Chapter 15: Hello, Humans! (Above)

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The fighting on the other side was already in full swing, and Pan Wen's two frigates approached the target area from two directions unhurriedly.

Ten Aleiyi III fighters detached from the hangar and prepared to reconnoiter forward.

The Alei III, a standard stick-shaped, single-player man, 32 meters long and octagonal cross-section, forgoes the versatility of most fighters, with only an immovable main weapon, a four-stage energy-efficient positive pulse gun, and a specially built high-energy engine. The simple and dedicated structure allows it to obtain a firepower intensity that far exceeds the highest level 3 energy consumption of fighters of the same class, and is dedicated to fighting the main ships such as frigates by numbers, and can only be said to be barely usable in terms of reconnaissance.

However, Pan Wen doesn't see it that way, he clearly knows that his opponents are players and not NPCs, NPCs live here, and they will attack any target with the aftermath in mind, and will not easily upset the balance that is actually very fragile. And the player's usual greed will make them ignore even if they find these fighters, and the wreckage of any small pirate ship in the asteroid area is much more valuable than the warplane, which is the most important thing in their eyes.

The existence of the simulation training module allows the Alai fighter to be unmanned, and the advantage of unmanned driving is that there is no need to pay attention to the bearing capacity of the personnel, just to see if the machine can withstand it. When the thrust entered the overload phase, in just a few minutes, they reached a cruising speed of 8000 km / s, and at this time the speed of the two frigates was only a quarter of theirs.

After reaching the cruising speed, the fighter deloads the engine and enters the stage of stable acceleration.

During this time, Pan Wen's Heavy Hammer received two more distress signals, and the third audio message indicated that the ship's shield had been broken for the first time.

The shield is already in a very dangerous state, don't look at the amount of the shield of the general ship barely exceeds 50% of the strength of the armor, but the shield can be quickly restored using energy, but the armor cannot. It is important to note that while energy weapons are 100% blocked while the shield is still present, they are not affected by the structure of the laminated material during the attack on the armor, and the damage to the armor is much higher than that of live weapons without a blasting unit. If the armor is damaged, it will not disintegrate until the durability is reset to zero, but it can still damage the gun base and other facilities, and then a vicious circle will follow.

After receiving the third distress signal, Pan Wen kept tapping his fingers on the command platform in front of him, hoping that the other party could last a little longer.

When maintaining a silent approach, the ship's sensing system can only detect a distance of 1.2 million kilometers, and although the high-energy response generated by the distant energy weapon cannot escape detection, it cannot get the specific situation, if the player group is too strong, maybe the battle will be over in the next second. Pan Wen, who uses players as enemies, doesn't want those guys to defeat the boss under his nose and run away after collecting loot.

After waiting for hundreds of seconds, the fourth message for help came.

"Thanks to the reinforcements from TCOS262 and TCOS263, they helped block the important seconds, but the situation is still very critical and we need more support."

TCOS262? At first glance, it's a soy sauce cargo that doesn't even bother to take the port, but it seems to have bought the target time to restore the shield, and it seems that it can withstand it for a while?

Pan Wen stopped tapping his fingers, leaned back in his chair, and patiently waited for the follow-up information.

Another ten minutes, finally, Alay's first-hand intelligence returned, and at this time, the two frigates also moved at a speed of 4,000 km/s, and it would not take long to approach the battlefield.

The situation at the scene is already very bad, it is a group of gunboats painted by the Islamic Empire attacking, judging from the wreckage group, in order to protect the frigate, there are already four patrol ships on the pirate side, the combat group of the Islamic Empire, there are 50 gunboats and one patrol ship left, and there is a group of other ships on the periphery.

These, of course, are not the point, the point is that the frigate was already scarred by this time, and in addition to some broken armor, two secondary guns were paralyzed. And it can withstand for so long, it is completely dependent on the death deterrence of gunboats by several secondary guns, as long as one more is paralyzed, whether it is the angle of defensive fire coverage or the reduction of lethality, it will give the attacking fleet more opportunities, not to mention that it will not last until then.

"How long will it take to bring the assault fleet into the range of the main guns?" Pan Wen was too lazy to calculate what had an immediate answer himself.

"About 720 seconds."

720 seconds, 12 minutes, depending on the situation transmitted back, the frigate can't even hold out for 5 minutes, and if you're lucky, it can last up and down for 10 minutes.

"Where's the Kuroshio?"

"They're closer than us, and they can start attacking in 550 seconds."

If you can't save it, count it unlucky. Pan Wen automatically ignored the fact that it didn't take ten minutes for the Kuroshio to get close.

He just received the call for help, and he didn't plan to really save the target at all, what he needed to worry about was not giving the player time to clean up the battlefield, at least not allowing them to have too much time. Players have an artifact called "Package", some small things, such as physical star coins and the like, once in the package, even if their ship is blown up, it will not come out again. On the other hand, the valuable large wreckage of the frigate needs to be hauled.

Put Alei into the ranks of protecting frigates?

Shaking his head, Pan Wen immediately denied this kind of action, ten Alai III can indeed take out two or three gunboats, but in the delayed remote control operation, it will definitely not be able to return. 10 planes is 1200 Star Coins, and the discount is 1000, which will even exceed the value of the small items looted by the player, which is not cost-effective at all.

No more hesitation, press one of the buttons on the console.

"The fighter unit, divided into two groups to attack the 'guard' gunboat of the delayed rescue force, each group chooses a target, must sink it at once, and after completing it, it will leave the battlefield and accelerate again to find an opportunity."

He doesn't need to let his troops come to the rescue, as long as he opens a gap for the little pirates, the frigate will naturally have reinforcements, saving combat costs at the same time, the frigate may not survive when they arrive, but it can create more wreckage and squeeze the player's time.

"I'm a fighter among badasses!" Pan Wen nodded, giving himself a good praise in his heart.

After his order was given, the situation on the battlefield was broken in less than a minute.

The guys in charge of containment are all "guards", their tonnage is already a little lower than that of the little pirates, in the case of durability, shields, and the number of secondary weapons are inferior, only the main weapon is the same level, even if the most powerful guys, that is, one to contain one or two, only three in the entire scene are to contain three, and those ships may have been refitted. Another point is that the guy in charge of pinning down can't have too much range of movement, so in order not to attract a larger area of small pirates, their maximum movement speed is limited.

All Alai needs to do is upset the balance, although their tonnage is less than a quarter of that of the "guards", and they don't even have shields, but the energy level of their main weapon is exactly the same as that of the gunboat's main gun!

When the five stick fighters rushed over and fired at the speed of penetration, one target was torn to pieces by the five electron columns before they could react. The other reacted faster, dodging the positive electron pillar four, and the only one hit was completely absorbed by the shield, but this guy was already involved in two small pirate ships, and this extra evasive acceleration action was caught, and he was hit by two shots, at this time it didn't have much shield energy to protect itself, not to mention that the main weapon abutment was blown up, and the entire side was torn.

In this round of attacks, three small pirate ships were liberated, making players cry bitterly.

The group of players who fight the boss will reserve a certain amount of strength for emergency purposes, but the pirate frigate is a real fixed-point boss, and its movement speed is equivalent to the rotation speed of the asteroid group, which is almost stationary. The player's only patrol ship and two gunboats in the reserve are also relatively stationary in the battlefield area of more than 300,000 kilometers, and even if they detect the danger in advance, they will not have time to stop the three small pirate ships that have been spared within three to five minutes.

As a result, the troops attacking the frigate were faced with a difficult choice, either to take out the boss in two minutes, or to divide more than six gunboats to take out the three small pirate ships that had missed as soon as possible.

In fact, there is nothing to choose from.,The fire intensity of the boss hasn't been reduced too much.,The main gun still restricts the players' tactics.,At this time, there's only one way to skip the battle.,Accelerate in the area where there is enough time to dodge the main gun's shot.,And then fight to lose two or three to rush over a round of salvo.,Turn around and leave outside the area that enters the high-precision positioning of the beam secondary gun.,And then repeat.。

According to the current battlefield, the effective power of the main weapon of the "Guard" level 4 energy particle cannon has a range of 80,000 kilometers, but the secondary gun photon pulse gun of the Wright AD03 has a level 5 energy consumption, and the standard lock range is 60,000 kilometers, which can still maintain half of the lethality at about 70,000 kilometers, and can still cause a lot of damage to small things such as gunboats. The raid on the other side requires a short speed, so the "guard" does not have much tactical space, and may lose the opportunity to shoot at any time due to the need to dodge, and with the cooperation of dozens of gunboats, the duration of a round of attacks is about ten seconds, which is enough time for Wright AD03 to take emergency measures to restore nearly 2000 shields. Otherwise, with 60 gunboats multiplied by 200 main gun damage, the frigate would have been blown out long ago.

With this kind of tactic, everyone should cooperate as much as possible at different distances and speeds to attack in the same time period, and a round of three to five minutes is considered short.

If you want to speed up the battle and solve the battle, you have to fight against the secondary artillery, and you don't even think about the result of that. Unlike particle weapons, beam weapons have a lower output per unit of time and a shorter effective range, but they can deal damage almost continuously, and the ballistic velocity of the speed of light cannot be dodged at all. According to the level of the "guard", it can't survive being positioned by two secondary guns for 4 seconds, and the danger is not the same as facing the attack that the main gun may dodge every 15 seconds, even if the boss only has 4 secondary guns, the dying counterattack may cause much more damage than the previous combined.

So it became inevitable to separate several "guards" to deal with the fish that slipped through the net, and with the possibility of less 1200 points of strike, the boss also had more hope of holding on.

Pan Wen, who was remotely controlling the battlefield, saw the change in the situation, and the corners of his mouth curled.

He marked all the "guards" responsible for containing the perimeter in the hologram on the command platform, and said to the tactical team: "I need two targets, to cooperate with the actions of the fighters, it is best to have a suitable movement track and speed close to the Wright AD03 after the fighters are disarmed, and the operation should be completed within 5 minutes." ”

Although there are several "guards" who have broken away from the battle line against the boss, Pan Wen also plans for the worst, assuming that the boss is destroyed in this round of attacks a minute or two later, another secondary cannon will be destroyed, then the next round of attack attack fleet will not have a maneuver to break away, that is, the death of the frigate. If you can free up 3 or 4 more pirate ships in five or six minutes, it will at least delay the player's time to clean up the battlefield a little, and it will also make the player not have enough troops to catch his fighter troops.

Alei III has a simple structure, don't look at its lack of shields, and its durability is barely 300, but its extremely small positive cross-sectional area makes it less likely to be directly hit if it is not surrounded when dealing with gunboats like "Guards", and players may not be able to catch one or two if they send a dozen "Guards". Fighters have also been able to be active on the battlefield because of their cheap and high maneuverability. (A good event for pie in the sky, cool mobile phones are waiting for you!) Follow from ~ Dian/Chinese network public account (WeChat add friends - add public account - enter ddxiaoshuo), participate now! Everyone has a prize, now pay attention to ddxiaoshuo WeChat public account! )