penguin, can't be done, just make it for self-entertainment when you have time, or don't put it out......

After a difficult decision, Leon's eyes stopped at one of the plans.

It's an action-adventure game.

What is an action-adventure game? To put it simply, it is a game in which the player controls the character and adventures in a set scene, with elements such as action, shooting, adventure, treasure hunting, etc.

These games are generally set in primeval forests, tropical rainforests, Hanhai deserts, snow-capped mountain highlands, ancient ruins, underground caves, deep seabed and other places, players control the game character, avoid a mechanism, defeat an enemy, find a clue, solve a puzzle, and finally find the treasure and achieve success.

Action-adventure games are now one of the most mainstream game genres, with triple-A masterpieces frequently released and sales have always been very impressive.

The more famous ones are the "Tomb Raider" series in which a woman breaks into the world, and the host-exclusive, bad Hollywood blockbuster-level "Mystery" series and so on.

Of course, there are also Assassin's Creed, Prince of Persia, Metal Gear and many other game series.

In Leon's mind, these "Tomb Raider" and "Mystery" are more adventure-oriented and belong to the most orthodox action-adventure games, while the latter ones are more action-oriented, and it is not an exaggeration to say that they are action games. Of course, they also have excellent plots.

And the plot in front of Leon is also a more adventurous, orthodox action-adventure game.

It's called League of Tomb Robbers, and as the name suggests, it's an action-adventure game with a tomb robbing theme.

The theme of tomb robbery is one of the most popular themes in China in recent years, it perfectly combines the ancient history of China, tomb culture, feng shui, and most people do not understand the professional information of tomb robbers and other elements together, bursting out with amazing vitality, for a time literature, film and television are blooming everywhere, cooking oil with fire, and a boom.

Of course, with the popularity of this theme, games with the theme of tomb robbery have also sprung up in an endless stream. Some of them are developed by game companies after spending a lot of money to buy the IP of famous tomb robbery novels, such as "Ghost Lighting the Lamp" and "Tomb Robbery Codex", and some are simply taking similar names, making some specious characters, and making IP works.

And these games are without exception, whether they are on the computer or on the mobile phone, they are all typical domestic online games. Going down to the tomb is equivalent to going down to the next copy.,And then it's the same to fight monsters.,Explosive equipment.,Open the box.,Strengthening.,Gems,Fashion,Mounts.,Wings and a dragon.,That is, the art style.,Character names.,Equipment names and the like have a little bit to do with tomb robbery novels.,It's essentially a domestic pit money online game.,It's just a change of skin.。

Naturally, these ridiculous games do not express the theme of tomb robbery, or the essence of tomb robbery novels.

The theme of tomb robbery is a real adventure theme, ancient and mysterious tombs, buried history, weird and terrifying atmosphere, the collision of wisdom and courage, the difficulty of overcoming thorns and thorns, and the joy of harvesting treasures...... One pile, the same, all of them are the most typical, adventure game characteristics!

Only action-adventure games of the same quality as the "Tomb Raider" series and the "Mystic Sea" series can truly express these characteristics of the tomb robbery theme!

However, the action-adventure game with the theme of tomb robbery is not easy to do, and the plan in front of Li Ang is just a rough setting of a national archaeological team and a group of tomb robbers, the story of fighting wits and courage in ancient tombs, very simple, but a few hundred words, can only be regarded as a basic frame, far from a complete game plan.

The reason is also very simple, because Li Ang does not understand the subject of tomb robbery, he does not understand feng shui, nor does he understand tombs, let alone some knowledge related to tomb robbing.

Just like an old author who has been writing about the king of soldiers, he suddenly wants to follow the trend to write tomb robbery essays, and he can't write it in a short time, he also needs to collect a lot of relevant information.

Ordinary game planners like Li Ang want to make cross-industry games with the theme of tomb robbery, which is naturally not so easy, not just a matter of collecting some information related to tomb robbery.

Action-adventure games attach great importance to the quality of the plot and levels, whether the plot is interesting, whether the levels are new or not, whether the mechanisms are strong enough, and whether the monsters are scary enough...... It's not just about the graphics or the smoothness of the game.

Of course, it's not impossible to solve it

The best way is for Leon to find the copyright owners of those famous tomb robbery novels, such as "Ghost Lights", "Tomb Robbery Codex" and the like, buy the game rights of the novels from them, and then make games based on the content of the novels.

Of course, this method is good, with the support of the original work, not only to ensure the quality of the game, but also to attract a large number of original fans, plus the picture quality of the game is good enough, it will definitely be able to sell well.

It's just that the copyright problem of these famous tomb robbers is more difficult to solve, these popular works, the game copyright has been sold very early, and it may even be an exclusive copyright, which is very difficult to deal with, and it will probably cost a lot of money and a long time.

And those tomb robbery novels that are not well-known are of worrisome quality, and they may not be able to reach the level of the plot of making games, which basically reduces the quality of the game. Second, the fame is too small, and it is not easy to attract players.

Typical good goods are not cheap, cheap is not good.

However, the dividends from the penguin side will come over next month, almost more than 40 million, and it is enough to buy the game adaptation copyright of a popular work, but it is ......

It's so distressing! Do you have to pay someone else as soon as your hard-earned money changes hands?

Why don't you just let the AI write a book? With the strength of a third-order artificial intelligence lifeform, it should be no problem to write a good tomb robbery novel.

However, those famous tomb robbery novels have their own fans, and it is not cost-effective to spend this copyright fee to buy so many fans to become gamers?

After thinking about it for a long time, Li Ang still couldn't stand it and couldn't make up his mind.

After thinking about it, he picked up the phone on the table and dialed the phone number of Minister Qi, who was in charge of foreign negotiations in the Ministry of Foreign Cooperation: "Come to me, I have something for you to do." ”