547. The Five Systems (I)

Although Lan Yang's original intention was to try out a few combination skills, although the combination skills were not completed, he obtained three professional skills!

This can be regarded as an unintentional insertion of willows and willows.

"With new skills, the strength can be increased by a big step."

"I don't know if there are any other new skills, I'll study them when I have time." With three new skills obtained, Lan Yang is already very satisfied. As for what other skills these ordinary skills can compose, Lan Yang decided to slowly understand it in the battle. The so-called greed is not rotten, Lan Yang still understands this truth. Besides, these three skills have not yet been mastered, and if you continue to combine some skills, it will not be of any benefit. Too many skills can't be used effectively, and that's for nothing. Although the number of skills is important, it is more important to understand the essence of each skill. Being able to use the right skills perfectly at different times is the real purpose of learning more skills.

Lan Yang paused in the skill system for a moment, then shifted his gaze. The time just now was all spent on the skill system, and as for the other systems, Lan Yang didn't have time to take a closer look.

At present, there are a total of five major systems in Lanyang's main system.

They are the attribute system and shop system that appeared first, as well as the forging system and the class system that were opened next, and the squad system that was opened when recovering North China. And the title system and achievement system like the one that was opened before, for some reason, have been closed unconsciously. However, there is an achievement skill in the skill system of this class system. In this way, it is more obvious that the achievement system and the title system are probably merged here.

Each of these five systems is very important.

Some people will say what is the use of this attribute system? It doesn't seem like the stat system really has much use, it can't buy or sell things like the shop system, and it can't be broken down and upgraded like the forge system. However, this attribute system accounts for a considerable proportion of the overall main system.

How do human attributes come about? How did the stat text for skills come about? How are the rewards for killing the Aliens presented?

All of this must be done through this attribute system. Without this attribute system, human beings would not be able to understand their own strength and the strength of other aliens, and I am afraid that they would have been eaten by aliens in the early stage of the mutation, and there would be no scum left after being eaten by aliens.

The career system doesn't need to do too much research on Lan Yang, who has already seen it once. In the current career system, in addition to knowing what kind of profession you are, there is also a sub-skill system, and there is nothing left. It is estimated that it may be later that the role of this career system will be revealed.

In the shop system, there are now nothing more than three shops, the Survival Coin Shop, the Glory Point Shop, and the National Shop. The purpose of the survival coin store should be the largest, and the materials on the alien obtained after killing the alien can be sold to the system in the survival coin store, and what life potions, incendiary bombs, and incendiary barrels are commonly used to buy in the survival coin store. In the Survival Coin Shop, things may be very ordinary, but they are all very important in the Age of Mutation.

To be continued......