One hundred and sixty, tasks

Although he didn't know much about the crossroads, by looking through the guild's quest bulletin board, Winder still saw a lot of interesting things.

The political textbooks of his hometown mentioned that the law is the embodiment of the will of the ruling class and a tool to protect the interests of the ruling class.

Of course, the tasks issued by the Hunter Guild are not legal, but they are somewhat similar in terms of protecting interests and acting as a tool.

In all fairness, the guild has put some thought into the division and release of tasks.

It has a basic division of task difficulty, from the "rookie mission" that a newcomer can undertake, to the "major task" that only a big hunting group can do, a total of five spans, which can be regarded as allowing hunters of different strengths to do their jobs.

At the same time, there is also a number of recommended indicators, that is, in order to successfully complete this task, the number of hunters is easier and not wasteful.

Intelligence sources are also a very important piece of information, although Crossroads is already the most powerful force in this area, but in terms of real control, limited by the objective factors of this era, the radiation influence is actually not very strong.

The three major hunting groups are controlled by the surrounding areas of the guild capital, and they are far from being able to be called the palm of their hand, like an arm.

It can't quickly and comprehensively understand the changes and events in the surrounding area, so it has to use other means to increase its intelligence sources.

The hunters of the Hunters' Guild, the traders, the professional intelligence dealers, and the ordinary people at the crossroads all played a role in it to a greater or lesser extent.

In addition to the headquarters, there are outlets at several entrances at intersections and areas with a large floating population. There are special personnel stationed there who are responsible for recording and collating all kinds of information.

Through this, it will be easier for the guild to grasp that there are more threatening monsters there, and there are new robbers and road rage infested.

In order to ensure the correctness of the information, there are generally two indicators on the information label of the mission: the number of people and the degree of trust.

The number of people is very easy to understand, and there will be a significant difference in accuracy between one person witnessing a thing and ten witnesses at the scene.

Trust is built for those who regularly provide information and even make a living from it.

As far as Carter said, it is probably that every time everyone provides intelligence, in addition to some rewards - there are two kinds of rewards for providing intelligence and rewards for the end of the event, generally the latter will be more - there are also similar hunter points, cumulative points.

Provide some at a time, add some more accurately, and add some timeliness or something, so that the accumulation creates an intelligence dealer.

The information they provide makes the guild more valued and relied on.

If there are two diametrically opposed situations in a piece of information, the guild will also tend to trust the "professional" report.

Don't underestimate this, after all, most hunters are risking their lives for their future, wandering on the tip of the knife, once there is an important error in the intelligence of a mission, it is likely to cause casualties.

So intelligence or something, it's actually very important and essential.

As a result, a lot of interesting phenomena have been triggered.

The number of registered hunters in the Hunters' Guild is about 400 people, which may not seem like much, but it is not a small number of people to go at the crossroads of a permanent population of about 140,000 people—which may be overestimated, and this is a large gathering place on this side of the wasteland.

Because it is true that most of the hunters are full-time professional soldiers, but the whole crossroads is not only hunters who are full-time professional soldiers.

For example, the "defense forces" responsible for the defense of intersections, they are also full-time soldiers. Moreover, the political structure is arranged under the "parliament" as a government department. Although the boss or the backer behind them are also the three major hunting groups, they have no subordinate relationship with the hunters and the guild.

In addition, several powerful hunting groups, including but not limited to the three major hunting groups, also have some private troops to a greater or lesser extent.

So Catalina's conservative estimate is that there is no need for mobilization at the crossroads, and it is easy to pull out an army of thousands of men......

Of course, this is a bit far, but let's go back to the number of hunters.

The number of hunters as a whole cannot be considered small, so in a period of time, compared to the tasks that need to be completed, it is actually slightly richer.

In addition, the assignment of tasks is not like eating a big pot of rice, and it can be roughly fair for one person and one spoonful. Comparing multiple tasks, naturally some are easier to complete, and some are more rewarding.

So, of course, there are some doorways in this.

To put it simply, there is also a hierarchy of priorities when it comes to receiving tasks.

The three major hunting groups can get whatever tasks they want; Powerful hunters and great hunters are also qualified to select tasks; A hunter with a hunting group is more trustworthy than a hunter who goes it alone; Hunters of higher rank are naturally more open than hunters of lower rank.

After such a circle, there is no doubt that the tasks that can be taken on by rookie hunters are naturally only leftovers.

It's not time-consuming, it's laborious, it's thankless; It's just that the danger is not small, you need to take risks, and the rewards are not big.

Even so, there are still a few tasks that will compete and compete.

From the perspective of the Hunters' Guild, new hunters are the objects of serious exploitation, and without a good backer, even if they work hard and hard, they may not be able to get ahead.

Because Wende can only become a hunter by "going through relationships".

Today's day is neither the guild's "recruitment day", nor is it about the time when a new task is put on the column every half a month.

So at the moment, there are actually only a few that he is qualified to choose, and it is also indicated that there are already other hunters who have leveled this, and it is currently in the stage, but it has not been completed.

So Wende wants to improve his points through this, but I'm afraid it's not so easy.

He looked at the taskbar for a little longer, and Caterina thought he had something in mind, and couldn't help but sigh, "Actually, it wasn't like this before. When I was younger, the guild was still aiming for everyone to work together to solve problems......"

"Isn't that normal. People's hearts change. Wende disagreed, and asked casually: "Since there are not many tasks for me to choose from, then you can take over the task and let me complete it." Is it possible? ”

"There is cooperation to accomplish the task. But because the two of us are so different in level, you don't really get a lot of tasks when evaluating assignments. Caterina thought for a moment and replied, "Unless there is conclusive evidence of your contribution." Otherwise, the audit over there...... Well, I can't say, it seems that if the same hunting group is not so serious. ”

Wende smiled: "You say this, it is really difficult for newcomers to come out." ”

Listen to Caterina ask, "Do you want me to take the task?" He shook his head again, "I'll wait until I see more." ”

Because it is not very possible to see at a glance that he wants to increase his points through tasks, when Wende looks at the taskbar, he is actually looking at something else.

In addition to the differential treatment of hunters, the Hunters' Union also discriminates against the people who ask for help on the mission.

The areas that are closest to the crossroads, have more respect for the crossroads, and are even directly controlled by the three major hunting groups, can always be taken care of in the most timely and best way.

For example, if two areas are threatened by robbers at the same time, and they call for help at the intersection, the results may not be the same. They will be rewarded accordingly according to their position in the hearts of the three major hunting groups. There is a difference, and it is somewhat hidden.

The guild will not directly say that because A is closer to us, we have to help him or something first.

You only need to do something about the task, such as adding some points difference, such as saying that three points of danger is more urgent, such as making B's intelligence description more vague.

With such a little bit of accumulation, Nature A's mission will look more attractive than B's at a glance, and the harvest will be greater, and it will naturally attract better hunters to help them solve the crisis.

And when such differential treatment accumulates little by little, it will accumulate over time, and sooner or later B will naturally be forced to become his own person.

Not their own people at the crossroads, but their own people of the three hunting groups, they or his own people.

Winder looked at it for a while and felt bored, giving up on his past missions, and was about to go back to what Katrina had to say.

Coldly, I suddenly saw a drawing, "Hey, I seem to have met this thing painted on it......"