Chapter 69: The Great Construction (I)
At noon on May 26, more than a dozen male and female pirate leaders had lunch together at a dock and drank two sips of wine, and the huge fleet of the Planet Transformation Project set sail.
The most spectacular thing in the fleet was not the Fat Dun or anyone else's warship, but two large civilian transport ships loaded with all kinds of supplies and equipment.
The length of the two drum-shaped objects is 600 meters, but in fact, the huge super container is lost, and the transport ship itself is just a slightly flat cake with a length of 100 meters and a diameter of about 200 meters. Transports can push several supercontainers in tandem or bundles during short distances, but even the best of them can only carry one container for hyperspace jumps, as they can't reach enough speed for objects beyond this length to pass through in an instantaneous while the quantum corridor is maintained.
The existence of two large transport ships made it necessary for the entire Combined Fleet to be centered on them, driving at a low acceleration, and it took almost twice as long for a simple warship and an armed merchant ship to leave the Particle Storm Zone of the Sea of Death, and then the process of reaching a speed of disengagement made a new type of ship like the Heavy Hammer have to maintain a thrust of about 40% in order to cooperate.
At this time, the hyperspace jumping technology has developed to this point, and it is not possible to jump wherever you want with a quantum tunnel machine, such as this time, the distance from MR242 to MR251 is 102 light years, which is already an ultra-long-distance movement, and you need to use a stellar region as a springboard to go all the way. Of course, if you think you have a pig's foot ring protector, you can also walk in a straight line, but in the absence of observable star systems as a reference, it is normal to deviate by two or three light years. After the last jump, the distance is less than three light-years and you can only move with the norm......
The transport ship had to land twice at 246 and 250, of which 247 should have been the best landing point, but unfortunately it was the only star field in the Florin Republic, and such a large fleet would inevitably fight when it passed by.
MR246 is another colony of pirates, where the blue-skinned Aniks are more numerous, making up more than a third of the local population. The local pirates don't have a star base of the size of Segeis, they are all fragmentary bases, and their main source of income is the sale of various contraband made by themselves. The people in the mixed area are not very friendly, but they are tolerant of passing pirates, but even so, the fleet still needs to send a small boat to pay the toll to the nearby local fleet.
For the sake of fellow pirates, before completing the jump and accelerating to the speed of disengagement again, there were only three waves in total to collect tolls totaling more than 500 star coins...... The method of double charging makes their reputation even more despised than that of the pirates of Gues, who generally do not pass through the area as a last resort. If the Combined Fleet weren't too large and consumed a total of thousands of Star Coins for each additional jump, it wouldn't have set foot here.
Pan Wen also took the opportunity to observe the players' "leveling points" after Segeis. Unlike Segeis, who is dominated by fragmentary pirates, the pirates of 246 do not have a huge and prosperous base to support, and there is no material hub, and the guys who collect tolls are all large frigates or even cruisers, making up for the disadvantages of the material trading business with the endurance of large ships.
The next stop is MR250, from the galaxy number, it seems that 250 is next to 251, but it is actually the same, but the distance from 250 to 251 accounts for about 40% of the total distance! 250 is a wasteland, where there is only one star in the galaxy and nothing else.
It took the fleet five days from the moment it left port to reach the orbit of D21, the only giant gas star in the MR251 Haimer system.
After the two large transport ships were placed in the synchronous orbit of the D21 satellite with their containers, Kareda's fleet with a few weaker pirates was left behind to protect the containers and prepare the containers for deployment, while the rest of the fleet surveyed the entire gas star and its surroundings.
The only gas star in the MR251 galaxy is named Hymer...... Yes, the Hemmer Galaxy got its name from it, not from the stars in between. Hymer Star is a heavyweight gas star, and in addition to not emitting light, it already has some kind of less intense nuclear transformation reaction inside the star, which actually provides a small amount of radiant energy to the surrounding area.
It was no small task to investigate her, and it had a huge halo belt with not only ice cores and rock masses, but also thousands of huge stones with diameters between one and two kilometers that could be called asteroids, and it would be relatively easy to hide one or two ships on it. In addition to the halo, Hemer has dozens of large moons larger than or equal to Earth, where humans originated, and nearly 200 smaller moons. Only 12 of the large number of objects to be examined have an atmosphere that can be removed because the current technology is not yet able to allow frigate-class ships to travel freely to and from the atmosphere, let alone build them inside.
Even if the combined fleet had divided a fleet of more than four million tons, it would still take several days to complete the entire investigation work on the premise of ensuring the accuracy of intelligence.
Going back to the D21 track, there have been a lot of changes here.
The two giant containers were piped side by side, and they became the prototype of a large space station with small thrusters in several locations on the outside. Half of the space of Container 1 is a simple rail factory, and the remaining half is the living quarters, raw material compartments and material sorting areas, which work together to theoretically make everything that humans can make on the track. When Pan Wen and the others' fleet returned to the Combined Fleet, the No. 1 Container Factory was using the materials it carried inside to install a platform on its outside, and it was already possible to see the appearance of an unenclosed simple port area.
Ground operations would not begin until the orbital port was completed, and the pirate leaders used the remaining time to meet on and off a few times to confirm the names of all the Marines participating in the ground operations and the equipment they were carrying. The landing ship is no better than the big guys who ignore aerodynamics in space, the internal space will not be very large, and when the scale of the landing is large, how many people and how much equipment each shift will carry need to be planned in advance, and some equipment does not need to be transported by the landing ship, and it can be directly fixed in the drop box and thrown down from the orbit.
Dozens of hours later, the main body of the improvised port was completed and ready for use. At present, the port is only a few floors of platforms and some elevators, and in the future, it will be gradually transformed with various plates and equipment made by the factory, so that it has the ability to overhaul the landing ship.
Marines and equipment assembled at Container Factory 1 and began the landing operation.
This landing, as well as all subsequent personnel access, will be carried out by the "Bee D065X" type landing ship provided by Carreda, which is manufactured by the Torreston Industrial Alliance, like the Kuroshio. The Bee D065X has a total length of 75 meters, a wingspan of 52 meters, a blunt head triangle, a return to the atmosphere payload (one-way/round-trip) of 88 tons/53 tons, and a maximum load (one-way/round-trip) of 55 tons/45 tons from the atmosphere to the synchronous orbit.
The Bee D065X landing ship is not the largest landing ship, nor is it the highest carrying ratio, its advantage is that it uses antiquative hydrogen and oxygen fuel, and the way to obtain it is very convenient, and even it is parked in the atmosphere by itself, as long as the surrounding air has humidity, it slowly prepares itself with its own batteries. It is very suitable and economical for such a mission in the combined fleet that requires a large number of round-trips.
The first batch of Marines to go down was the most dangerous, as all four landing ships set off together, and dozens of minutes later, each landed in a designated flat area with a difference of only a few seconds, at a maximum distance of only three kilometers from each other.
The first task of the Marine Corps is to immediately protect the landing ship assembly, because of the presence of insects, even the landing ship's ground glide is not without danger. The first Marines were joined by more than a dozen technicians and several small pieces of equipment, which were assembled before the technicians could disembark.
Technicians and small equipment are going down to repair the runway, and the Bee D065X can do vertical take-off, but the weight is too large when landing, and a runway is still needed to taxi. The landing site is the most suitable place for landing in the area that the advance team has reconnoitred, but this area is not a sandy area but a gravel field, which has caused great damage to the landing gear and tires.
After the landing ship left, the technicians drove small equipment to reshape the terrain inch by inch under the protection of the marines, grinding the gravel into fine sand and further compacting the ground.
D21's insects were really vicious, and just a small movement of flattening the road after landing alarmed hundreds of insects, two of which were almost drilled out of the ground by equipment operated by technicians!
The two technicians who were almost killed were not killed after all, and the bugs that appeared around them were beaten into a sieve by the marines who used small mechs next to them.
The first batch of mechs to go down were all kinds of mecha units, although the mecha units were very dependent on logistics, but the time was shortened to less than three days, and they had better self-sustaining power without maintenance. Moreover, in the current situation, without the support of a temporary base, the protection of the mecha and the functions of automatic aiming are also more able to protect the safety of personnel.
Ground personnel are fighting insects while building temporary runways, and the landing ship on the air-synchronous orbit is also seizing the time to replace tires and deformed landing gear, overhaul the heat insulation coating, and at the same time start the next batch of people and cargo loading.
The second landing of the landing ship was already twenty hours later, and in just twenty hours, the mecha unit had already seen a reduction in personnel!
The mecha unit that landed in the previous landing consisted of fifty small mechs and three regular ground mechs, and it was the small mechs that were reduced. The dead marines were not killed by bugs, but because there was a problem with the sealing of the second-hand cargo mecha that came from somewhere, and they were poisoned by the deadly atmosphere! Acting in an atmosphere that is not suitable for human life, the personnel in the mecha will generally wear a filter or the oxygen shield that comes with the mecha to prevent accidents...... In short, it is the result of second-hand goods failure and self-inflicted evil.
The second batch of landing ships brought 50 marines using small mechs, more than 10 technicians, and improvised equipment for the construction of temporary positions. Maintaining vigilance on the mechs for twenty hours in a row made the previous group of marines somewhat sluggish, and the new team members had enough personnel to protect the technicians while they worked, and some of them rested.