Chapter 49: Return to the Overworld
(Thanks to nice half-house for your tips and support)
In the course of each game, the participants of the game will grow from it, and the system will have corresponding rewards at the end of each game. Pen | fun | pavilion www. biquge。 infoHere, I skip the process of everyone gathering in the castle to meet in the basilica, and only give a brief report on these 'results':
1. The most noteworthy is naturally the acquisition of "Alchemy".
[Knowledge + Refining Array + Raw Materials + Refining Action = Miracle without Consumption] is a great skill in itself, plus referring to the alchemy commonly used by Roy Mastan and Elric brothers, the two refining arrays are solidified on the gloves and sleeves, and the actual combat effect is also very good. At the very least, everyone, regardless of their original ability, can now be a "master of dual cultivation of fire and earth".
Of course, you can't blow the "Alchemy" that your friends have learned too much. It cannot be ruled out that the continued development of this technology will be able to breed such perverted attack methods as "refining into a nuclear hair reactor", but even if everyone steals complete theoretical and experimental data from the scientific world to meet the requirements of "knowledge", they will not be able to develop a new "refining array" by themselves, after all, "innovation" requires quite outrageous talent, which is not comparable to learning from the textbook...... In other words, the limit of their ability is almost the strength of the national alchemists of the "Steel World", and at most, one person has the ability of multiple national alchemists at the same time.
Besides, it can be seen from the previous battle with "The Villain in the Flask" that the damage dealt by "Alchemy" is the damage in common sense, while the damage dealt by "Immortal" has indescribable spell damage, and the level of the latter is higher than the former. If you want to become stronger, it is more reliable to take the "Spell" route...... Whether it's the "Immortal Technique" that uses the system like Leeds, or the genuine "Taoism" that learns from the three old Taoists.
2. Normal level up and skill opening
Zhao Yun and Daji's "New Kingdom" in the East seems to have killed many corrupt rulers; Leeds takes out a lot of country alchemists who have gone down the wrong path while wandering around; During the Armageddon, everyone killed the synths, the undead legion, the five androids, and the villains in the flask—these experience points add up to not a few, enough to make all the friends rise several levels.
Level up comprehensively improves basic attributes, which is common sense in RPG games. Similarly, after leveling up to a certain threshold, new skills will appear, which is also common knowledge in RPG games. Now, Sakiya, Klausa, Zhang Jing, Murong Jiu, Wang Yuanji, Sima Yi, Zhang Chunhua, Jia Xu, and Li Ru, who have experienced the most battles with Liz, have reached this threshold and began to acquire new skills...... Zhao Yun and Daji didn't need it much, but Leon, Ada, Invite Yue, Lianxing, and Sun Shangxiang were a little unhappy, and they didn't have the sequelae of team experience!
In the end, each person's new skills are not listed one by one.,When you use it in the future, it's like "Yu-Gi-Oh" to let the supreme god add settings as he wants.,Here's just the truth - the situation of the heroine Sakiya.。 The maid chief's flying ability, which used to be a slow flight similar to 'floating', is now completely open, the magic ability is advanced, the time manipulation ability can only change the flow of time to a certain extent, but it can be upgraded to affect others, which can increase the speed of Liz and slow down the enemy's speed in disguise, and the ultimate spell card has added "Phantom - The Wreckage of the Clock" and "Phantom - Psychedelic Jack".
3. Routine "larger land area and more significant topographical differences"
Since the amount of combat experience gained by individuals is so large, and the experience gained by the Overworld is also huge, the effect of this time the land is larger and the terrain changes are quite good...... Unfortunately, there isn't much to point out other than the more spacious living space, and conversely, if it weren't for the appearance of the Teleporter in the Industrialization reward at the end of the previous three visits, the Overworld would have made people feel like 'it's too far away'.
By the way, it is unknown whether there are any changes in animals and plants for the time being, anyway, they are just changes that make everyone's diet more colorful.
4. Unfortunately, Alchemy cannot be used in the Overworld
Huh? Doesn't it mean that the system won't block the abilities that you get through your own efforts? Why can't this be used!
Rest assured, this rule has not changed to this day, but ...... Who said Overworld is a world that can be set in the same way?
Will the torch never go out for the rest of its life under the normal setting? Won't the top of the bottom of the trunk fall down under the normal setting? Can 'open the door' in the water in a normal setting create air? Doesn't the land have to worry about nutrients under the conventional setting? …… Yes, since this is not a world of 'regular settings' at all, Alchemy, which was developed for regular settings, is naturally invalid.
At the moment, it seems that the only disadvantage is that "you can't use convenient alchemy to build a house in the overworld", but in the future, the game will definitely go to this kind of world outside of the regular setting, and at that time, Alchemy may also fail.
5. Unfortunately, the special reward is the crafting recipe for "Mechanical Armor Vending Machine".
"Steel World" has three features: alchemy, philosopher's stone, and mechanical armor.
Alchemy partners cultivate on their own, and there is also an alchemy section in the game system; Philosopher's Stone, think about it too much, how can something as evil as "Philosopher's Stone Vending Machine" appear; That's all that's left...... Ahem, mechanical armor is really useless for a group of people who can eliminate the 'crippled' state by regenerating health by switching to the MC system, and can temporarily form a team with a kiss in front of Leeds.
It's just that no one has said that the system rewards are necessarily useful, for example, the "Angel Sheep" reward from the last [online] is now useless except for jumping around in the Overworld to cause trouble...... So, these mechanical armor should be left there as high-tech toys, or as souvenirs.
- To conclude that at this point, after the meeting, something is destined to happen.
"Divide up, here's this thing for you." Leaz slapped Leon, who had learned "Turning Stones into Gold" and undoubtedly intended to return to his hometown to save people infected by bioviruses with golden apples, and shoved a piece of stuff through.
“???” Leon took the thing in his hand and looked left and right, and it took a moment to remember that it was something from the regular synthesis formula, "...... What are you doing with a flint and steel stone? ”
"Follow Edward and Al's example, burn down your home with a fire to show your determination, and you won't come back if you don't eradicate the biochemical virus in your hometown!" Leeds gave a thumbs up.
"Neurotic! When did I say that golden apples can eradicate the spread of biochemical viruses! I thought something was wrong, so I'd come back right away! ”
Ahem, all in all, Leon and Ida are out of the team for the time being.