Chapter 734: Reasonable Matching
As the Bone King said, the Skeleton Broadsword is a class that focuses on area kill, and several of its skills are like this, such as Broadsword Sweep, Half Moon Slash, and Flame Slash, all of which have extremely short buffer times, and with the splash damage of the Flame Blade, it is indeed very effective against a large number of enemies.
Although the skeleton swordsman may not have much effect on the extraterritorial yin demon, Wu Yi is also satisfied, after all, in the future battles, the skeleton swordsman will naturally be useful, and the combination of troops is reasonable.
Later, the Bone King pointed out another twenty-five skeleton soldiers to be baptized and transformed into skeleton greataxemen, according to the Bone King, this kind of skeleton class is a kind of army full of brute force, very powerful, often able to force close enemies back, and the control effect is very good.
Skeleton Axeman: 11500 HP, 600 Stats, 2000 Defense, 560-740 Attack.
Class Skeleton Axemaker Bonus: HP + (800 + Summoning Skeleton Skill Level *30), Energy + (100 + Summoning Skeleton Skill Level *5), Defense + (400 + 10 * Summoning Skeleton Skill Level), Attack + (100 + 5 * Skill Level). Gain the skills Giant Axe Heavy Strike, Flaming Blade, Brute Force Slash, and Slash in One.
Bone Armor: Heavy armor made purely from white bones, which increases the survivability of the Skeleton Blademan, +300 defense, and reduces physical damage taken by 40.
Flaming Blade: After being enhanced by the Baptism Shift and the Bone Powder, the Skeleton Axemen have the ability to control the Doomsday Flames, allowing them to attach the Doomsday Flames to their Greataxes. Attack +150, 50% splash damage to targets within 3 yards when attacking, 400 fire damage per attack, when using skills, this damage is doubled, consumes 120 energy, lasts 60 seconds, and has a buffer time of 3 minutes. Targets killed with Flaming Blades increase the damage of Flame Blades, increasing Fire DMG by 1-5 per target killed.
Giant Axe Heavy Attack: The Skeleton Great Axe wields his Great Axe to unleash a Heavy Attack skill. Deals 250% physical damage to the target. Ignores 30% of the target's defense, and if the target's strength is lower than that of the Skeleton Axeman, there is a high chance to knock back the enemy and deal 600 bonus damage. Consumes 70 energy. Buffer time: 5 sec.
Brute Force Slash: The Skeleton Axeman wields his giant axe to perform the Brute Force Slash skill. Unleashes a sword that deals 350% physical damage to 3 enemies in front of you, ignoring 60% of the target's defense. knocks enemies back, dealing 800 bonus damage. Consumes 100 energy and buffers for 15 seconds.
One Cut in Two: After two seconds of charging, the Skeleton Axe will unleash the maximum force to slash at the enemy, to cut the target in two, dealing 500% physical damage, ignoring all the enemy's defense, if the target's strength is lower than that of the Skeleton Knife Axe, or the current health is less than 3000 points, it will be killed by the Skeleton Axe, and will be killed by the Skeleton Axe. Consumes 120 energy and buffers for 1 minute.
Molten Armor: The Skeleton Axeman's normal attacks and skills will constantly dissolve the target's armor and defense, dealing 30% additional damage to the shield, and if it hits the target itself, each normal attack will reduce the target's defense by 5 points, the effect lasts for 30 minutes, and can be infinitely stacked. Each skill attack reduces the target's defense by 20 for 60 minutes and stacks infinitely.
Combined Strike: Two or more skeleton greataxemen can cooperate with the attack to hit the enemy, each skeleton greataxe will cause (450 * the number of skeleton archers participating in the combined strike) additional damage, and all of them will trigger the greataxe heavy attack effect, up to 20 skeleton greatswordmen can participate in the combined attack, consume 60 energy, and the buffer time is 3 minutes.
Blade of the Dead: Attack +200, steals 40 health points for each attack to restore itself, and permanently increases the maximum health by 1-10 points after killing the target.
Death Curse: When the Skeleton Axeman dies, it converts its own death energy into a Death Curse, dealing curse damage equal to the enemy's Max HP *40% of its own health to the enemy who kills the Skeleton Axe, and inflicting a brute force slash damage effect, which can be actively released when the HP is below 10%, and the cursed target must deal more than 30% damage to the Skeleton Axeman.
Combat ability: Boss.
Note: Created by a member of the skeleton soldier who has a certain potential under the bone statue, they inherit the various talents and skills of the skeleton giant axeman, have a strong single attack ability, and absorb the fire energy in the Doomsday Demon Bone Powder, and can tend to the Doom Flame, and use the Doom Flame in attacks and skills to attack.
The Skeleton Giant Axe is a very tall skeleton creature, about a head taller than the Skeleton Greatsword, and it is a class for a single target, both of the Giant Axe Heavy Attack and the One Knife Split, and these skills can ignore the enemy's defense, even if it is a very strong enemy, the Skeleton Giant Axe can also cut normal damage, if a group of Skeleton Giant Axe Men besiege a target, the picture is too beautiful to imagine.
After all the Skeleton Axe Bearers were transferred, Wu Yi followed the Bone King's suggestion to baptize and transfer twenty-five skeleton soldiers, this time to the Skeleton Knife Shieldman, a class dedicated to defense.
Skeleton Shield Player: 14000 HP, 600 Stats, 3000 Defense, 400-480 Attack.
Class Skeleton Knife Shield Player Bonus: Health + (1200 + Summoning Skeleton Skill Level *40), Energy + (100 + Summoning Skeleton Skill Level *5), Defense + (600 + 15 * Summoning Skeleton Skill Level), Attack + (50 + 5 * Skill Level). Gain skills Flame Blade, Heavy Attack, Shield Ward, Shield Strike, Bone Shield, Flame Armor, Shield Wall.
Bone Armor: A thick armor made purely of white bones, which increases the survivability of the Skeleton Blademan, +400 defense, and reduces physical damage taken by 50.
Bone Shield: The Skeleton Blade Shieldman's Bone Shield has been calcined by flames and becomes extremely strong, with +500 defense, which can actively block and negate 150 physical damage, and can only be applied to one attack in one second. When active, the block effect is doubled, and each successful block will form a shockwave that deals damage to targets within 5 yards of the area, lasting 60 seconds, consuming 120 energy and buffering for 3 minutes.
Heavy Attack: The Skeleton Shield Arm wields a long knife to strike at the target, dealing 200% physical damage and having a chance to knock back the target, consuming 50 energy and buffering for 5 seconds.
Shield Strike: The Skeleton Blade Shieldman raises his shield and launches a shield strike on the target, dealing 150% physical damage with 0.6* Defense Points for additional damage, and a chance to stun the target, consuming 50 energy and buffering for 5 seconds.
Shield Guard: The Skeleton Blade Shieldman raises his shield to protect an allied unit, blocking 1500 damage for the allied unit, consuming 60 energy and buffering for 30 seconds.
Flame Armor: Fill the Bone Armor with flames, increase the defense of the Bone Armor, double the defense provided by the Bone Armor, and trigger the flames on the Flame Armor when the melee enemy attacks, each attack will be countered by 200 fire damage, consume 120 energy for 3 minutes, and have a buffer time of 10 minutes.
Combined Strike: Two or more skeleton sword and shield hands can cooperate with the combined attack of the enemy, each skeleton knife and shield hand will cause (350 * number of skeleton archers participating in the combined strike) additional damage, and all of them will trigger the shield strike effect, up to 20 skeleton sword and shield hands can participate in the combined attack, consume 60 energy points, and the buffer time is 3 minutes.
Shield Wall: More than 10 skeleton knife shield hands can work together to use the shield wall skill, forming a shield wall in front of them, resisting damage for allies, reducing the damage of themselves and friendly units by 60%, the shield wall will disappear after absorbing a certain amount of damage, and the more skeleton knife shielders who participate in the use of the shield wall, the more damage the shield wall absorbs. Consumes 200 energy and buffers for 60 minutes.
Blade of the Dead: Attack +150, steals 45 HP per attack to restore itself, and always increases the maximum HP by 1-10 after killing the target.
Death Curse: When the Skeleton Blade Shieldman dies, it will convert its own death energy into a Death Curse, dealing curse damage equal to 50% of the Skeleton Blade's upper HP to the enemy who kills the Skeleton Blade Shieldman, and inflicting a shield strike damage effect, which can be actively released when the HP is below 10%, and the cursed target must deal more than 30% damage to the Skeleton Blade Shieldman.
Combat ability: Boss.
Notes: Created by a member of the skeleton squad who has a certain potential under the skeleton statue, they inherit the various talents and skills of the skeleton shield bearer, which has a certain attack ability and strong protection ability, can protect teammates, attract firepower for them, as long as the skeleton knife shield hand is present, it is difficult for the enemy to hurt the companions behind them.
The skeleton knife shield hand is not good-looking, holding a shield in one hand and a knife in the other, both offensive and defensive, but in fact, it is still more inclined to defensive strengthening, several abilities can enhance defense or reduce damage, and the shield wall can shelter skeleton archers from the wind and rain.
It's no wonder that the Skeleton King would say that skeleton soldiers still have a reasonable mix of troops, if there are only skeleton archers, if they are close to the enemy, they are a herd of lambs to the slaughter, and with the skeleton knife shieldman, it is different, which can create a good output environment for skeleton archers.
The skeleton broadswordman can target a large group of enemies, relying on their powerful group attack ability, they can quickly clear the group of enemies, not afraid of siege, and the skeleton giant axe can focus on a single enemy, plus each skeleton class has the ability to combine attacks, these skeleton creatures already have a rudimentary form of an army. (To be continued......)