Chapter Fifty-Nine: Stealing Mines Again

After leaving the Sea of Death, Pan Wen's fleet did not leave MR242 directly, but hid and did a meticulous scan of MR242 for seventy-two hours.

The word dodge may seem a bit inappropriate in space where there is not enough shelter, but there are actually some areas that are not well traveled, such as between the far point of the jump circle and the ice barrier.

The ice barrier is the boundary between the galaxy and the ice area, and it is also the gathering area of the outermost celestial body of the star system (if any), the ice barrier area of the solar system has its own name - the Kuiper belt, but the ice barrier area of the galactic era has a name and no one remembers it, collectively called the ice barrier.

Different from the asteroid belts of various galaxies, the asteroid belts are disturbed by stellar winds all year round, and light elements such as hydrogen and oxygen have basically been blown away, leaving only large solids, which can be used to avoid the detection and maneuvering capabilities of ships. Industrially, the asteroid belt is a good ore producing area, with low gravity and asteroids with atmospheres are rare.

The ice barrier is a collection of materials that are blown out inside, light elements are the main composition, if the star is old enough, the ice barrier will contain ice cores, asteroids and even planets, but the ice core is still the main body, because the star effect is almost non-existent here, some Xiaoice fine particles will be in a free state, and the threat to the ship is like the nebula of MR241, it is impossible to support hyperspace jumping action. In terms of industry, the ice barrier has no development value except for being the last water source option, the star energy is almost zero, and the celestial body is either at almost absolute zero, or the gravity can keep itself warm, and the development cost is unthinkable.

Running between the far point of the jump circle and the ice barrier, the main thing is that the project is huge, involving a radius of more than 25 AU (about 4 billion kilometers), and it needs an area where the navigation track can be stabilized for a long time, and the celestial bodies and fleets are almost extinct here, providing enough environment.

There are two observation points for this scan.

The first is whether the mercenaries, who are still enemies, have caused trouble overseas in the dead world.

According to the information that Pan Wen can obtain in the Second Mobile Fleet, the average income of mercenaries in the Sea of Death at this stage is not high, and it is definitely much lower than MR241, and after a period of stalemate, it should be organized player groups that are still tossing in the Sea of Death, and low-income self-employed people either return to MR241 or the internal front, or choose to attack the route around MR242.

When it comes to strike routes, it also leads to the second observation point to see if the transport route via MR242 is still alive.

The advantage of merchant ships passing through MR242 is that the threshold for interstellar trade will be lower, as long as the ship can make hyperspace jumps, and from MR242, you can skip the chaotic MR241 and go directly to the Imperial and Union border 240 and 239. If you don't go through MR242, you have to jump directly from 243 to 241 to get to the territory of the Empire and the Federation, this route not only requires ships with better hyperspace jumping capabilities, but also caravans with average weapon effectiveness are just pebbles and stones, and it is likely that they will never get out again.

The status of MR242's route is fully representative of the import and export trade of the Empire and the Federation to the outside world, and whether it is still working well is still related to the change in the supply and demand of Star Coins.

After dozens of hours of scanning, Panvin's fleet acquired dozens of MR242 scans, and the results were not bad.

Since civilian ships do not need to be invisible, and even most of the time they need to be discovered by others from a greater distance, the spectral features will be easier to distinguish in the scan map. From the analysis of the scans with intervals of more than half an hour, the current volume of the shipping route is about one-third lower than before the start of the war on the Sea of Death, which can be understood as a normal shrinkage for merchants to avoid danger. The rest of the scan was evenly distributed throughout the scanning cycle, and there were no cases of large groups of merchant ships acting en masse, which was the most common method used by caravans when the route was in danger, and through which it was possible to rule out mercenary harassment of the route.

Judging from the scan results, the conclusions are mixed.

The good thing is that the harm caused by the appreciation of Star Coins will be for a while, and there is no need to worry about it. MR241 fell into the hands of the Empire and the Federation, and the supply of external Star Coins could not keep up with the demand. However, the danger period of Segeis will stimulate the rise of prices in the surrounding area, and judging from the purchase price of the second Caesar ship, the price of the surrounding goods will rise faster than the appreciation of Star Coins, which may offset the impact of Star Coin appreciation.

The bad side is that the player's collectivization is becoming more and more serious, the player is a creature that needs to be freely chosen, only the collectivization can restrain their urge to set fire everywhere, and the outside route of the war in the Sea of Death has been stable for so long, indicating that the influence of large-scale player groups in the entire group is increasing, and the scattered people have no right to speak.

Since the rules of the Galactic Era don't focus much on individual abilities, collectivization is an inevitable consequence, which will make them more difficult to deal with, but think in the other direction, maybe they can play better against the Era bosses.

After seeing MR242, Pan Wen temporarily changed his mind, and the fleet turned around and killed MR241!

Since the last time they were driven away by mercenaries, Pan Wen's fleet has not returned to MR241 for half a year, and once again entered the stardust field with dark yellow light.

Pan Wen took advantage of the mercenary bosses tossing in the sea of death and took the opportunity to kill MR241, one is to confirm the situation of the star base, and the other is to get some change.

According to Segeis's own report, Xingji is still there, and Pan Wen hopes that this can be true, after all, MR241 has one more day of chaos, and MR251's D21 development company has one more day to develop, and it would be too tricky if profits have shrunk significantly due to changes in currency supply and demand.

The first thing to do to complete the jump was to release the Overrun Mecha Team and the No. 11 reconnaissance plane, and it took a few minutes to figure out the situation within a radius of two million kilometers.

Scouting and scanning results show that the jump circle is now very deserted, which is also inevitable, after all, MR241 is actually under the control of the Empire and the Federation, and is no longer the world of free mining. After briefly scouting the situation, in order to prevent any scouts from still working, Pan Wen's fleet did not try to stay in place to look for minerals, and left the ecliptic plane directly into the fog area, and began the next wave of scanning.

Unfortunately, the hyperspace information system is not very efficient in stardust, and mid-range scanning does not find a star base. It seems that there is no hope, but Pan Wen is still optimistic, if you put aside the realistic world, from the perspective of players and NPCs, players need things to level up, and the melee scene on Segeis's side has not yet opened, and there are only a few people who can really participate in the battle after all, so the existence of pirates in MR241 still has a certain necessity.

Regardless of whether the star base is still there or not, since he has not found it, Pan Wen can only change to a short-term plan, use the scanning ability to locate it, approach the inner circle from the fog area, and then take the prospector to explore the ore with small points such as oversized mecha troops, ship-based gunboats, and fighters.

In order to save time, the selection and mining mechanism have also changed drastically, and if a star crystal reaction is discovered and the diameter of the stone is between 50 meters and 90 meters, it is directly allowed to be "eaten" by the Harbour. The diameter within 90 meters is that the shipboard equipment of the harbor can directly "flange" in the hangar in a non-unfolding state, and can accommodate six at the same time, a 90-meter diameter stone weighs about 720,000 tons, and the weight is not a problem after the gravity simulation of the hangar is lifted.

Although the content of the work is extremely strange, the old students of the Harbour have done a good job with the new trainees, and the average production capacity of star crystal ore after the start of construction is close to 200 tons in 24 hours, which is converted into the bank recovery price, which is almost a thousand star coins per day!

The efficiency is almost double that of the previous three mining sites, but this mining method is obviously not something that ordinary fleets can use and dare to use. Without the functions of the hyperspace information complex, it is impossible to ensure the safety of large dock ships when deployed, and even the Imperial and Federation fleets, which actually control MR241, need to watch out for each other. Without enough and loyal manpower, it is impossible to maintain efficient collection for a long time, a burden that can only be done by the Harbour with two batches of cadets now, and the life-cycle cost of a normal ship position of this size can scare people to death.

Pan Wen's fleet is not greedy, usually fighters and mecha troops find three to five suitable stones in the same area, and the gold repeatedly confirms that there is a reconnaissance gap, and let the harbor go down to eat the stones and immediately return to the fog area to transfer a large area, and the refining of the mine and the disposal of waste are gradually completed in the transfer.

The mining campaign went on for a few days, and the spherical reconnaissance planes of the Overrun Mecha Team caught interesting things while scouting, and six patrol ships in livery belonging to the Empire and the Federation were mining on both sides of the same asteroid!

The state of the almost broken capital chain of ordinary mercenaries is vividly reflected in this picture, these two gangs have continued to fight for at least two epochs, if it is not for the poor and helpless, it is impossible to endure the other party's behavior of robbing ore in their faces.

Of course, "poor" is only a relative definition, and it is true that they can change money, but they cannot change indefinitely. The Great Galactic Age emphasizes the power of the war machine, the individual presence is weak, the cost of death is the highest in the history of all eras, and the ship of the mercenaries in front of me doesn't care, and the most that dies is to dig for a few days and be a good ship, and now it ...... Judging from the conflict in the non-beacon area in the Sea of Death, Seiko-grade equipment has basically been popularized by all employees, and even with policy subsidies, the cost of death is still rising, and it is obvious that it is now beyond the profitability and ability of the low-level mercenaries.

This is excellent news for Pan Wen, which means that the player's overall strength is already difficult to make great strides, and Pan Wen has the backing of D21's companions, and the ability to fight the player should gradually change from a fist to a siege machine.

As for the six poor ships, the oversized mecha did not destroy them according to Pan Wen's orders. The ratio of the individual type and destructive power of the overrun mecha is too outrageous, and as soon as it is attacked, it will be discovered that MR241 has a big boss again, and Pan Wen has to mine more, but he doesn't want to be encircled and suppressed again.

Since the Harbor was still inhabited by the Segeis Underclass, who were going to D21, after twelve days of mining, it was learned that these people were starting to be emotionally unstable, and the fleet had to be demoted. However, Pan Wen kept this experience of stealing mines in his heart, since the mercenaries were seriously collectivized, it was easy to not be able to take care of too many areas when there was a big operation, as long as there was no commotion, there were still a lot of gaps, as long as MR243 was not occupied, it could be regarded as a source of extra money.