Introduction to armament

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The armament that appears in this book is a single soldier armament, which is specifically manifested as armor, but there are differences in types due to different civilizations. Here's a quick introduction.

Armor

The full name is "All-Environment Multifunctional Mechanical Armor". Also known as "machine armor". The first armor weapon that originated in the Seventh Realm. Alloy material, mechanical structure. It is the most basic combat unit, and when equipped, it is equivalent to covering the outside of the human body with a layer of mechanical armor. Originally designed to replace tanks and mechs as the third generation of revolutionary combat weapons. The design was successful because of the miniaturization of the mechanical unit and the revolutionary change of the energy unit. It has the characteristics of simple structure, convenient maintenance, cheap price and strong power. At the very beginning, it quickly unified the arms market, squeezing both tanks and mechs out of the conventional weapons sequence. An ordinary person equipped with armor can easily destroy an M1AS main battle tank, making it impossible for heavy combat weapons to stop their attack. At the same time, because of its small size and flexible action, the armor has a wide range of applications. They can be seen in almost all wars. However, because the technology is not advanced enough, the degree of civilization is not high. The series of combat armor did not match their name. It has huge shortcomings in environmental adaptation and accuracy. Especially in the sea and in the universe, the combat effect of armor is not ideal. This phenomenon did not improve until the Fifth Realm redesigned the armor. And quickly gained popularity. Now, armor has become the most basic armor-based weapon, appearing in various worlds. It is a civilian-grade individual combat armor.

Weight: 270-560 kg

Scope of application: All environments (divided into land warfare, naval warfare, air warfare and cosmic warfare)

Material: Ultra-light alloy and liquid alloy (post-development)

Structure: Mechanical

Energy: Ultra-miniature nuclear fusion reactors, ion hedging reactors, composite synergistic energy cores, high-compression energy blocks

Force increase: 50-150 times (conventional basic combat armor, the same below)

Speed Amplification: 30x

Spirit Amplification: None

Stamina increase: 20-30 times (depending on the stamina maintenance potion inside the armor)

Reaction (Perception) Increase: 10 times (The response increase of the armor is very low, but the auxiliary chip equipped with it can help the user to slightly increase perception and collect and analyze information to mark targets.) It is equal to the second brain, and the combat effect is very ideal. )

Endurance: Extremely strong

Advantages: large destructive force, extremely high scalability, strong stability, simple structure, convenient maintenance, cheap price.

Disadvantages: Low speed increase, poor stamina increase, and no mental increase. Noticeable flaws in the face of special enemies. At the same time, due to the limitations of size and technology, the life support system and self-healing ability are extremely poor. Once wounded, it is equivalent to losing combat effectiveness.

Special Abilities: 1. Equip a variety of expansion modules and change their appearance.

2. Deformation

Magic costume

The full name is "Elt Ultra Magic Light Armor". It originated from a highly developed civilization in the third century. It is the mainstream combat unit of a high-level civilization. The design was almost flawless from the start. Possess combat power beyond appearance. The material is embodied energy, so there is no weight problem. The magic costume can be used in rings and other devices in normal times. Battles can be unfolded with only mental guidance. It can be transformed into various forms according to the user's intentions. It is a combat armor with high applicability. At the same time, because of the extreme use of energy, this armor can complete many miraculous combat effects. At any level of war is the top of the pyramid. However, because it is difficult to make and the technical content is too high, only the elite can install it. It is an aristocratic weapon. This weapon is not very extensible, but it can be equipped with a special magic cannon, coupled with an extraordinary spiritual amplification, and occupies the position of king in long-distance combat. There was once a case of a magic cannon destroying a battleship.

Weight: None

Scope of application: all environments

Material: Embodiment Energy

Structure: The virtual vein generated by the Magic Core

Energy: Mana (Life Energy), Airt Crystallization (Pure Energy)

Power Increase: 50 times (Conventional Basic Combat Magic Suit, the same below)

Speed Amplification: 100x

Spirit Amplification: 300 times (Spirit is the main driving base of the magic suit, and those who don't have enough mental power will not be able to control the magic costume.) And all the weapons of the magic suit also need mental power to use. )

Stamina Amplification: None

Reaction (Perception) Increase: 50 times (The user's spirit will be greatly expanded after the magic costume, and it can almost envelop the battlefield.) So the response increase is very high. ),

Endurance: Poor

Advantages: precision, long-range power, easy to carry, although the protection ability is average, but can rely on speed to make up for it. The use of the energy of the magic weapon is almost miraculous, and it can achieve unimaginable effects, and of course, it gives birth to an unimaginable way of fighting. On the battlefield, it is called 'great power'.

Disadvantages: High price, difficult to make. Because it relies on the user's spirit as a guide, the combat effectiveness fluctuates greatly. At the same time, the increase in the amount of force is not high. So unless it's a special magic suit, it tends to be inferior in melee combat. Once the Wizard Core is damaged, the entire costume is declared invalid. Repairs are almost impossible. But it is precisely because of this that no matter how badly damaged the battle is, as long as there is no problem with the magic core, the magic suit will be intact in the next battle.

Special Ability: Energy Mimic

Colonization

The full name is "Enhanced Cell Proliferation Armor". It first originated from the chaotic world before the civilization was classified. An exclusive weapon belonging to the fighting nation of Claudir. With this weapon, the fighting nation was once synonymous with nightmares. It is described as a demon in any worldly realm. After the destruction of the country, the colonization disappeared. So the ability is still a mystery to this day. With the grading of civilization and the progress of the world realm at all levels, the colonization was successfully cultivated by the second world realm. It's just that after losing the original cell, he can no longer reach the original strength. Although it was popularized, the combat effectiveness of the colonization suit was not expected. Not even low-level armor. After continuous attention and research, people only know that the system has extremely high requirements for users. Owners who do not meet the needs of the Colonization will not be able to use the power of the Colonization. And the most terrifying thing is that because it is a 'living' armor, it has uncontrollability and minimum stability. In some cases, it can even threaten the user. There has been a precedent for colonization users to be engulfed by enhanced cells. It is a high-risk armed group.

Warning: To use a colonizer is to give life back to God.

All Kickers: Uncertainty

Pros and cons: Can't be sure

Special ability: Evolution

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