Chapter 5 Game Manual

Finally unable to survive the push and shove of the two beauties, Duan Zhen stumbled forward, picked up the microphone and said, "Actually, a strange thing happened to me today. As soon as Duan Zhen's words fell, the room was quiet, and someone turned off the music.

"It's not a strange thing," Duan Zhen continued, "It's just that I'm afraid it's the most memorable thing in my life, at least so far, it's the one I feel the most." At this point, I'm thinking about one thing, what is it that rules the world? We were born in this era, an age when technology has developed to the point where it can be faked, and if everything in this world is changing differently just because of my influence, then ...... Is it because I'm too great, or because the world is too small. We don't know what will happen tomorrow, maybe He Feng's birthday party is an arrangement in the dark, tomorrow ...... Tomorrow may be overwhelmed by the times in our short lives, or ...... Or this era is destined for something extraordinary to happen to us, but whatever it is, we will continue to struggle until the world that belongs to us is no longer ours. ”

After a thunderous applause. Ouyang Hongye said: "I don't know what he's talking about, do you know what he's talking about?" ”

Everyone didn't know what to say, and they didn't know what Duan Zhen said himself, and he didn't know what it was. Only Duan Zhen continued: "In fact, I experienced a game today, and this is the instruction manual for that game. Duan Zhen said and took out the game manual from his arms.

"Oh," Chen Meilian said, "At noon, I thought you were holding a textbook, but it turned out to be this." ”

As soon as we heard about the game manual, everyone got together and started working on it.

The new real-plane game console was developed by Dr. Sars and distributed by Shengda. The game features the ability of the player to experience real feelings, emotions, anger, pain, including the feelings of the virtual characters in the game. Players don't need to operate manually, they only need to connect to the brain and nervous system, and they can start the game with their thoughts. Each console is equipped with a photomagnetic hat, and when the player wears the photomagnetic hat and turns it on, the optical and magnetic effect will automatically connect to the neurons in the brain, so that the mind can manipulate the game.

Open the game console interface, there are multiple game scenes to choose from, and some game scenes belong to paid scenes. After choosing the game scene, players can choose the equipment they need to bring in, such as knives, guns, etc., and some equipment needs to be paid.

If the player does not set a time to play, it is best to bring a loopback. When you encounter an emergency in the game and cannot get out, you can press the sensor of the return device to your body, and the system will automatically shut down, and the player will also exit the game. If you forget to bring the return device and want to quit the game, you can only find the game entrance in the game scene and ask customer service for help to send it back. We have a service point at the entrance of each game scene. Note: It is recommended that players bring a return device in case they cannot return to the game entrance in time.

In the game, players will feel like they are fighting as if they were fighting, so please choose between pain and non-pain modes according to your personal preferences before entering the game. When you select Non-Pain mode, the system turns off game haptics by default, which is the feeling that the player can't feel hot or cold or touch things in the game.

After the player selects the above functions, put on the optical magnetic hat and turn on the switch on the right, at this time, the optical magnetic hat will automatically connect to the player's brain neurons. Once the connection is complete, the player will be able to enter the game. When a fight or other anomaly occurs in the game, a translucent screen will appear in front of the player's eyes, indicating the current health. (The screen transparency can be set in the game console interface, and the prompt time is 30 seconds). Note: If you select Pain Mode, the system will not display a screen to remind the player of health by default. When a player dies in the game, the system will automatically quit, and the previous experience points and virtual characters purchased in the game will be automatically emptied.

Details for the liquidation of the player's property after the death of the player: all gold coins, game currency and equipment items purchased in the personal account will be cleared. All gold and game coins that have been brought into the game without being put into the money bag will be lost, and after three minutes, no other player will find them, and the system will be cleared. The same is true for equipment, any item that you carry with you will be lost when the player dies, and after three minutes, no other player will find it, and the system will automatically clear to zero.

In order for players to experience a more realistic experience, there are virtual calls in some scenes, which require an additional fee. If a player purchases a virtual phone in the game and activates it, they can make calls to another player who has also purchased a virtual phone and activated it. In addition, it is not possible to contact each other after entering the game, unless they are in the same scene and place.

Real scenes, real feelings, the virtual characters in each scene can talk to the player intelligently. You can build a home in it, you can run a mine in it, and add another life to your life. It's not a 3D game, all you see are real faces.

This game is currently only available for sale to arcades and has not yet been sold to families. We would like to apologize to all the gamers. I believe that with our efforts, this game console is expected to enter home users within three years. We plan to work with major computer manufacturers, so it will be possible for game consoles and computers to become one......

At the end of the manual, there is a rather tempting and suspicious sentence: Don't do bad things in the game.

A group of game fans are looking at the manual with relish. Seeing this, He Feng said: "Obviously, the storage space required for such a large game cannot be integrated with the computer at all." ”

"That's hard to say," Duan Zhen said, "Science is advancing day by day, and who knows which institution will develop what monster tomorrow." ”

"I doubt that Shengda has such a large storage for this kind of game?"

"Do you know why I like to play games, it's because you don't have to be legally responsible for killing people in it. And this game can be experienced more realistically, without having to fight those rigid 3D monsters. ”

"Oh my god, can you say it's not a gaming revolution."

Everyone, you and I have changed the topic to the game one by one, and it seems that we have forgotten about the birthday cake. The so-called birthday is often like this, and I yearn for the sun the next day.

After all, what kind of person is this Dr. Sarsah, who can develop such a game console. At this time, Dr. Sarsashi was having a meeting at Shengda headquarters.