Chapter 2 Skills Books and Dreams

Although it is a level 5 monster, it is not set to actively attack, so Li Hei can go in boldly to find what he needs with peace of mind.

The trial cave was very dark and damp, the air was filled with the smell of rancidity, and the cries of countless rats echoed in Li Hei's ears. Fortunately, Li Hei had already experienced it once, and his heart was very calm, and he soon groped for a little light in this dark cave. This is the deepest part of the Trials Cave, and the reason why it is called the Trials Cave is because the novice village chief will give the player a trial task and ask the player to take out a piece of the deepest item in the Trial Cave and give it to him. The player will learn to use torches during this mission.

However, for Li Hei, the torch is already a dispensable prop. Now Li Hei was already standing in front of a wooden treasure chest.

"Let's get a lucky number!" Li Hei said a line that he didn't know which era and lifted the lid of the wooden treasure chest.

System: You get a [Proof of Trial].

System: You get a bottle of [I don't know if I can drink it].

"It's actually this pit daddy thing..."Li Hei slapped his forehead with his hand, and there were 10,000 alpacas galloping past in his heart. Although this wooden chest is very low-level, it can also randomly generate level 3 to 5 vanilla equipment. However, Li Hei got the worst consolation prize.

[I don't know if I can drink the potion] consumables, potions, activate one of the following two effects at random: restore 100 health and 100 mana, or take 100 damage and lose 100 mana.

Level 1 players only have a maximum of 100 health, in other words, this broken potion is completely a life-threatening item at this stage.

Of course, what Li Hei wanted to get was not the contents of this treasure chest. Relying on his experience of groping in this trial cave more than a dozen times, Li Hei pulled out a book from the crack in a stone wall somewhere.

[Summoning Novice Skill Book] consumables, skill books, after using it, the passive skill "Summoning Novice" is acquired, and the mana consumption is halved when using summoning spells below level 5.

No matter what profession it is, one of the problems that you have to face in the early stage is the consumption of mana. If you can get such a passive consumption reduction in the early stage, it can increase the output a lot. For Li Hei, this is the way for him to earn his first pot of gold in the early stage. Because all the passive skill books of the magic department are refreshed at six o'clock in the morning in the trial cave, while there are few players who know this setting now, they can basically monopolize the first few batches of skill books.

"If only the melee skill book was here." Li Hei muttered to himself with some indifferent hearts, and took the [Elemental Novice Skill Book], [Change Novice Skill Book], and [Recovery Novice Skill Book] hidden around. These are the four major types of magic in Antiquity. The elemental system is subdivided into three types: fire, ice, and thunder, which are the main skills of output-type mages; The summoning system is subdivided into summoning weapons, summoning the undead and summoning elements, and the three skills have very different styles and take very different routes; THERE ARE MANY BUFFS AND DEBUFFS IN THE VARIATION SYSTEM, WHICH ARE INDISPENSABLE ELEMENTS IN LATER TEAM DUNGEONS; Not to mention, the recovery department, commonly known as milk, is a role that any team needs.

Taking out the [Summoning Novice Skill Book] in his backpack and learning it, Li Hei opened the skill tree again and learned the level 1 skill of the summoning system [Summoning One-handed Sword].

[Summoning One-Handed Sword] summoning system, level 1, level 1 can be learned, use magic to condense a one-handed sword, can attack 50 times, and deal 30 magic damage each time. Channel time is 2 seconds, cooldown is 60 seconds, mana costs 80 points, and the main hand weapon cannot be equipped when used.

This is the summoning system, and even some players who major in the change system and the recovery system have the magic skills of early wilderness, as long as they consume 80 points of mana, they can deal a total of 1500 magic damage, and they can also save the equipment slot of the main hand weapon, so that they can have more time to collect equipment from other parts.

Although a divine skill is a divine skill, as a price, the mana consumption of 80 points is also a big problem. Level 1 players have the same maximum mana as 100 health, but there is a setting that allows them to regenerate 1 mana every 30 seconds when they are not combat. Of course, this kind of mana recovery speed is not the main means of recovery, and at this time, the [Summoning Novice] can show its value - the mana consumption is directly reduced to 40 points! Other players can only rest in place after fighting for 5 minutes to cut down the one-handed sword, while Li Hei can continue to fight, plus natural recovery, he can basically maintain the state of having a one-handed sword all the time. This greatly improves the efficiency of Li Hei's monster farming.

Li Hei is now ready to farm monsters, and he returns from the original way, walks out of the trial cave, and then goes straight to the refresh point of the level 3 monster [Wild Deer] that he passed by on the road just now.

According to Li Hei's estimate, all the players are still gathering at the refresh point of the level 1 monster [Straw Man], and they are robbing each other with weapons with an attack power of 4-6 given by the village chief. The novice task reward given by the village chief is so little that the experience is so small, so Li Hei decided to directly farm the wild deer. The village chief will explain the skill tree system after the player completes the task of killing 20 straw men, so there will not be many players who learn to [summon a one-handed sword] now, and this refresh point will not come to other players for a period of time, and Li Hei can farm monsters here without any worries.

The data of monsters cannot be displayed directly, and the player needs to learn the [Manifestation Technique] in the change system spell to see it. Now Li Hei doesn't have any extra skill points at hand, but according to his own experience, using a level 1 summoning one-handed sword can kill a wild deer with 3 swords.

“-30!”

“-30!”

“-30!”

The monsters in the novice village are not very high, and zero magic resistance monsters like wild deer are very common. This is also the reason why summoned one-handed swords with fixed damage can be called divine skills. As expected, after taking 3 swords, the wild deer fell to the ground. Li Hei knew that the ordinary monsters here would not explode any good equipment, so he didn't have any expectations in his heart, so he touched the corpse and got a deer skin and slashed at the wild deer closest to him with his sword. Level 1 Li Hei kills level 3 wild deer, and the experience gained can be increased by 10%, and under such a level skipping monster killing bonus, Li Hei quickly rose to level 2.

System: Congratulations on your upgrade! Get 3 attribute points and 1 skill point, please allocate them in time!

Li Hei pulled out the character attribute bar and looked at it.

ID: Muzi Xiaobai

Race: Night

Level: 2

Health: 82/100

Mana: 42/100

Strength: 5

Constitution: 5

Dexterity: 5

Intelligence: 5

Will: 5

Physical Attack: 10

Magical Attack: 10

Physical Defense: 10

Magical Defense: 10

That's the basic attribute information. Since there is no setting in "Antiquity" to upgrade and automatically grow all attributes, level 2 attributes without attribute points assigned are no different from level 1. What's special is that attribute points can be added to health and mana, increasing the upper limit by 10 points for every 1 attribute point. At present, Li Hei's battle has nothing to do with his own attributes, and he relies on the summoning one-handed sword output with fixed damage, so he chose to add all 3 attribute points to the mana value. And with that 1 skill point, Li Hei chose the [Summoning Fire Element] of the summoning system.

[Summoning Fire Element] Summoning system, level 1, level 1 can be learned, summon a ball of fire element to help you fight, fire element has 100 HP, 20 magic attack power, and the attack method is fireball. The fire elemental exists for 60 seconds. Channel time is 5 seconds, cooldown is 60 seconds, and it costs 100 mana.

Li Hei had already planned that he was going to take the most difficult elemental summoning route in the entire "Ancients".

In his previous life, countless players felt that summoning a one-handed sword was a summoning skill, so they went all the way to the dark and played it as a weapon summon. Li Hei is also one of these "countless players". However, in the later stages of the game, almost all of the bosses that the player has to face have one attribute: a fixed damage reduction of 95%. Well, now that all fixed damage skills such as weapon summoning have been abolished, and the first thing many people say when they shout in a team is "No weapon summoning!" ”。 The good news is that players rarely have the ability to reduce fixed damage, which gives weapon summoning a better place to go - the battlefield. All players who haunt the battlefield regularly will have a history of being summoned by weapons to kill them. When these histories accumulate too much, quantitative changes will cause qualitative changes, and many non-weapon summoned battlefield players will band together to form groups and only kill weapon summons. I have to say that the individual combat ability of weapon summoning is very strong, but in front of a team with cooperation, especially a team with all members angry, you can only admit it. However, this still can't stop players from loving weapon summoning, according to incomplete statistics, players majoring in weapon summoning account for 9.6% of all players, which is close to 10%.

If the weapon summoning is the son, the other two schools of the summoning system are simply sent by the stepmother to charge the phone bill. Among the top 100 masters who can be recognized by players, there are only two summons of the dead and one summoning of the elements. What these two summoning genres have in common is that they are very difficult to play in the early stage, still difficult to play in the middle stage, and very difficult to play if they don't get the required passive skills in the later stage. First of all, there is a time limit for minions. Second, the player does not have direct control over the minions. In addition, the cost of using skills is huge. Finally, advantageous passive skills are more difficult to get into than ascending.

However, this is no longer the case. Li Hei has already taken the lead. He knew how to acquire those essential passive skills, which was enough to make Li Hei the top player in Elemental Summoning.

Although he already has a level 1 [Summoning Fire Element], Li Hei can't use it for the time being. Still by summoning a one-handed sword, Li Hei was promoted to level 3.

At this time, other players had already begun to enter this area, and after Li Hei reached level 3, he stopped staying and went straight to the level 5 monster [fox] refresh point deeper in this plain.