Chapter 6 Grumpy and Others' Traps (I)
Even at the sunniest noon, Neverwinter was still shrouded in darkness. Pen @ fun @ pavilion wWw. ļ½ļ½ļ½Uļ½Eć ļ½ļ½ļ½ļ½
After leaving the Hall of Justice, Mo Ran looked up at the gloomy sky, and went to the Moonstone Mask, at least one meal before the battle.
In the past, in the manor, it was not felt to eat high-grade ingredients every day, but after stopping the supply of high-grade ingredients and engaging in high-intensity battles, a new state appeared on Mo Ran's character panel - hunger.
This state will reduce Mo Ran's physical fitness, and it will also reduce the recovery speed of his physical strength. Mo Ran's strength is completely based on physical strength, so eliminating this state has become a top priority.
In the Moonstone Mask, Mo Ran is also rich and wealthy, and with a few gold coins, he gets a lot of food.
In fact, the value of these foods can't even reach half a gold coin, just reduce the cost of time, and at the same time, it will increase the cost of time, Mo Ran doesn't have so much time to waste.
After eating the food for five people, Mo Ran's hunger was eliminated. But this was not enough, so Mo Ran ate a total of seven servings of food.
Seeing that Mo Ran had finished lunch, the bartender graciously handed Mo Ran a canvas bag full of food. After hanging the canvas bag on his belt, Mo Ran got up and left the Moonstone Mask.
It was only at this point that Mo Ran could understand why the trialist's time was so precious. Because in the world of trials, everything becomes very urgent, like death is on the side, every step is imminent, so in many cases, time is equal to life.
However, the reason is because of Mo Ran's choice... The kind of choice to face everything head-on and move forward.
In the space, the trialist has only two choices, one is to move forward bravely and stand out in the fierce competition, and the other is to be willing to fall and be trampled under the feet of others.
The way the space treats the trialists is basically guidance, allowing the trialists to do things spontaneously and subjectively, rather than suppressing them strongly.
However, if the trialist can't grasp the opportunity that space gives them, then space won't pay attention to it.
Because Mo Ran has seen too much, he understands the fate of being abandoned by space, such as these refugees and corpses around him, such as women and little boys, such as the billions of creatures in the magic world.
They are struggling from life to death, just to fight for a chance, a chance to break free from their fate......
It was also because he had seen too much that Mo Ran understood how precious the opportunities given by space were.
Even if he could spend fifteen days safely in Neverwinter, Mo Ran had to go to the docklands to fight for that line.
Self-depraved and self-deceptive inaction may seem like a way to live, but it ends in a 'dead end', a road of death that is doomed to perish. At any point, it will become a corpse in a roadside ditch.
Because this world is different from the earth, the power here is too strong, which leads to the taking of the strong, and also leads to the extinction of human nature.
This makes many people can only survive as numbness as the walking dead, and only those few people will hate the injustice of the world, hate the unkindness of the world, and finally express this monstrous hatred with the blood in their chests.
Mo Ran, who lost his relatives and friends, has no worries, no so-called secondary two, and no such monstrous hatred.
I have no interest in stepping on people, let alone being trampled underfoot, and my only desire is to control my own destiny - if I can't, it's not a pity to die.
When everything was ready, Mo Ran came to the connecting passage.
This time, the militia did not stop it, but quickly moved the barricade, let Mo Ran pass, looking at the back full of restlessness, their eyes were full of deep fear and awe, but I don't know whether it was more awe or more fear.
After coming to the docks again, Mo Ran took a deep breath, but this did not suppress the irritable heart, because even the air here was filled with the smell of chaos and despair.
The part of the dock area close to the inner city, under the control of various thug groups, this time Mo Ran no longer hid himself, and walked over openly.
Mo Ran's choice is related to his mood, since he woke up, he has become very irritable, and after arriving at the dock area, this irritability has reached its peak, and even his mood has begun to be unstable.
What is Grumpy? Impatient mood? Or are you in a hurry and can't control your feelings?
Neither! Mo Ran's irritability is an irrepressible impulse, an impulse to uproot all violent groups in the dock area.
In this state, it is not suitable to hide himself, because Mo Ran is afraid that he will not be able to bear it. At the same time, he also needs to vent his emotions, and thugs are a good choice.
For these rats who are so weak that they can only survive in the cracks, Mo Ran has no sympathy and tolerance.
After taking out the war hammer, Mo Ran entered the dock area.
It's just that the streets are very quiet, and even if someone walks by occasionally, after seeing the war hammer in Mo Ran's hand, they quickly hide.
As if all the danger had disappeared, Mo Ran walked through the area occupied by the thugs without being attacked once.
While advancing, Mo Ran also began to prepare some magic, and this time Mo Ran's choice of magic was no longer assistance and control, but enhancement and protection.
Because Mo Ran's magic level is too low, it is difficult for control magic to take effect on the strong, and the weak have no need to use magic at all, so using magic to save their lives is the most correct choice.
Mo Ran mastered only one mage armor, and there were not many enhancement magics.
This is also because Mo Ran doesn't pay enough attention to it, so he only analyzes some magic with special effects or interesting effects, and those ordinary and practical magic are not analyzed much.
It was only after a brutal and tragic battle that Mo Ran would wake up and understand how much resources and time he had wasted in the manor. It's not too late, because Mo Ran still has a lot of time and opportunities.
Mo Ran's first stop was last night's battlefield.
The corpses had been cleaned of the streets, but the strong smell of blood and dried blood showed that a brutal battle had been fought here.
There were a lot of dim balls of light scattered on the ground, which was one of the reasons why Mo Ran came here, he was in a state of rage, and he didn't care about these balls of light at all.
In last night's battle, Mo Ran didn't get a single bonus point, so Mo Ran can be sure that in this world, killing enemies will not get bonus points.
These experiences are probably the characteristics of this world, and they are also their own rewards. I don't know what it's useful for, but experience can be recycled by space, so the more the merrier.
Mo Ran scooped up a ball of dim light, and then frowned.
The orb of light will only appear after killing a human level 6 or higher, giving 11 experience.
However, the light ball in Mo Ran's hand only has 3 points of experience, and in connection with the dim light of the light ball, it seems that these experiences will dissipate with the passage of time.
Mo Ran felt a little sorry for a while, and began to pick up the ball of light, most of them only had 3 or 4 points of experience, some were 8 or 9 points of experience, only the experience left by the bloody sailor was relatively rich, and the top warrior left 130 points of experience.