Chapter VI
Bill had been observing the world for a long time, and he had noticed an interesting thing - first of all, the population of the world seemed to be very limited, as if the population of this town had just passed the 1,000 mark, just like after the Black Death in the Middle Ages in Europe. www.biquge.info But the productivity was surprisingly good, and the world probably produced a lot of food, probably as much as it had in modern times with the advent of fertilisers and improved seeds, as evidenced by the food he ate every day. As far as Bill can remember, under normal circumstances, Europe would have provided black bread baked with low-quality flour mixed with gravel, the kind that could be used as a murder weapon, and the meat was mostly stinky bacon, but now he was eating black bread without gravel, fragrant smoked meat, and even creamy white bread......
The shops in the town offered a fair amount of goods, but most of them were of little use to him - he found that only a small percentage of the herbal soups and foods provided a health-boosting effect, and most of them could only be used. And most of the people in this town he couldn't see the attributes, or they didn't have any combat power to speak of, even if they were armed. These people are just "normal people", but Bill prefers to say that these people are NPCs. Yes, these people can fight when they take up arms, but unlike Bill's kind of combat experience and similar stunts, they seem to be more like NPCs who are locked into their classes and levels.
For this aspect, Bill didn't bother to think about it, he couldn't imagine how the world worked, or that this was simply the so-called "social form" that should be in a "game", but these people obviously had their own desires and joys and sorrows like the normal people Bill had come into contact with in the past...... "The Horse Star People are really powerful." In the end, Bill had to use this idea to cut off his own idea of further exploration.
There are luxury goods in the shops in this area, but Bill can't afford any of them. And the money in his hand can also repair his own weapons, let alone change weapons - his iron knife and iron sword are the lowest weapons, just like the wooden bow in Sam's hand - this is probably a bug, obviously Bill thinks that the blade of his weapon is mostly steel, but on the whole it is regarded as iron, but when he cuts people, Bill feels like it is no different. The base bonus of the iron weapon is 5, which is better than the wooden bow with a bonus of 3 in Sam's hand. Bill. As a level 4 swordsman, Clinton is now estimated to be not big or small, and he may be regarded as the number one person in the town, but he still has no money on hand, and he doesn't see the owner of the weapon shop willing to give a discount or anything.
The weapon shop owner doesn't really have too many good things here, and the weapons in this hellish place seem to be graded according to their raw materials in general - just like the various kinds of weapons of different shapes that the boss hangs on the wall, but any sword or knife, as long as it is iron, will always be added to 5, whether it is a knife with a large door panel or an arm-long bayonet. Of course, if it's a dagger or a dagger, the iron weapon used by a thief is +3. However, as long as the texture is a weapon forged from steel, then as long as it is a sword or sword, it will always be +8, but the weapons in this shop are up to the steel sword, and Sam's weapon is +5 until the compound bow.
Bill felt more and more that he was playing a game, but this kind of game was also too realistic, and to be honest, it was possible to die happily if it was replaced by a fire emblem diehard, but it could also be scared to death - Ye Gong Haolong has always been a problem. But Bill thinks it's okay, although he doesn't like it very much but he doesn't hate it, and if he comes, he's safe, and the current situation is that even if he wants to go back, he can't find a way right now, "Maybe it's because the plot hasn't started yet......"
There doesn't seem to be much entertainment in this world, at least not in this town, and when it gets dark, you can only go to bed obediently except for a drink at the bar and brag - of course you can play cards in the tavern, but it's a little boring for Bill. But there is actually a more interesting thing, that is, when you go out at night to venture in the mountains, you may be able to bump into something interesting, but most of the time this person will get lost until the morning, and maybe be killed by a beast or something.
There are not many merchants coming and going in this broken town, and since the bandit group appeared in the mountains, even these merchants have been rare. This is also the source of the last mercenary mission, and now that Bill and Sam have finished scouting, the next mission has finally come - which is to gather the private soldiers sent by the local baron to clear out the bandit gang. The local barons were accompanied by two knights, five sword soldiers, three archers, and twenty militiamen armed with spears, for a total of thirty armed men. After Bill and Sam joined, there were thirty-two, and this time Bill and Sam would act as guides, for which they received two gold coins as mercenary money, and Bill also got the sword that the weapon shop helped him repair.
Unfortunately, I still can't afford to buy armor, not even leather armor - the cheapest cowhide armor costs five gold coins, but it's enough money to buy a cowhide helmet or a pair of cowhide boots to protect my knees. Between the two, Bill decisively opted for cowhide boots with knee pads, and then pestered his boss to give him a pair of linen gloves with cowhide trimmed on the back of his hands. Of course, Sam made the same choice as Bill, except that he didn't need gloves because he had to wear a wrench, and the boss was willing to give a pair of gloves after a two-person business......
The Baron's private weapons were much better equipped than Bill and Sam, and both knights were light knights, the kind that could wield swords and guns. Their bodies were covered in cavalry leather armor inlaid with steel plates, and their weapons were also all steel, a steel sword, a steel spear, and even a throwing spear. The same is true for the swordsman, the steel sword in his hand, the inlaid leather armor on his body, and the iron shield on his arm, which is much more bullish than Bill. The archers were fully clothed in leather armor and armed with the best local bows, iron composite bows that were not sold in weapon shops...... The militia, however, were inferior to Bill, for they were only a little defensive with a thick linen overshirt, but the spears in their hands were iron, and they had more leather helmets and a small wooden shield than Bill.
"Hey, let me see the attributes." Bill began to look for clicked arrows everywhere as usual, but these people's arrows are easy to find, and after clicking on them, I found that these two knights are HP20 guys, and the personal attributes are almost the same, except for the red-haired one with a higher guard, and the green-haired one with a higher skill, the strength of these two guys is 9, and the magic power is 4, and the LV is 5, as for the other data, except for the magic defense, it is not as high as Bill. And the swordsman, as a LV5 existence that is one level higher than Bill, is actually inferior to the lower level of Bill in addition to magic power and magic defense, for example, their strength fluctuates here at 9, and the total value - strength, magic power, technology, magic defense, garrison, and speed are all on the number 40...... The militia is even weaker, the sum of the six dimensions is 35, as for the LV is 3, as for the LV5 archers, the entire six dimensions are also on 38.
This time the red-haired knight was in charge, and it's no wonder that these two knights were the only ones with special skills - albeit only for "support......