Chapter Thirty-Eight: Changing Jobs (I)

Yuka Nishikawa is a Martian player, well, literally, a Martian player, without any pejorative connotations.

She is an "ordinary" player, an ordinary currency warrior.

As a female gamer, she was not happy to change the era to an era like the Galactic Era, which required universal knowledge of physics and mathematics. However, the second world has a very pitiful player setting, any player can stay on the planet of the Gemini Legend era and continue to play the rules of the previous era, but the process of turning into a superpower resonator is irreversible, and this ability is useless in the atmosphere, and returning to the atmosphere is better than ordinary people's energy, so there is no need to decide where to play after trying.

She chose to play games.

Since the advent of binary computers, games have become an increasing part of the human psyche. There is a significant difference between modern games and ancient games, ancient games are built on game engines that contain a series of components such as model rules, rendering rules, file management, etc., while modern games are just "worlds" with different painting styles, they all have their own physical and even super-physical rules, and the game company's updates to the game are limited to improving the "world", and it is almost up to the players themselves to promote the development of the world and what direction to develop.

Such modern games lead to some problems, the world is too large, the player has no interaction, and after a few days of play, it will be released; The world is too small, and the "civilization" is single. Gradually, these games, which were naturally eliminated by the players, became an adjunct to a certain existence, and that existence was the second world.

There are two types of games in the second world, modern games and ancient (including antique) games, all modern games have their own planets, and after they decline to a certain extent, the second world will use its own rules to take over. Ancient and antique games need to be carried out with the help of displays, game equipment, etc., among which antique games will be sold by various game companies in the second world, and real ancient games can be downloaded at will on the Internet.

Not only in terms of games, but the reason why the second world only has a era name but not even a game name is precisely because it is completely replacing the real world.

Watching a movie? No problem, you can even make your own big movie in the second world for less money.

Looking for the opposite sex or the same sex? As long as they are not afraid of the after-effects of the feedback caused by the pain, anyone can have a perfect feeling in the second world.

Do research? It is possible to rent a top-level laboratory or even a test planet in the second world, which has a physical environment that is less than one millionth of a million different from the real world, and more than 99.5% of the technology that can be realized in the second world can be completely reproduced in the real world.

Yuka Nishikawa went back to the game she played a few years ago and looked back for half a month, but she was still disappointed to go back to the era of the Great Galaxy, playing ancient games on a ship to pass the boring journey in space.

She was disappointed, except that there were fewer gamers, because she hadn't even discovered that the NPCs in the second world had been light-years away from all games in AI!

Since the birth of the six-pedigal photonic computer, advanced AI has ceased to be a fantasy, and with technological innovation, the hardware maintenance cost of advanced AI has gradually been reduced to the extent that it can be popularized. However, there is still a problem - the diversity and mutation of AI is something that no game company dares to truly give, and even if they have enough strength, they cannot afford any uncontrollable AI that can bring about evil consequences, especially in the open network.

The basic AI composition of the second world was announced a hundred years ago, a combination of random personality plus random hobbies and random memory, which is also the common AI production method of modern games. But the great thing about the second world is that as long as you are not the lowest level of NPCs, you have the ability to learn.

An AI in a fully immersive environment may initially take up less than 20TB of storage, but after a month, the data will be twice as large, and even more terrifyingly, in order to simulate the human mind, all the data must be called up in a very short amount of time at any given time. Such AI does not appear on a large scale in any game, and only in the second world, which is not a game in the first place, but only serves as a game function, can there be more advanced NPCs than the entire player base.

When Yuka Nishikawa returns to the second world, it is already convenient for players to purchase patrol ships, and the number of crew members has increased to double digits, which also gives her, who is afraid of loneliness, someone to chat with during her journey.

This time, she teamed up with a few friends who barely survived the stranger stage and went to the nearest popular star field MR241 to mine. It is said that if all goes well, the income from mining here is converted into currency, which is even higher than the personal security benefits of the inhabitants of Mars.

However, things are not so simple, after encountering several enemy situations, she and her friends are forced into a deeper area. The fleet, which intended to return to the safer jump circle, also gave up after losing two patrol ships, but everyone couldn't make a trip in vain, and finally decided to dig some mines on the spot and leave the ecliptic directly.

As a typical currency warrior, Yuka Nishikawa has experienced various battlefields and has long felt hopeless about the team she is on. But she also didn't have the idea of educating her teammates to be elites, anyway, the ship's wreck and death were just 30% of the purchase price and a little advance salary for the crew.

After the team finally found the mine, the 2 cargo teammates had a more plausible suggestion - all ships turned off their thrusters and hid on meteorites moving around the asteroid.

She remained silent again, and further prepared for the shipwreck.

Although Yuka Nishikawa is a girl, but with the advantage of universal currency, she participated in some top teams in the last era, and she has a deep understanding of the rules of the second world.

Hiding behind rocks and turning off the thrusters can indeed reduce the disadvantage caused by the poor level of the enemy's reconnaissance equipment, but once the fight starts, the survival rate of this team is definitely not as high as that of a normal team. The reason is very simple, the second world has superpowers, but the physical rules are also very complete, in the case of the ship can not be teleported, to accelerate from zero to the speed required to be able to get out of the war zone, it takes enough time for the enemy to destroy himself several times, unless the enemy who comes to attack is also a patrol fleet - only fixed-point experience monsters with low intelligence to that extent.

As for the cover of the stones...... If the enemy is really led by a frigate, the size of these stones that can be captured by the asteroid is really unsatisfactory, and it is not bad to be able to withstand two main guns, but there is not enough distance behind the stones to accelerate.

Realizing that the situation was unfavorable, she didn't bother with the ship's side anymore, and the next thing was to play ancient games or use the static cabin function to go to the forum to chat and drink tea.

Not unexpectedly, ten hours later, the fleet alarm sounded.

When Yuka Nishikawa returned to the captain's position, a scene of destruction was observed in the sensor. Several pillars of light, apparently emitted by full-size main guns, were directly destroyed along with the patrol ship behind the stone belt!

"Whew!" She gasped when she saw it, and her eyes swept around the control room a little unnaturally.

She was prepared, but every time she faced "death", she still felt her blood pressure rise and her skin sweaty. Perhaps it's the realism of the second world that motivates players to be more aggressive in big battles.

Affected by her blood pressure, Yuka Nishikawa began to encourage the crew members in the control room, who were already clearly starting to be afraid: "Warriors of the Empire, our weakness will only breed pirates, let them see our courage!" ”

Although there are no skills such as "inspiration", these second-world basic AIs can still gain courage from them, or at least reduce operator errors.

Of course, this is useless, a patrol fleet that can only handle one frigate at most, facing an enemy force of three frigates, even if her ship is slightly modified, can only take a frontal picture of the enemy before it is devastated.

"Boom!"

The sound of a huge explosion was accompanied by a huge crack in the control room that was torn open in an instant.

Just as the crew was sucked out of the cabin one by one by the pressure difference, the emergency devices in the control room were activated, and transparent covers rose from behind the chairs to cover the personnel and the console.

“あほう!” The girl couldn't help but say an ancient word.

The word stupid reflected her mood very well, in this situation of being attacked by pirates, she didn't need any protection, she died immediately, and a few hours later she was a good girl. Can ...... now She was so patronizing herself playing a game that she forgot to turn off this last security system.

The transparent control shield, whose full name is the terminal personnel protection layer, is a protective device that has only begun to be installed in the control room of patrol ships and above in the last ten years, and its purpose is to prolong the survival time for rescue when the crew does not have time to enter the rescue cabin. It needs the main engine to judge the damage to the hull before it can be activated, so the chance of starting in the face of a high-intensity strike is not great, but once it is activated, the personnel cannot open it from the inside!

Yuka Nishikawa and her crew were trapped at this point.

After the protective cover is opened, the entire seat is actually separated from the ship except for a few data ports, and even if the enemy continues to attack and the ship completely disintegrates, it is unlikely that these small spheres will be hit directly. Except that the battery under the chair for its own power is a little rotten, it is similar to an escape pod, and it also has a small signal that sends a survival signal and several kilograms of emergency food and water.

Stunned by this stupid situation for a while, she let out a "yah" and lowered her head to touch the holster on the side of her leg.

Draw your gun.

This...... Do you want to give yourself a shot?

Yuka Nishikawa feels like she's being tested like never before. "Death" isn't too serious in the eyes of the player, but it still takes a bit of willpower to commit suicide in a fully realistic environment.

It's not that she didn't dare to shoot herself at all, she experienced "death", and it was just a matter of closing her eyes and pulling the trigger. The problem is that in the Galactic Era, this kind of self-defense beam pistol limits the lethality in order not to cause damage to the interior of the ship, and one shot cannot kill people at all, and it is even more desperate to shoot a second shot if you knock yourself unconscious.

Is it really a captive? Will pirates abide by the Covenant of Humanity and give preferential treatment to captives? Will it be XXOO?

She was so nervous looking at the beam pistol that she began to have strange thoughts.