Chapter 196: The City of Reincarnation
PS: At the end of the previous chapter, I changed "Arena" to "City of Reincarnation", and there were no other changes. Pen & Fun & Pavilion www.biquge.info
The virtual world that appeared in front of Fang Yan at this moment was like a sky city suspended in the endless chaotic void, looking incomparably mysterious and majestic.
On the whole, the layout of the entire city of reincarnation is distributed in a circular shape.
Within the first ring road, in the center of the city, there is a very large square, which is large enough to accommodate tens of thousands of people and gather here without being crowded.
At the edge of the square, there are more than a dozen tall illusory portals.
These portals are the gateway to the world of Quest Trials. It's just that at this moment, those replica world dialects have not yet been constructed, so these portals are now all tightly closed.
In the center of the square, there is a very majestic building standing there. The building, called the Arena, was created by the dialect to enhance communication between players.
According to the rules established in the dialect, it is forbidden for players to touch each other within the confines of the city of reincarnation. The arena appeared to solve the problem of conflicts between players.
In the Arena, players can issue a request to challenge a player to a duel. If the other party agrees, then the arena will open up a separate arena for them to solve the problem by force.
In addition to this, both sides entering the arena must also come up with a bet each.
The bet can be points, or items and skills obtained from the dungeon world, and the two can start a duel only after the arena judges that the value of the items taken out by the two is equal.
The winner in the ring, on the other hand, will be able to get all the bets that the opponent has taken out after the battle.
Other players can also watch the game in the arena and be able to bet on the win or loss with points on the periphery.
Of course, the only one who can open the handicap is the official of the city of reincarnation, and it is forbidden for players to open the handicap privately.
In addition, Dialect is also preparing to start activities such as "Ring Battle" in the arena when the number of players reaches a certain level, and the prizes are skills or weapons that can be brought to the real world, which will surely stimulate the activity of the players at that time.
In the circle around the square, the second ring road, is a circular shopping street, and the street is lined with shop-like buildings.
The top 10 shops are all officially owned by the city of reincarnation, and the architectural image of other shops is very different.
In the setting of dialects, Shop No. 1 is a place for players to exchange attribute enhancements, skills and knowledge, weapons and equipment, and the overall appearance is a building similar to a palace hall, which looks very atmospheric.
The dialect named Shop No. 1 the Exchange Hall.
Inside the exchange hall, dialects deliberately use the power of space to open up many small independent spaces. This way, when gamers walk in, everyone will be in a separate exchange room, which can prevent their exchange information from leaking.
Shop 2 is an auction house where gamers can put up their bids on items that they don't need in the dungeon world. However, the auction house will charge a certain auction fee based on the value of the item being consigned.
The third shop is the place where equipment is cast and strengthened.
Players can provide raw materials and spend a certain amount of points to forge the equipment and weapons they want here.
And the forged equipment can also be strengthened here.
It's just that whether it's equipment or weapons, the success rate here decreases by one level for each enhancement, and the points cost are doubled.
Shop 4 to Shop 10, because the dialect hasn't been used for the time being, so it's currently blocked.
As for the other shops, Dialect intends to offer them to other gamers, and they charge a certain amount of rent.
Outside of the shopping street, on the third ring of the city of reincarnation, there is a large number of residential buildings, which are the residences of future gamers.
According to the location and grade of these houses, the dialect divides them into low-grade areas, middle-end areas and high-end areas.
The low-end area is a uniform blue brick house, the mid-range area is a refined independent apartment, and the last high-end area is a high-end villa with luxury items such as gardens and swimming pools.
Naturally, these residences are not given away for free to gamers to live in, and they need to pay points to obtain residency rights in these residences. Depending on the tier, the amount of points to be paid varies by player.
According to the rules set by the dialect, the gamer must have a residence to be able to stay in the city of reincarnation for a long time, otherwise they will be automatically evicted if they exceed twelve hours.
Don't think that these residences are just different living environments, and different grades of residences will also come with different special functions.
For example, an independent apartment will come with an independent martial arts space, in which gamers will exercise their skills will have a certain proficiency level. High-end villas even offer a time acceleration function, which can speed up the flow of time by up to ten times.
Of course, these special features are required to cost additional credits.
After the initial planning of the reincarnation city, the dialect began to work on the creation of a dungeon world.
For dialects, in fact, the dungeon world is the most important point in the city of reincarnation. Each copy of the world is a virtual world carved out by dialects alone.
Gamers who enter the city of reincarnation can choose to enter the dungeon world for trials and earn points.
In the dialect setting, the city of reincarnation will open some dungeon worlds every day, and some trial missions will be released. After completing the mission, players will be rewarded with a certain number of points.
As for the type of dungeon world, in addition to the zombie dungeon that is required for dialects, he will also add some ancient world dungeons and magic world dungeons.
The process of creating a copy of the world is very simple, because the dialect holds all the permissions in the world, so he only needs to build the model he wants to create in his consciousness, and the copy world will naturally begin to manifest according to his ideas.
More troublesomely, it is the creation of "NPCs".
Embodying life, even if it is a virtual life, is not a simple matter, although dialects can be embodied with the help of world authority, but it also requires a lot of spiritual energy.
Therefore, after constructing all the non-living objects in the dungeon world, Fang Yan temporarily stopped his movements, preparing to go outside to hunt some zombies and demon souls to replenish his energy and continue to create the dungeon world.
(To be continued.) )