Chapter 135: Modifications to the Game
This morning, Yang Ye first released his four CGs, then showed his extraordinary game ability in front of everyone in the Sword God Game, and now helped them drive away the people who wanted to forcibly seize their company's Spirit King Game.
Everyone, including Wei Dali, began to be convinced of him.
Especially Wei Dali, he cried bitterly, saying that he was not a human being, and he would definitely keep to himself from now on, hand over all the authority to Guo Jian, and only be a technician.
At the same time, he also said that he completely agrees with all the cooperation between the night god and the sword god game, and is willing to cooperate no matter what he does.
The next thing is naturally logical.
Guo Jian asked people to call a boxed lunch takeaway from outside, and everyone gathered at the table in the conference room to start discussing while eating.
Yang Ye sat at the top, spitting while picking up the food, and explaining his thoughts with spit flying.
First of all, he asked everyone to work hard in the past two days, work overtime, and make some changes to the game, so that it can be officially launched on Monday.
He took out a USB flash drive and began to play it on the projection, one by one, no matter how big or small, he had thought about it in advance.
For example, add your own four CGs to the game to make the content of the game more fleshed out.
Another example is to add a ranking system to the game, so that players can check their world ranking immediately after clearing the level.
In addition, it is to add a scoring system with Chinese characteristics, after the end of each level, in addition to the score of the number, you must also add the evaluation of A, A, A, B, and C.
In doing so, people can get a better idea of their score than numbers.
In fact, this is just the score of S, A, and B in some games.
And then there's the all-important achievement reward system.
There are a large number of achievements, and the achievements are also divided into three levels: A, B, and C.
For example, an achievement called [Brocade Guard Buster] requires a certain number of Brocade Guards to be killed within 30 seconds.
Grade A is rated as 15 kills in 30 seconds, Grade B is rated as 10 kills, and Grade C is rated as 5 kills.
All kinds of achievements are difficult and easy, in short, they are changing ways to increase the stickiness of players. So that players don't get tired of playing so easily.
Then there are rewards for various achievements, such as how many C-level achievements you have completed, you can get a new costume for the protagonist, how many B-level can get new weapons, and how many A-level can get new skill effects.
And so on and so forth, and so forth.
None of these proposals have made any changes to the core of the game, but have only added some social attributes, competitive attributes, and player stickiness to the game.
These things are often overlooked by some small game companies, but they do have a very big impact on the sales of games.
It can be seen that in the future, there will be a large number of players discussing the number of their first-class achievements, what their evaluation of a certain level is, and what their world ranking is.
Similarly, there will be some high-end players who study the game without sleep or food, just to be able to improve even one ranking.
After Guo Jianwei and the others listened to Yang Ye's proposal, they were all amazed, saying that they had really learned.
These are things they've never heard before.
Seeing that they began to talk to each other, their eyes lit up from time to time, and they looked like they were empowered, Yang Ye couldn't help but laugh in his heart.
These things are actually in his original world.,It's clearly common sense in the game circle.,It's a game that will have all kinds of achievements, all kinds of rankings, and so on.,It's a thing that any game lover can pull for a long time.。
However, in a world where the game industry is thriving and competitive games are shining in the world, game practitioners are all invested in the design of games, and some seemingly unimportant, but extremely important details that greatly affect the game experience, are not paid much attention to, and no one specializes in research.
Next, he also asked a question about the difficulty of the game, and games that are too difficult may also have some impact on sales.
Regarding Yang Ye's statement, Guo Jian and Wei Dali both expressed their opinions.
Both of them said that they had thought about this problem, and they also planned to gradually reduce the difficulty of some mobs and bosses in the near future, and appropriately improve the ability of the protagonist. Make it easier to clear the game!
After all, if the vast majority of players in a game have no way to clear the level, and only a few high-end players can play it, it will be too boring.
Yang Ye raised objections, and then put forward his own ideas.
It provides a good gaming experience for both high-end hardcore gamers and ordinary gamers.
But the difficulty of the game can't be changed, after all, if you change the difficulty, the biggest feature of the game is lost.
Qian Ning said suspiciously: "Do you want to give ordinary players a good game experience without changing the difficulty?" Night God, are you kidding? How to have both fish and bear's paws! ”
Yang Ye: "Who said that you can't have both fish and bear paws, just raise a bear that can catch fish!" ”
Everyone: "......"
After telling the cold joke, Yang Ye began to talk about his thoughts.
Divide the game into two modes.,One is a normal game mode.,It can be called hero mode.,Or called a generation of grandmasters.,Anyway, it doesn't matter what it's called.,Anyway, let people see it and know that it's more difficult.,The game content is exactly the same as now.,No need to change.。
There's also a casual mode.,It's called shrimp mode or fledgling or the like.,Players in the game can pick up orders.,There are a total of ten chances to continue life.,If you can't clear the level after ten lives.,Then the hand-wrecked brother can only start all over again!
At the same time, the points earned in Casual mode do not count towards the ranking, and you will not be able to complete any achievements.
Regarding this statement, the opinions of the people of the Sword God Game are not so unanimous, and Wei Dali also looks very reluctant.
However, in the end, the minority obeyed the majority, and Yang Ye quietly expressed some doubts about Wei Dali's score just now, so he was so frightened that he immediately admitted it.
In the end, Wei Dali raised one of the most important questions.
It's noon on Saturday, and it's really not much time to re-release on Monday, so many content modifications, and they have the manpower now, even if they work overtime, they may not be able to complete it.
In response to this problem, Yang Ye proposed his last move.
Divide the game into four chapters, release one chapter a week, and slowly come out!
There are pros and cons to doing this, but it is clear that the pros outweigh the disadvantages.
It can greatly increase the exposure of the game, as well as the heat of the game discussion, and it is easy for players to have more sense of expectation.
The most important thing is to save time.,Let's hurry up and revise the first chapter of things.,It's obviously too late.,After it's released, the game will be sold first.,And then make and modify the content behind.。
Even,With this example,The next game sells well enough.,You can also come out with the plot of the fifth chapter.,As a paid DLC.,The content Yang Ye has thought about it.,After the protagonist eliminated the traitors around the emperor.,Go north to the battlefield to kill the Tartars.,What Jurchen chieftains,Wild boar people,Shamans.,All fight again.。