[Chapter 308: Buying Half of the Industry]
Outsiders are very curious about the two of them, but they don't know what they are talking about, let alone what kind of relationship or grievances they have.
A banquet that brings together the world's top business elites, who together are worth $10 trillion, and where elites from all walks of life expand their networks.
As for Ren Hong and Lex. The two of them did not communicate in any way after a brief meeting.
There is no banquet in the world, Ren Hong came here to make a soy sauce to help Musk support the façade, except for the unexpected meeting of "old friends", there is no substantial gain, and the invitation is naturally a friendship factor.
After returning to the office, Ren Hong no longer went out, only waiting for the special plane to return to China tomorrow.
The trip to Seattle was a successful end.
……
The day after Ren Hong returned to the company's headquarters after returning from his trip to Seattle, another industry shook dramatically.
The game industry, known as the Ninth Art, had a major news event on this day, and the makers of this news were involved in Matrix Technology, not only participating in it, but also one of the protagonists.
"After the great earthquake in the industry, after Sony and Microsoft, another giant crocodile entered the ninth art." -- The headline on the front page of "Love Play.com".
"With the entry of predators, will the game industry usher in a new round of reshuffle?" - 17173 headline.
"Matrix Technology XlouS wants to be the first party in the game industry? Sony and Microsoft have been extremely nervous lately, and XlouS may be their strongest competitor. - IGN headline.
Today, whether it is a domestic or foreign game practitioner or gamer, they are all facing a major industry shock.
It's 17:20 p.m. New York time today.
Ubisoft, the game developer of the famous series of games such as the Assassin's Creed series and Watch Dogs; Square Enix (Square-Enix-Co.Ltd), a game developer that owns masterpieces such as the Final Fantasy series and Dragon Quest series; Konami Co., a game developer with masterpieces such as the Metal Gear Solid series and Pro Evolution Soccer series; Rockstar-North, a game development company owned by Rockstar-Games, which owns the masterpiece of the GTA series. and Roberts-Space-Industries, the developer of Star Citizen, the famous crowdfunding record-breaking game with more than $100 million in crowdfunding, launched a joint announcement in New York.
In addition to Star Citizen developer Chris . In addition to Roberts, the other four game development companies have a deep history, and the CEOs of the five game developers jointly announced at 17:20 New York time this afternoon that their companies were officially merged into the XlouS group of companies of Matrix Technology, becoming five subsidiaries.
The sudden announcement of this news caught the entire game industry off guard, and Matrix Technology quietly acquired four of the top ten game companies in the world, including Star Citizen, a space sci-fi online game that may be the next World of Warcraft.
This move of Matrix Technology can even be said to include the "half of the country" of the current content output in the game industry, which of the four top game developers does not have one or even several world-renowned works in the industry?
Among them, Ubisoft was acquired by Vivendi in 2017, and as early as a year ago, there was news from within the Vivendi Group that it intended to change hands to Ubisoft, and now there is no need to doubt it.
At this joint press conference, "Ubisoft", which owns the masterpiece of the "Assassin's Creed" series, was merged under the Matrix Technology for $4.5 billion; "Square Enix", which owns the masterpiece of the "Final Fantasy" series, was merged into Matrix Technologies for $4.7 billion; "Kemele", which owns the masterpiece of the "Metal Gear Solid" series, was merged into Matrix Technology at a price of 5.3 billion US dollars; "R-Star", which owns the masterpiece of the "Grand Theft Auto" series, directly merged its major studios and publishers under the door of Matrix Technology at a price of $8.7 billion; As well as from Chris. Roberts bought it all of himself, his studio, and Star Citizen for $920 million.
This time, Matrix Technology spent a total of $24.12 billion to buy almost half of the game industry, and four of the world's top ten game developers, Matrix Technology became their new owner.
Matrix Technology spent more than $24 billion, and the shares of the four major game developers are 69.8% of each company's shares, but it is worth mentioning that these game companies have also promised not to interfere with the operation rights of game developers in the face of capital pressure, although they finally chose to compromise.
This is the last "struggle" of their four major companies and the last "territory" that they can rely on to survive, if this territory is also lost, they will inevitably choose to leave the company, obviously, this is what Matrix Technology does not want to see, the company's executives and top game developers or teams are the soul of the people, without them the company will lose its vitality.
As long as they give up their voting rights and the company's CEO continues to control the company, they will not be too resistant to capital.
After this news was announced, the first to be affected was Wall Street, the market value of the four game companies rose in response, for no other reason, just because these four game companies either found a new owner or changed a new owner, Matrix Technology spent more than 24 billion US dollars to buy the game industry content generation "half of the country", no matter how you look at it, Wall Street is impossible to feel that Ren Hong is a whim masterpiece.
Matrix Technology has unimaginable resources and wealth from other companies, which means that as long as Ren Hong is not fooling around and wantonly messing up the game industry, the four companies will have a broader channel, platform, distribution, etc., Matrix Technology does not seem to have its own platform or channel, but such a giant company wants to do channels, and it is too simple to do a platform, and even as long as you wave your hand, there are a lot of people who are willing to send it to the platform and send it to the channel, because they are simply willing to see competition with the giants of the folding, Because their capital simply can't resist such a giant, let alone a solid strategic ally like Matrix Technology and Facebook.
The total market capitalization of the four game companies has officially exceeded $40 billion from $35 billion, and there is still an upward trend.
Compared with Wall Street, which only looks at the fluctuation of values, practitioners in the game industry are more concerned about the vibration and influence of the entry of matrix technology on the global game industry. Bought four of the world's top 10 game developers in one fell swoop, along with a Star Citizen that is currently extremely favored.
What exactly does Matrix Technology want to do? Many people in the industry want to know this, and the most important ones are undoubtedly Sony and Microsoft's game divisions, and the most anxious and nervous are undoubtedly Sony's PS game consoles and Microsoft's Xbox game consoles. A predator like Matrix Technology, since he has taken a fancy to the field of games, the only one who can enter his eyes is to be the first party in the industry, that is, the platform.
(To be continued) (To be continued.) )