Character information

Trialist Number: 00357 Shawco

Digitized attributes:

Strength 22+10 (5)

Dexterity 22+10(5)

Constitution 29+6 (5) Current Health: 402

Spirit 22+8 (5) Current Energy Value: 300

Will 14 (3) Will determines your resistance to all negative states, and is also an important attribute that determines the strength of the soul, and the will attribute cannot be increased by free attribute points.

(Values in parentheses are the average attributes of normal adult males)

Lineage: None

Class: Doomward (Doomward has extremely high defense and unimaginable strength, and can invisibly intimidate enemies, you permanently increase the damage you deal by 5%, permanently reduce the damage you take by 5%, and increase your resistance to fire by 20%)

Skill:

1. S-level passive skill steel skin (level 3) (The defense bonus obtained from the constitution attribute is increased by 100%, the maximum health obtained from the constitution attribute is increased by 15%, and all damage you take is reduced by 5%, and your skin will be harder than steel, and it is difficult to be damaged.) )

2. A-level Impact Spear (Level 3): Consumes 40 energy points to create the Impact Spear, melee attack power is 32~46, when the Impact Spear is used for throwing, it can cause a lot of damage, the throwing attack has an armor-piercing effect, ignoring 40% of the enemy's defense, and the three-level additional effect: After hitting the target, the Impact Spear will produce a slight burst.

3. A-level burst flash (level 1), with mental compression and condensation of energy, it takes 10 seconds to accumulate momentum, and after condensation, it is explosively sprayed out, causing 120 points of damage to all enemies in the fan area with a radius of 15 meters at a 60° angle in front of you, this damage can get a mental attribute bonus, which consumes 60 energy points and has a cooldown time of 1 minute.

4. S-level 'Calamity Aura' (Level 1) (Consumes 50 energy to open the Calamity Aura, all attributes except Will in the aura state are increased by 10%, and the defense is increased by 20%, within a radius of 50 meters, the defense of all comrades is increased by 20%, and the defense of all enemies is reduced by 20%, and the Calamity Aura will have a deterrent effect on the enemy, making them doubt in fear, the attack speed is reduced by 10%, and the movement speed is reduced by 10%, and at the same time, you can only turn on one aura effect).

5. A-level 'Demon's Arm' (Level 1) (Costs 50 energy points, two extra arms will grow in your body to fight for you, duration 3 minutes, cooldown time 1 hour).

Basic Ability Mastery: Level 3 Melee Master, Level 2 Ranged Combat Mastery, Level 1 Basic Water-based Level 2 Meditation Mastery, Level 1 Basic Magic

Equip:

Iron Prince's Golden Mask +1 (Head Gear, Blue Quality, Defense +8, Strength +2, Dexterity +, 2, Constitution +1, Spirit +2, Built-in Thermal Detector, Can See in Lightless Environments, Durability 32/32)

Shadow Tears (Necklace, Green Quality, Spirit +2, Equipped with Skills: Mana, Instantly Absorb 50 Energy Points from the Enemy to replenish yourself, cooldown 20 minutes.) )

Shadow Wings +2 (Dark Purple Quality Cloak Equipment, Strength +3, Agility +3, Constitution +3, Spirit +4, Defense +15, Fall Damage Reduced by 85%, Jump Height Increased by 65%, Built-in Skill: Fly. When fully charged, this equipment allows you to fly freely in the air for up to 6 minutes, and when the energy is depleted, it takes 1 hour to recharge).

Evil Steel Armor (Top, Green Quality, Defense +6, Constitution +2, Durability 26/26) Shell Tyrannosaurus Leather Pants (Bottoms, Dark Green Quality, Upgradeable Potential, Strength +2, Defense +10, These Leather Pants are very hard due to the addition of a chitin shell).

Swift Boots (Foot Equipment, Green Quality, Defense +3, Dexterity +2, Durability 15/15, Equipment Requirements, Agility Attribute 8 or more)

Bracers of Velociraptor Skin (Wrist Gear, White Quality, Defense +1, Dexterity +1, Durability 10/10)

Rage Ring (Wearing Position: Finger, Green Quality, Strength +2, Equipped with Skills: Berserk, Reduces your current defense by 50%, increases your current attack and movement speed by 30%, consumes energy 20, lasts 1 minute, cooldown 30 minutes)

Main Hand: Secret Iron Blood Wrist Knife (One-handed sword weapon, green quality, attack power 11~15, sharpness C+, agility +1, strength +1, durability 21/21, equipment characteristics: This knife is forged from rare metals in the universe through mysterious processes and can never be damaged. Equipment requirements: Agility attribute 10 points or more)

Off-hand: Dragon's Tooth Dagger (Dagger-type weapon, green quality, attack power 7~11, sharpness d+, agility +1, durability 19/19, equipment requirements, agility attribute 10 points or more)

Defense: 35+43 (Constitution Defense + Equipment Defense)

Talents: Heart of the Dreadnought (Heart of the Dreadnought, passive talent, permanent immunity to fear, enchantment, priority: supremacy)"

Bag: Burst Blood Flask×1 (Temporarily +5 Strength for 1 hour)

Ankylosaurus Leather Armor (Top, White Quality, Defense +3, Constitution +1, Durability 16/16)

Pterodactyl's Beak Thorn (Dagger-like weapon, white quality, attack 4~6, sharpness e+, durability 15/15)

Soldier Jaw Thorn ×4 (material, can be used to forge weapons).

A fragment of the Book of Android Mida

"No. 01090: Kane

Strength 32+6 (5)

Dexterity: 11+2(5)

Constitution 23+3(5)

Spirit 12+2 (5)

Will 8 (3)

Lineage: None

Class: Berserker of Rage (Berserker is able to materialize rage, dealing astonishing damage to enemies, permanently increasing your damage by 10% and increasing your resistance to fire by 50%)

Skills: 1. Heavy Attack (Level 3): C-level skill, inflicting a heavy blow on the enemy, causing damage with a strength value of × 2.5, and a three-level additional effect: After each hit, there will be a 10% chance to stun the enemy for 2 seconds, consume energy 5, and have a cooldown of 20 seconds.

2. Concussive Strike (Level 3): B-level skill, a heavy attack, 70 direct damage when hit, and 20 damage to all enemies within a radius of 10 meters around it, (the damage is increased by the strength attribute), and stun it for 3 seconds, and the third level of additional effects: within 20 seconds after the stun ends, the enemy's movement speed is reduced by 30%, the energy consumption value is 20, and the cooldown time is 2 minutes.

3. A-level professional skill Flame Frenzy (Level 3): Spend 60 energy points to enter the frenzied state, increase your strength by 24%, increase your agility by 24%, increase your maximum health by 24%, reduce your defense by 25%, your anger will be converted into flames, and your attacks will be accompanied by fire damage, and the third-level additional effect: The place you pass through will produce continuous burning flames, causing continuous fire damage to enemies you pass by. Your health will continue to drop at a rate of 1 point every two seconds, and when your health drops to 30% of your original health, the frenzy state will be removed, and you will be in a weakened state for the next 10 minutes, and all stats will be temporarily reduced by 3 points, and you will not be able to activate the frenzy again in the weakened state.

4. A-level professional skill 'Flame Golem' (Level 1) (When you turn on Flame Golem, you can spend 40 energy points to summon elemental life 'Flame Golem' to fight for you, and when the Flame Golem is lifted, the Flame Golem will disappear).

Basic Ability Mastery: Level 2 Melee Mastery, Level 2 Water Mastery, Level 1 Basic Meditation

Equip:

Vampire Knight's Heavy Shoulder Guards (Shoulder Gear, Green Quality, Defense +3, Strength +2, Durability 19/19, Equipment Requirements, Strength Stat: 15 or more)

Velocitor's Clavicle Necklace (Green Quality, Spirit +1, Equipped with Skills: Running Wild, Increases Movement Speed by 20% for 30 seconds, Consumes 10 Energy Points, Cooldown 20 Minutes)

Chitin Armor (Tempered Shadow Added) (Top, Green Quality, Defense +4, Strength +1, Constitution +1, 5% increased damage against insect monsters, Durability, 20/20)

Trialist's Sweatpants (Bottoms, Gray Quality, Defense +1, Durability 12/12)

Serpent King Belt (Waist Gear, Green Quality, Defense +2, Dexterity +1, Strength +1, Durability 16/16)

Dinosaur Boots (Foot Gear, White Quality, Defense +1, Dexterity +1, Durability 15/15)

Two-handed weapons: Jack Hammer +3 (additional tempered shadow) (two-handed heavy weapon, dark blue quality, with upgradeable potential, attack power 58~80, damage with strength attribute bonus, strength +2, constitution +2, spirit +1, durability 39/39, equipment requirements, strength attribute 30 points or more)

Defense: 13+11 (Constitution Defense + Equipment Defense)

Talent: Thunder Fury (Thunder Fury, an active talent skill, when you take damage, you can accumulate rage points, and when the rage value is full, it can be released explosively, instantly increasing your strength by 30% for one minute)"

Bag: The bark of the War Ancient Tree

Wind wolf burial day

Trialist Number: 01313

Digitized attributes:

Strength 20+7

Dexterity 22+7

Constitution 23+2

Spirit 25+3

Will 10

Bloodline: Wind Wolf (Wind Wolf bloodline allows you to transform into a Wind Wolf anytime, anywhere, without a cooldown)

Occupation: None

Skill: 1. S-level skill Beastmaster's Claw (Level 1)

2. A-level doppelganger slash (level 1)

3. SS-level special skill: Wolf of the Wind (Level 2), transform into a giant wolf who can control the power of the wind, and increase the value of all your naked attributes (excluding equipment plus layers) by 35% after transformation. Exclusive skills can be cast: (1) Storm Blade (2) Passive skill Tempest Flesh Tear. (3) Air bursting.

Basic Ability Mastery: Level 3 Melee Master, Level 1 Basic Combat Distance Combat, Level 2 Meditation, Mastery Level 1 Basic Magic

Equip: Shadow Roar Mask (Head Gear, Green Quality, Defense +3, Strength +2, Spirit +1, Durability 19/19, Resistance to Psychic Attacks increased by 10%)

Crimson King's Cloak +2 (Blue Quality, Strength +3, Agility +2, Spirit +2, Defense +8, Reduces all damage taken by 5%, Reduces Fall Damage by 50%). )

Chitin Armor (Tempered Shadow Added) (Top, Green Quality, Defense +4, Strength +1, Constitution +1, 5% increased damage against insect monsters, Durability, 20/20)

Trialist's Sweatpants (Bottoms, Gray Quality, Defense +1, Durability 12/12)

Field Boots (Foot Gear, Green Quality, Defense +2, Dexterity +1, Constitution +1, Movement Speed Increase by 3%, Durability 15/15,)

Holy Light Arm Guards (wrist equipment, green quality, defense +2, strength +1, agility +1, comes with a holy light shield with 10 defense, can replace the shield, but the off-hand can no longer equip other items, durability 18/18)

Wind Ring (Wearing Position: Finger, Green Quality, Agility +1 Equipped with Skill: Wind, Increases Movement Speed by 25%, Energy Consumption 20, Lasts 1 Minute, Cooldown 30 Minutes)

Main hand: Auto-charged air cannon +1 (pistol weapon, dark blue rare quality, with upgradable potential, agility +2, can automatically absorb free energy in the air, release an energy cannonball every 9 seconds, basic attack power 33~43, this damage can get agility attribute bonuses, comes with skill triple hits.) Triple Hit: Consumes 18 energy points, fires 3 shells in a row at once, with a cooldown of 1 minute) Enchantment Cursed Stone effect.

Deputy: None

Defense 13+19

Talent: Will to Fight (passive talent, your strong combat instinct makes you more powerful in battle, and you have a 10% bonus to all damage you deal)

Bag: Slowing down ointment ×2

Elena

Trialist Number: 11084

Digitized attributes:

Power 9+5

Dexterity 17+6

Constitution 19+5

Spirit 25+4

Will 7

Bloodline: Elf (Elven Bloodline increases the affinity of natural spells, increases their effect by 5% when using natural spells, increases movement speed by 5% in jungle terrain, and increases damage dealt by 5% when using bow and arrow weapons)

Class: Druid (Druid can use a variety of natural spells, can also learn the skills of transforming into various beasts, increases the effect by an additional 10% when using natural spells, increases the maximum energy value obtained from mental attributes by 10%, has a certain ability to manipulate plants, has two additional class skill slots)

Skills: 1. A-level skill Star Fall (Level 1)

2. B-level skill healing touch (level 3)

3. Thorns (Level 3): C-level skill, summon thorns to entangle the enemy, making it impossible to move, the winding time depends on the enemy's strength, if you control the original thorns, it will enhance the winding effect. Level 3 Bonus Effect: Thorns drain enemy health, dealing 1 damage per second and converting the absorbed damage to the caster.

4. Druid B-level professional skills: Black Panther transforms (Level 3), transforms into a Black Panther, after transformation, your mental attributes will be temporarily increased by 16% and exchanged with agility attribute values, and exclusive skills can be released: (1) Stealth (2) Sweep (3) Tear (cause bleeding effect). Level 3 Bonus Effect: Increases movement speed by 20% after transforming into a Black Panther.

Basic Ability Mastery: Level 1 Basic Melee Level 1 Basic Remote Combat Level 1 Basic Meditation Level 1 Basic Magic

Equip:

Golden Shadow Roaring Mask +3 (Additional God-Given Feather Feather) (Head Gear, Blue Quality, Defense +10, Strength +4, Agility +1, Spirit +1, Constitution +3, Durability 29/29, Resistance to Psychic Attacks increased by 20%)

Mislanda's Gift (Necklace, Blue Quality, Dexterity +2, Spirit +2, Equipped with Skills: Moonlight Impact, Gathers the energy of Moonlight and Starlight, Shocks the target, dealing 60 damage, or heals the target by 60 HP, with a cooldown of 10 minutes. You can recharge it by spending soul points at the Magic Altar, or directly on a plane with moonlight and starlight, and you can use the skill 3 times each time you charge it. This skill deals 100% more damage to undead, demons, and shadow creatures, and trialists with elven blood can gain an additional 10% movement speed bonus when wearing this item. )

Chitin Armor (Tempered Shadow Added) (Top, Green Quality, Defense +4, Strength +1, Constitution +1, 5% increased damage against insect monsters, Durability, 20/20)

Linen Waist Brace (Waist Gear, White Quality, Defense +1, Spirit +1, Durability 12/12)

Dinosaur Boots (Foot Gear, White Quality, Defense +1, Dexterity +1, Durability 15/15)

Crude Leather Bracers (Wrist Gear, White Quality, Defense +1, CON +1, Durability 12/12)

Jungle Bow (Bow Weapon, Green Quality, Dexterity +2, Attack 10~16, Durability 25/25, Requires Arrows to Equip to Use)

Defense 12+17

Talent: Infinite Charisma (passive effect, your charm will have a mental impact on everyone, making it feel like you undetectable, subconsciously unwilling to hurt you, the more the other party is different from your spiritual attributes, the more obvious the effect)"