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The form of warfare has always been changing with the progress of society. Pen ~ fun ~ pavilion www.biquge.info
In the history of mankind, there was a so-called era of queuing to shoot, in which the two warring sides would stand in a row with guns and fight each other, as if they were competing to see who would die first.
In the pre-aerospace era, many people felt that such a battle was stupid, and imagined that after returning to the past, they could use the tactics of later generations to teach the "ancients" a great lesson.
However, this is wishful thinking, because the smoothbore gun in the era of queuing up to shoot is actually bouncing back and forth between the inner walls of the barrel in the chamber, so the direction of flight when the chamber is discharged has a huge randomness, so the smoothbore gun basically looks at the face if it wants to kill and injure people at a distance of ten meters, and it is too normal to miss.
The limitations of weapons necessitated the use of a volley of guns in those days to ensure that there was enough firepower to kill the enemy. In addition, the social composition of the time also determined that the gun formation was the most suitable combat formation at that time.
Because at that time, the nation-state had not yet been formed, and the grassroots soldiers did not have the internal motivation to fight for the country, most of them were serfs who had been captured by the arrests, and a small number were mercenaries who fought for money. An army made up of such people lacks sufficient cohesion, and only by being in the military formation and making people feel the presence of a "group" can they ensure that they do not run away.
In the so-called queue shooting era, the death rate of war is actually not high, because most of the time the counterfire does not last until the third round of shooting, and one of the sides will start to rout because of the collapse of morale. As a result, it was common to use multi-layered formations, with the second line of formations maintained by officers after the first rout firing forward.
In the late eighteenth and early nineteenth centuries, the French army swept through Europe in large part because the basic force of the French army changed to the small peasants who had just been allocated land and the urban bourgeoisie, which had just gained political rights. Coupled with the existence of the anti-French alliance, the French nation-state began to take shape, and the backbone of the French army had a subjective initiative that the old armies of Austria, Russia, and Prussia did not have.
At that time, only the British Army, which had completed the bourgeois revolution earlier than France in the whole of Europe and had a large number of urban petty bourgeois children in its army, was able to play infantry confrontation with the French army on land.
Later, with the completion of the bourgeois revolution in various European countries and the formation of the nation-state, the grassroots infantry began to have stronger and stronger combat initiative, and the density of firepower on the battlefield increased, and the whole form of war changed.
Therefore, the form of war is always closely related to weapons and social systems, and the form of war in each era must be the most suitable for that era - because when it is not suitable, it will be eliminated by a more suitable form.
For example, in ancient times, horse-drawn chariots, when stirrups began to be popularized and cavalry became the master of mobile forces on the battlefield, chariots were eliminated. Another example is the traditional infantry wave shock, which withdrew from the stage of history after the popularization of machine guns and barbed wire.
And now, an opportunity to eliminate the old war situation is in front of Lin Youde.
The form of modern space warfare is somewhat similar to the sailing naval warfare of the past. Both sides have very large ships and very powerful shields, so in order to effectively break the shields, both sides use quality weapons. When an energy weapon is facing a shield, whether it is directly irradiated for the purpose of simply overloading the shield or a little breakthrough for the purpose of breaking through the shield, the energy consumed by the attacker and the capacity of the defender's shield are basically replaced by one to one. For example, projecting 100 energy on a shield with a wide-area illumination weapon will consume 100 shield capacity. Another example is to use a breakthrough cluster energy weapon to project 100 points of energy, half of which penetrates the shield and shoots it on the shell, then the consumption of the shield capacity is 50 points, and it will not consume more.
Mass weapons are different, especially when a mass warhead with different velocities and masses bombards the same shield, the shield consumption is often greater than the energy projected by the attacker.
Because the shield can only be replaced one-to-one by one when dealing with a quality weapon that is in the best attack range.
For example, if the shield is set to attack ammunition with a mass m velocity of 2 V, then if a warhead with a mass of 2 m velocity v hits the shield, it will deal damage to the shield capacity that exceeds the projectile kinetic energy.
It is precisely on the basis of this technology that modern theories of space warfare are based on this technology, and coordinating the projectiles fired by different ships of different speeds and masses to set fire on a warship is one of the keys to winning a fleet war.
At this time, the energy projection of the Italian cannon was already large enough to directly replace the thing that penetrated the opponent's shield with one-to-one energy, which can be said to have changed the battlefield, which is also the key point for the Enterprise to be invincible from now on.
The second weapon owned by the Enterprise can directly neutralize the shield, which is also a revolutionary weapon that can change the shape of war.
Lin Youde actually picked up two super babies in his hands.
However, the second weapon was originally an experimental device, so it had a huge flaw as a weapon: it could not only damage the enemy. With both shields overloaded, everyone is actually on the same page. The Enterprise just got an opportunity to make a big deal with a small one, and to complete this kind of big one by overloading the opponent's shield, the whole ship jumped to the gang.
Gang-jumping warfare is the second important form of combat in modern space warfare, and it is generally believed that modern space warships are vulnerable after losing their shields, but in actual combat, there are often warships that can hold up until the shield is overloaded. Once the shield is reloaded, the enemy ship will be resurrected at full health, which forces both warring parties to rack their brains to inflict as much damage as possible when the enemy's shield is overloaded, so that the opponent's combat power will be reduced after the opponent's full health is revived, and the side that overloads the enemy's shield first will still have a battlefield advantage.
Of all these ways to increase enemy damage, gang jumping is quite important.
As soon as the elite fighters of the jumping gang perform well, it is possible to directly nullify the enemy's combat power and even capture the ship.
Space warships are a valuable asset for every race, and it is naturally better to capture them than to destroy them alone.
In addition, the Jump Gang can also be achieved by landing on the combat boat without overloading the opponent's shield, which has an important auxiliary role in the entire battle situation.
Most of Lin Youde's important achievements so far have been achieved by relying on the gang jumping, and he naturally attaches great importance to the combat effectiveness of the gang jumping battle.
Therefore, a weapon that can change the combat form of the gang jump battle - this is a perfect match for the weapon that can make the two sides remove the shield and "**** meet".
As long as he can grasp the overwhelming advantage in the gang jumping battle, Lin Youde can carry out gang jumping operations unscrupulously, snatching the enemy's warships one after another. (To be continued.) )