Chapter 143: Curly hair
PS: I went to play on the National Day, and then tried to recover the pre-holiday speed.
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At the time of some discussion, Pan Wen's Gold and Doris's Second Lieutenant 1 had just completed the disengagement process, jumped to K11, and were preparing to turn around Segeis.
The choice to go to K7 went well, and all the loot was completely cut and salvaged to avoid the mutilation of the genetic weapon, and the harvest was much less than in Segeis, but at least he had an answer to something, and his own fleet was intact.
The first planet of K7, K7E1 is a gold planet with a clarity of 65%...... That's right, the material that makes up the planet is mainly gold, which is a typical pure elemental quality planet, and the probability of formation is very low.
In the galactic era, gold is not rare, it has physical properties such as ductility, conductivity, etc., compared to artificial alloys, and the "atomic arrangement and bond energy endowment" technology produced monster materials are not comparable to the possibility, but in the non-military products, gold still occupies the most important position in human society, industry, life has a great demand for it, and there are many countries whose domestic currencies are still based on gold, and planets like K7E1 are naturally the most active type of mining outside star coins. If the front is too complicated, then the current gold can be sold for two stars per ton, and under the premise of 65% purity, digging down is money!
K7E1's orbit is far away from the jump circle of all sides, and it is the planet with the highest gold content among the net planets in the human domination area, and it also has a very attractive place to work is that it has a diameter of more than 4000 kilometers and only 0.6 standard gravity, but the average atmospheric pressure is higher than the standard value, which is very conducive to the transport ship to leave the atmosphere with full load, which is simply prepared for the development of the galaxy. The competition near K7E1 is significantly higher than that of K8, but fortunately miners and others have their own unspoken rules, and the frequency of real conflicts will not be higher than that of MR241.
The existence of K7E1 makes it the highest incidence of robbery in the KT star cluster, and it is indeed a blessing for dragging a large number of miners and loitering fleets, K7 has high background noise that other galaxies do not have, and it is difficult to use the propulsion response to determine the specific number from a million kilometers away, so that the Panvin fleet equipped with spherical reconnaissance overrun mechs can take advantage of it through high-precision physical imaging.
Speaking of galaxy background noise, every galaxy has it, and the Sea of Death where Segeis is located is the most serious, except for the particle storm area of the Sea of Death, the number of ships like K7 is also so large that there are many models, and there is no clear space star field of human habitation/resident star, the ship noise is the most serious. On the other hand, the MR241, which seems to be played all the time, has a smaller background noise, because the nebula absorbs, disperses, and changes most of the wave patterns, so that the overall noise is maintained at a very small amount, but it is not ranked.
After a few games in K7, Pan Wen has a spectrum in mind about some problems, so he will not continue to mix, K7 is too far away from Segeis, due to the distance of the star cluster, K11 and MR243 are all must jump, and going back from K7 to Segeis will not be faster than going back from MR251.
The first question is whether there are players in the blue country.
Although there is no direct evidence such as audio and video recordings, Pan Wen feels that there are still players in the blue country, and the reason is the same as at the beginning - the cost of action.
The second world is the real world of NPCs, where each NPC lives, works, and has a family, and any behavior of NPCs under normal circumstances that is not a political change must consider the cost. For people who are begging for a living in space, the size of the fleet is the most important part of cost control, among which the cost of manpower and the huge amount of energy bars spent on hyperspace jumps need to be considered.
Returning to the K7 situation, the most suspicious thing is that the Golden has locked on more than one mobile fleet of more than twenty ships when using galaxy scanning. Twenty ships are nothing significant, but when the K7 Resistance did not attack, and the Blue States did not attack the Resistance Front, it is doubtful that twenty ships would act together, at least the cost of hyperspace jumps is not a lot. Regarding the cost of hyperspace jumps, the larger the ship, the more cost-effective, the frigate will cost up to 60 stars, and the patrol ship will not cost less than 35 stars. In addition, hours of intermittent scans showed that they had only gone to loot gold, and that they were all frigates.
In addition to the resistance and the Blue Country, K7 did not find a fleet of more than five ships next to the Golden Planet, and there was no situation where twenty frigates were needed to be used except for confrontation between the two sides. According to the logic of NPCs, even if it is for safety, the size of the fleet is not the first thing to consider. Pan Wen has proved many times in the battles in the past few months that the Grand Fleet is not conducive to stealth, and three or five propulsion sources may be recognized as celestial bodies with radiation mines at a long distance, and a bunch of propulsion sources will inevitably do further intensive data collation unless the radar observation is blind.
Such a strange fleet has captured more than one, and in Pan Wen's eyes, the possibility that the blue country has a player is almost completely certain.
The second problem is windfall.
In one conflict, the target fleet returned fire with a ship that used a very special weapon, the plasma regiment.
This is very weird, because in addition to the bugs still being used, the plasma group has long been eliminated in space warfare, and the reason for the elimination is not because it is too slow, the plasma group will naturally track the metal objects in the direction of progress is actually a good feature, and the reason for the elimination is that the comprehensive rating of space/energy/attack effect is too bad.
The plasma mass disperses faster than the high-energy directional particles, according to the same strike force, the plasma weapon needs more energy than the particle weapon and the beam weapon, and the energy distribution in the battle is a major matter related to the life and death of the ship, so the plasma weapon wants to shoot continuously, it can only increase the number of high-energy capacitors or be equipped with independent batteries to assist in energy supply, so the size of the weapon will also be larger.
The patrol ship carrying the plasma weapon fired nearly 300 plasma balls in a single return fire, but the fleet was incapacitated before the plasma arrived, and then the Gold limited the interception rate in a controlled environment, allowing the plasma to smash a few times, causing an average of 30 to 50 defense points of shield consumption per regiment.
30-50 points, which means that the full output of the ship's first launch is more than 10,000 points, which is equivalent to the energy consumption demand of seven full-size guns. The post-war salvage turned out to be the only weapon on the ship, a plasma cannon.
To say that the all-plasma gunboat is completely useless, it is certainly not pertinent, according to the level of three hundred rounds in a round, the interception difficulty of the plasma is greater than that of the missile, that is, the effect in the middle and rear of the mission is not good enough, it can be regarded as a good substitute for missiles, there are three or five ships fighting together, and the type of frigate with low interception firepower is afraid that it will be finished without additional strikes.
Compared to missile carriers, the launch cost of plasma gunboats is almost negligible. On the other hand, plasma and missiles cannot attack together, and the two will interfere with each other or even fight themselves, so it seems that the blue country is replacing the missile ship with the plasma gunship.
This judgment is similar to the previous observation of the low level of shields of the blue country's frigates, and it seems that the blue country is trying to find a way to reduce the overall cost of the war.
The blue country is the largest of the medium-sized countries, and there are five and a half star fields under its control, one of which is the same as K11 is a sky star field with only stars, located in the interior of the country, although it has not been developed, but the star energy is also a resource, and there are many possibilities after the explosion and reorganization, so it is half of it.
With such a large land area, with the resource recycling rate of existing technology, the blue country has absolutely no shortage of resources for local conflicts along the blockade line, while the resistance groups of the peripheral countries are mainly to prevent the spread of their spiritual pollution, and they take the initiative to launch a large-scale fleet battle only once in a few decades. All of this means that the pressure on the Blue Country's resources will not be increased by the existence of the blockade line, but it seems that it is a bit of a problem for them to try their best to cut the hardware costs of all aspects of the battle.
The possibility of this national strategy was initially thought to be caused by the players: if there was no mistake in the judgment of the presence of players, it was observed that players in the blue country seemed to be using frigates, and if there were thousands of captains, it would definitely cause significant economic pressure on the blue country. However, there is a big problem in this judgment - the time is not right.
The speed of building ships in modern society is very fast, of course, it may also be a compromise made by the second world with players, but in addition to the speed of building ships, the development speed of new ships is not fast, such as the magnetic energy close defense gun that Pan Wen used at the earliest, and the process of weapon testing and finished products requires a lot of combat data as a basis.
Judging from the opening period of the Galactic Era, even if the Blue Kingdom issued a new bill a few months ago to deal with the increase in the number of player captains, it is impossible to form a complete set of space combat hardware cost reduction plans in such a short period of time and turn it into a physical object. The Islamic Empire and the Gabri Federation are good references, the two largest countries in human society, just opening up the patrol ship market, have been busy for several months, and the models are still ready-made from various manufacturers. The national strength of the blue country is much worse, due to the need for internal high pressure due to spiritual pollution, the productivity of a single galaxy will be lower, and in the face of a big strategy that affects the existing space combat structure, it will take a year or two to have results, so it has nothing to do with the player.
It doesn't matter to the player, there must be a reason, or the blue country is planning to break through the blockade for expansion, and needs to reduce the overall cost of the war to improve the utilization of its war potential; Either the blue country is in trouble, and they still have enemies outside the resistance group to deal with, and there is no way for a medium-sized country to deal with multiple fronts at the same time.
If you contact the previous news from the bank, the star KT14 is about to be lit up again, and in the process of star reignition, it will greatly interfere with the cross-galaxy communication of modern human society, and will provide a unique opportunity for the blue country to expand!
Pan Wen hopes that things can develop like this, because MR241 will become more and more difficult to mix with the gradual increase of players' abilities and ships over there, while the forces of the KT system are more mixed, and there is no possibility of suddenly pulling up tens of thousands of patrol ships like the empire and the federation, which is more suitable for a guy like him who fishes in troubled waters.
With this expectation in mind, the Gold returned to Seguis with Ensign No. 1 via K11 and MR243, only to receive bad news and run into a bad guy on the way to a regular hearing.
Let's talk about people first, the guy I met by chance in the port area of Seguiis this time turned out to be the curly hair that should have been fed bugs in D21!