Text Volume 1 Text_Chapter 56 Guan Shanyue admits defeat

&span css=&ot;ntext_k3&ot;>&/span> thousand three hundred and fifty-four&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> brutal &span css=&ot;ntext_k1&ot;>&/span> eliminated &span css=&ot;ntext_k0&ot;>&/span> to determine the top 10 &span css=&ot;ntext_k2&ot;>&/span>&/p>

These ten&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> each &span css=&ot;ntext_k3&ot;>&/span> are all &span css=&ot;ntext_k4&ot;>&/span> genius warrior&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> Bactria Dynasty, this &span css=&ot;ntext_k3&ot;>&/span> strongest &span css=&ot;ntext_k1&ot;>&/span> ten&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> you still need to continue&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>& Span css=&ot;ntext_k0&ot;>&/span> compete for higher &span css=&ot;ntext_k1&ot;>&/span> rank&span css=&ot;ntext_k0&ot;>&/span> get more &span css=&ot;ntext_k1&ot;>&/span> rewards&span css=&ot;ntext_k2&ot;>&/span>&/p>

When &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> there is also the Xuanyang Secret Realm&span css=&ot;ntext_k16&ot;>&/span>&/p>

&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> etc&span css=&ot;ntext_k11&ot;>&/span> draw lots again&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> &span is the draw number &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> &span &span css=&ot;ntext_k19&ot;>&/span> 10th number ntext_ k3&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

Hu Yanzhen opened his mouth &span css=&ot;ntext_k0&ot;>&/span> and immediately drew &span css=&ot;ntext_k3&ot;>&/span>&spanspan css=&ot;ntext_k1&ot;>&/span>Peng Guangqi&span&&span;ntext_k19&ot;>&/span>10&span css=&ot;ntext_ k1&ot;>&/span> Gushin enters &span css=&ot;ntext_k5&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> me&span css=&ot;ntext_k1&ot;>&/span> &span css=&ot;ntext_k3&ot;>&/span>field&span css=&ot;ntext_k8&ot;>&/span>hand&span css=&ot;ntext_k4&ot;>&/ span> sealing&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> draw &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>5&span css=&ot;ntext_k0&ot;>&/ span>&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> hand&span> draw a sixth draw &span css=&ot;ntext_k4&&ot;>&/span draw a sixth &span css=&ot;ntext_k1&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k15&ot;>&/span> Luo Ao &&span&&span&&ntext_k4&ot;>&/span> draws the third draw &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span>hand&span css=&ot;ntext_k4&ot;>&/span> Guo Zhiyong&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> before the second number&span css=&ot;ntext_k0&ot;>&/ span>&span css=&ot;ntext_k19&ot;>&/span> Xia Wang&span&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k12&ot;>&/span> cold&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> dreams&span css=&ot;ntext_k4&ot;>&/ span> fourth game&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k5&ot;>&/span> on top of the platform&span css=&ot;ntext_k0&ot;>&/span> Peng Guangqi holds the size of the head&span css=&ot;ntext_k1&ot;>&/span> hammer&span css=&ot;ntext_k0&ot;>&/span> sharp &span css=&ot; ntext_k1&ot;>&/span> Spike&span&span css=&ot;ntext_k0&ot;>&/span> &ntext_k22 amp; >&/span> &spl &splon css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> intermediate treasure&span css=&ot;ntext_k2&ot;>&/span>&/p>

Peng Guangqi Kaimai Realm Triple &span css=&ot;ntext_k0&ot;>&/span> although &span css=&ot;ntext_k21&ot;>&/span> lower than Gu Xin&span css=&ot;ntext_k0&ot;>&/span> but the gap is not &span css=&ot;ntext_k9&ot;>&/span> large &span css=&ot; ntext_k0&ot;>&/span>&span css=&ot;ntext_k15&ot;>&/span> and &span css=&ot;ntext_k10&ot;>&/span> is good at &span css=&ot;ntext_k5&ot;>&/span>bucket&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> fighting style is wild&span css=&ot;ntext_k0&ot;>&/span> it is said that &span css=&ot;ntext_k19&ot;>&/span> beasts were companions&span css=&ot;ntext_k0&ot;>&/span> real&span css=&ot;ntext_k22&ot;>&/ span> extremely strong&span css=&ot;ntext_k2&ot;>&/span>&/p>

Gushin&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> elegant and tranquil&span&span css=&ot;ntext_k1&ot;>&/span> women&span&span&&ot;ntext_k0&ot;>&/span> her&span css=&ot;ntext_k3&ot;>&/span> plain white skirt&span css=&ot;ntext_k0&ot;>&/span> just like &span css=&ot;ntext_k3&ot;>&/span> blooming&span css=&ot;ntext_k1&ot;>&/span> lotus&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k15&ot;>&/span> her&span css=&ot;ntext_k1&ot;>&/span> weapon&span css=&ot;ntext_k0&ot;>&/span> then &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> white silk& span css=&ot;ntext_k2&ot;>&/span>&/p>

Peng Guangqi&span css=&ot;ntext_k19&ot;>&/span> Guxin style is very different&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> top 10 competition&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot; ntext_k1&ot;>&/span> &span css=&ot;ntext_k3&ot;>&/span> field&span css=&ot;ntext_k0&ot;>&/span> attract&span css=&ot;ntext_k14&ot;>&/span> all &span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> note &span css=&ot;ntext_k2&ot;>&/span>&/p>

Peng Guangqi's hammer wielded densely&span css=&ot;ntext_k9&ot;>&/span> ventilation&span css=&ot;ntext_k0&ot;>&/span> and unleashed a powerful &span css=&ot;ntext_k1&ot;>&/span> martial arts to attack and kill Guxin &span css=&ot;ntext_k15&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>

Peng Guangqi&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>fighting style&span css=&ot;ntext_k19&ot;>&/span> wolf similar&span css=&ot;ntext_k0&ot;>&/span> fierce and fearless&span css=&ot;ntext_ K0&ot;>&/span> hammer in the hands of &span css=&ot;ntext_k10&ot;>&/span> like a wolf's head&span css=&ot;ntext_k0&ot;>&/span> imposing&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> Gu &span css=&ot;ntext_k3&ot;>&/span> cut &span css=&ot;ntext_k1&ot;>&/span> to bite &span css=&ot;ntext_k8&ot;>&/span> hand&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/ span> Gu Xin but &span css=&ot;ntext_k4&ot;>&/span> whereabouts are ethereal&span css=&ot;ntext_k0&ot;>&/span> white silk&span css=&ot;ntext_k15&ot;>&/span> soft&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot; ntext_k15&ot;>&/span> sharp&span css=&ot;ntext_k0&ot;>&/span>she&span css=&ot;ntext_k1&ot;>&/span> realm is higher&span css=&ot;ntext_k0&ot;>&/span> aura is more abundant&span css=&ot;ntext_k2&ot;>&/span>&/ p>

&span css=&ot;ntext_k3&ot;>&/span>rigid&span css=&ot;ntext_k3&ot;>&/span>soft&span css=&ot;ntext_k0&ot;>&/span> the two are real&span css=&ot;ntext_k22&ot;>&/span> difference&span css=&ot;ntext_k9&ot;>&/ span> big &span css=&ot;ntext_k0&ot;>&/span> and finally Gu Xin won with a high realm of &span css=&ot;ntext_k3&ot;>&/span> level &span css=&ot;ntext_k15&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>

2nd game&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/ span> Wang Xia&span css=&ot;ntext_k2&ot;>&/span>&/p>

Wang Xia is petite&span css=&ot;ntext_k0&ot;>&/span> but &span css=&ot;ntext_k5&ot;>&/span> experienced in fighting&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_ k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> though&span css=&ot;ntext_k21&ot;>&/span>god&span css=&ot;ntext_k22&ot;>&/span> surprise&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> but Wang Xia&span&span&&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> distance&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span>Dare to get close &span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> have the ability to &span css=&ot;ntext_k19&ot;>&/span> me&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/ span> running around &span css=&ot;ntext_k1&ot;>&/span> like a fly&span css=&ot;ntext_k0&ot;>&/span> annoying&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span>panting&span&span&ntext_k0&ot;>&/span> to &span css=&ot;ntext_k10&ot;>&/ span> spherical &span css=&ot;ntext_k1&ot;>&/span> body&span css=&ot;ntext_k0&ot;>&/span> simply can't catch up with Wang Xia&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k15&ot;>&/span> Wang Xia also&span css=&ot;ntext_k9&ot;>&/span> silly&span css=&ot;ntext_k0&ot;>&/span> leave &span css=&ot;ntext_k12&ot;>&/ span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> how to speak&span css=&ot;ntext_k0&ot;>&/span> &span css=&ot;ntext_k9&ot;>&/span> council&span css=&ot;ntext_ k0&ot;>&/span> and attack &span css=&ot;ntext_k0&ot;>&/span> let &span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> be affected by &span css=&ot;ntext_k14&ot;>&/span> some hurts&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> running around&span css=&ot;ntext_k1&ot;>&/span> annoying&span css=&ot;ntext_k0&ot;>&/span> &span of the earth&&ot;ntext_k22&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> is always in the ntext_k0 of passive beating&span css=&ot; &ot;>&/span> extremely annoyed&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> and shouting &span css=&ot;ntext_k0&ot;>&/span> &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> layer&span css=&ot;ntext_k1&ot;>&/span> Reiki from &span css=&ot;ntext_k10&ot;>&/span> internal lasing&span css=&ot;ntext_k15&ot;>&/span> out&span css=&ot;ntext_k2&ot;>&/ span>&/p>

This &span css=&ot;ntext_k3&ot;>&/span> anomaly instantly caused Wang Xia&span css=&ot;ntext_k1&ot;>&/span> note &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_ k15&ot;>&/span> this Huang Mengmeng&span css=&ot;ntext_k1&ot;>&/span> aura speed is too fast&span css=&ot;ntext_k0&ot;>&/span> falls directly on Wang Xia&span css=&ot;ntext_k0&ot;>&/span> suddenly Wang Xia feels extremely heavy&span css=&ot;ntext_k0&ot;>&/span> can no longer move fast &span css=&ot;ntext_k2&ot;>&/span>&/p>

Lose Speed&span css=&ot;ntext_k1&ot;>&/span> Xia Wang&span&span&&span;ntext_k9&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/ span>&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> hand &span css=&ot;ntext_k0&ot;>&/span> is directly ntext_k12 by &span css=&ot; &ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> throws &span css=&ot;ntext_k5&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>

But &span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> also &span css=&ot;ntext_k4&ot;>&/span> tired&span css=&ot;ntext_k9&ot;>&/ span> kan&span css=&ot;ntext_k0&ot;>&/span> &span && ntext_k21&ot;>&/span> just that &span css=&ot;ntext_k3&ot;>&/span> move&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> consumes a lot of &span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> third&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> Luo Ao&span css=&ot;ntext_k19&ot;>&/span>Guo Zhiyong&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

In the spotlight&span css=&ot;ntext_k1&ot;>&/span> Luo Ao debut&span css=&ot;ntext_k0&ot;>&/span> cheers into wild waves&span css=&ot;ntext_k0&ot;>&/span> resounding over the Imperial City&span css=&ot;ntext_k1&ot;>&/span>; ntext_k0&ot;>&/span> Guo Zhiyong although &span css=&ot;ntext_k21&ot;>&/span> real&span css=&ot;ntext_k22&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> weak&span&>ntext_k0 span> but ultimately the same& span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>lose&span css=&ot;ntext_k2&ot;>&/span>&/p>

4&span css=&ot;ntext_k12&ot;>&/span> cold&span&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/ span> dreams&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k12&ot;>&/span> cold&span css=&ot;ntext_k13&ot;>&/span> itself real&span css=&ot;ntext_k22&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> custom&span css=&ot;ntext_k0&ot;>&/ span> open pulse realm triple &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k15&ot;>&/span> she is the most proficient in &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>weird&span css=&ot; ntext_k1&ot;>&/span> and the strongest &span css=&ot;ntext_k1&ot;>&/span> assassination&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k6&ot;>&/span> dream&span&span&&span&ntext_k21&ot;>&/span>real&span css=&ot;ntext_k22&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span>weak&span css=&ot;ntext_k0&ot;>&/ span> but in &span css=&ot;ntext_k12&ot;>&/span> cold &span css=&ot;ntext_k13&ot;>&/span> ghost-like &span css=&ot;ntext_k1&ot;>&/span> body shape and sharp &span css=&ot;ntext_k1&ot;>&/span> kill &span css=&ot; ntext_k3&ot;>&/span> hits &span css=&ot;ntext_k0&ot;>&/span> and ends up losing &span css=&ot;ntext_k4&ot;>&/span> losing &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> decimal five&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>field&span css=&ot;ntext_k5&ot;>&/ span>bucket&span css=&ot;ntext_k0&ot;>&/span> only &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>

Feng Ping&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>Admissions assessment&span css=&ot;ntext_k3&ot;>&/span>field&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/ span>&span css=&ot;ntext_k1&ot;>&/span> winner&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> at that time only &span css=&ot;ntext_k4&ot;>&/span> casting realm eight-fold solid&span css=&ot; ntext_k22&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> but I didn't expect &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> to break in&span css=&ot;ntext_k0&ot;>&/span> enter& span css=&ot;ntext_k14&ot;>&/span>top 10&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k15&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> &span css=&ot;ntext_k21&ot;>&/span> broke through &span css=&ot;ntext_k0&ot;>&/span> and &span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> samples&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_ k4&ot;>&/span>casting, nine-fold&span&span css=&ot;ntext_k1&ot;>&/span> realm&span css=&ot;ntext_k0&ot;>&/span> in the top ten&span css=&ot;ntext_k11&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> two&span css=&ot;ntext_k11&ot;>&/span> realm is the lowest&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> I've observed &span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>bucket&span css=&ot;ntext_k0&ot;>&/ span>&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> the most powerful &span css=&ot;ntext_k0&ot;>&/span> and shengsheng&span css=&ot;ntext_k9&ot;>&/span> information&span css=&ot;ntext_ k0&ot;>&/span> if &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> can defeat &span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> and so on&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> the knife momentum brews&span css=&ot;ntext_k0&ot;>&/span> then almost &span css=&ot;ntext_k4&ot;>&/span> none&span css=&ot;ntext_k11&ot;>&/ span> can block &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> staring at Feng Ping&span css=&ot;ntext_k0&ot;>&/span> recalling Feng Ping's &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot; ntext_k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> know how to &span css=&ot;ntext_k19&ot;>&/span> sealing&span css=&ot;ntext_k8&ot;>&/span> span css=&ot;ntext_k2&ot;>&/span>&/p>

Feng Ping&span css=&ot;ntext_k1&ot;>&/span> realm is low&span css=&ot;ntext_k0&ot;>&/span> long knife is also only &span css=&ot;ntext_k4&ot;>&/span> middle grade treasure&span&&ntext_k0&ot;>&/span> but &span css=&ot;ntext_ K10&ot;>&/span> but with &span css=&ot;ntext_k3&ot;>&/span> &span &span css=&ot;ntext_k0&ot;>&/span> hard-working&span css=&ot;ntext_k1&ot;>&/span> to the top 10&span css=&ot;ntext_k0&ot;>&/span>It can be seen that this set of knife methods &span css=&ot;ntext_k1&ot;>&/span> terrible&span css=&ot;ntext_k2&ot;>&/span>&/p>

Before the closure of the level&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>bucket&span css=&ot;ntext_k0&ot;>&/span> except &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/ span> hand is too weak&span css=&ot;ntext_k1&ot;>&/span> a few games&span css=&ot;ntext_k0&ot;>&/span> almost all &span css=&ot;ntext_k4&ot;>&/span> it takes a long time to end &span css=&ot;ntext_k2&ot;>&/span>&/p>

The purpose of &span css=&ot;ntext_k1&ot;>&/span> is &span css=&ot;ntext_k4&ot;>&/span> &span css=&ot;ntext_k14&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span> ntext_k0 of spawning gestures&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> to block &span css=&ot;ntext_k16&ot;>&/span>&/p>

Thinking of this&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> he quickly attacked &span css=&ot;ntext_k15&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span> Mixing Umbrella Aura Fluctuations&span css=&ot;ntext_k0&ot;>&/span>Half a circle running&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> moving Ming King Seal&span css=&ot;ntext_k19&ot;>&/span>Four-print overlay&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> &span&s&&span&ntext_k4&ot;>&/span>full &span css=&ot;ntext_k22&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/ span> hits &span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> good&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

Feng Ping knows that his knife &span css=&ot;ntext_k1&ot;>&/span> is powerful&span css=&ot;ntext_k0&ot;>&/span> and also understands his knife &span css=&ot;ntext_k1&ot;>&/span> defects&span css=&ot;ntext_k0&ot;>&/span> see &span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> rushing&span css=&ot;ntext_k0&ot;>&/span> offensive rage&span css=&ot;ntext_k0&ot;>&/span> stool in the heart&span css=&ot;ntext_k4&ot;>&/span>& span css=&ot;ntext_k3&ot;>&/span> surprise&span css=&ot;ntext_k0&ot;>&/span> understood&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> already known&span css=&ot;ntext_k14&ot;>&/ span>self&span css=&ot;ntext_k1&ot;>&/span> disadvantages&span&&ot;ntext_k0&ot;>&/span> suddenly body shape &span css=&ot;ntext_k3&ot;>&/span> move &span css=&ot;ntext_k0&ot;>&/span> want &span css=&ot;ntext_ k3&ot;>&/span> resists &span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> attacks&span css=&ot;ntext_k3&ot;>&/span> side backback&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> as long as I gesture &span css=&ot;ntext_k0&ot;>&/span> I can win &span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

Feng Ping wants to delay time&span css=&ot;ntext_k0&ot;>&/span> brewing knife momentum&span css=&ot;ntext_k0&ot;>&/span> but it's a pity &span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> has already been insightful&span css=&ot; ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>weaknesses&span css=&ot;ntext_k0&ot;>&/span> hybrid umbrella is strong&span css=&ot;ntext_k0&ot;>&/span> plus &span css=&ot;ntext_k6&ot;>&/span>& span css=&ot;ntext_k7&ot;>&/span> that pulls out a faint ghost&span css=&ot;ntext_k1&ot;>&/span> speed&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k5&ot;>&/span> on top of the stage&span css=&ot;ntext_k0&ot;>&/span> have nowhere to hide&span css=&ot;ntext_k0&ot;>&/span> dodge and avoid&span&ntext_k9&ot;>&/span>open&span css=&ot;ntext_k0&ot;>&/span> after a few times&span css=&ot;ntext_k0&ot;>&/span> the knife is broken&span css=&ot;ntext_k0&ot;>&/span> can only hard &span css=&ot;ntext_k0&ot;>&/span> but &span css=&ot;ntext_k10&ot;>&/span> &span is not &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span>hand&span&span&span css=&ot;ntext_k0&ot;>&/span> was eventually hit by &span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> and was badly injured and played &span css=&ot;ntext_k5&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/ span> stop in the top 10 &span css=&ot;ntext_k2&ot;>&/span>&/p>

Eliminate &span css=&ot;ntext_k14&ot;>&/span>5&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> and end up with Gushin, &span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_ k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span>sibling, Luo and &span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> there will be &span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span> bye&span css=&ot;ntext_k0&ot;>&/span> four &span css=&ot;ntext_ k11&ot;>&/span> two-by-two&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> sometimes &span css=&ot;ntext_k0&ot;>&/span> luck &span css=&ot;ntext_k4&ot;>&/span> real&span css=&ot;ntext_k22&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> &span css=&ot;ntext_k16&ot;>&/span>&span&span css=&ot;ntext_k18&ot;>&/span>&/p>

The remaining five &span css=&ot;ntext_k11&ot;>&/span> you still need to continue &span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> after Hu Yanzhen says the rules&span css=&ot; ntext_k0&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> etc&span css=&ot;ntext_k11&ot;>&/span> draw lots again&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> bye&span&span&&ntext_k1&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> roo&span css=&ot;ntext_k16&ot;>&/ span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

The final draw result came out&span css=&ot;ntext_k0&ot;>&/span> I didn't expect to be bye&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> Luo Ao&span&&ot;ntext_k0&ot;>&/span>see this&span css=&ot; ntext_k10&ot;>&/span> several&span css=&ot;ntext_k11&ot;>&/span> invert &span css=&ot;ntext_k4&ot;>&/span>loose&span css=&ot;ntext_k14&ot;>&/span> tone&span css=&ot;ntext_k2&ot;>&/span>&/p>

After all, early &span css=&ot;ntext_k8&ot;>&/span> on Luo Ao && Ot; ntext_k0&ot;>&/span> there is no impact on the top three &span css=&ot;ntext_k1&ot;>&/span> hope &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot; ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k15&ot;>&/span> at this time &span css=&ot;ntext_k0&ot;>&/span> because LuoAo &span css=&ot;ntext_k1&ot;>&/span> bye&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span> there are &span css=&ot;ntext_k9&ot;>&/span>less &span css=&ot;ntext_k9&ot;>&/span> full voice&span css=&ot;ntext_k0&ot;>&/span> after all, bye means &span css=&ot;ntext_k0&ot;>&/span> look less &span css=&ot;ntext_k14&ot;>&/span> Luoo&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>field&span css=&ot;ntext_k5&ot;>&/span>bucket&span css=&ot;ntext_k2&ot;>&/span>&/ p>

&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> draws to &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> four &span css=&ot;ntext_k0&ot;>&/ span>&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span>hand&span css=&ot;ntext_k0&ot;>&/span> house&span css=&ot;ntext_k21&ot;>&/ span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/ span>&/p>

&span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> also&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/ span>field&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>& span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> refuel&span&span&&span ntext_k0&ot;>&/span> defeat that dead fat man&span css=&&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> I'm bullish on you&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/ span> is bound to win&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/ span>&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> explicit&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/ span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span> gas is higher&span css=&ot;ntext_k0&ot;>&/span> loses &span css=&ot;ntext_k14&ot;>&/span> watch ROO&span css=&ot;ntext_ k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> opportunity&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span>group&span css=&ot;ntext_k0&ot;>&/span> will pay attention to &span css=&ot;ntext_k22&ot;>&/span> &span on &span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> you're just&span css=&ot;ntext_k4&ot;>&/span> dead fat man&span css=&ot;ntext_k0&ot;>&/span> your whole family&span css=&ot;ntext_k4&ot;>&/span>dead fat man&span css=&ot;ntext_ k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k5&ot;>&/span> on-stage&span css=&ot;ntext_k0&ot;>&/span> listen &span css=&ot;ntext_k11&ot;>&/span>group&span css=&ot;ntext_k1&ot;>&/span> call&span css=&ot;ntext_k0&ot;>&/ span>&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> complexion&span css=&ot;ntext_k9&ot;>&/span> resentful &span css=&ot;ntext_k0&ot;>&/span> towards &span css=&ot;ntext_k11&ot;>&/span> group said&span css=&ot;ntext_k14&ot;>&/span> a few times&span css=&ot;ntext_k0&ot;>&/span> and then look&span css=&ot;ntext_k3&ot;>&/span>collapse&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> suffers from &span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>face&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> brother&span css=&ot;ntext_k0&ot;>&/span>I'm ready to throw in the towel&span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/ span> just that &span css=&ot;ntext_k3&ot;>&/span>field&span css=&ot;ntext_k0&ot;>&/span> I real&span css=&ot;ntext_k22&ot;>&/span> no&span css=&ot;ntext_k22&ot;>&/span> gas-hitting&span css=&ot;ntext_ k14&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> you&span css=&ot;ntext_k3&ot;>&/span> will definitely beat Luo Ao for me&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> can make &span css=&ot;ntext_k10&ot;>&/span> snatch the girls away&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> sweating profusely&span css=&ot;ntext_k0&ot;>&/span> pale&span css=&ot;ntext_k0&ot;>&/span> tired&span css=&ot;ntext_k9&ot;>&/span> &span&span css=&ot;ntext_k0&ot;>&/span> before&span css=&ot;ntext_k19&ot;>&/span> Wang Xia&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot; ntext_k3&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> &span is already quite tough&span css=&ot;ntext_k0&ot;>&/span> this time &span css=&ot;ntext_k8&ot;>&/span> on &span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> also &span css=&ot;ntext_k9&ot;>&/span> intended to struggle& span css=&ot;ntext_k0&ot;>&/span> direct towel&span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> what&span css=&ot;ntext_k0&ot;>&/span> so boring&span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> house&span css=&ot;ntext_k21&ot;>&/span> throw in the towel&span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k17&ot;>&/span> good gas&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> Luo's bye is counted as &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> this fat guy is living &span css=&ot;ntext_k21&ot;>&/span> admits defeat&span css=&ot;ntext_k0&ot;>&/span> so disappointed&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&/p>

&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> throw in the towel&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/ span>&span css=&ot;ntext_k7&ot;>&/span> directly advanced to the top three&span css=&ot;ntext_k0&ot;>&/span> attracted &span css=&ot;ntext_k11&ot;>&/span> group sent &span css=&ot;ntext_k9&ot;>&/span>less disappointment&span css=&ot; ntext_k1&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>

&span css=&ot;ntext_k15&ot;>&/span> because &span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> promotion&span css=&ot;ntext_k0&ot;>&/ span>&span css=&ot;ntext_k12&ot;>&/span> cold&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span> gusin&span css=&ot;ntext_k1&ot;>&/span>2nd game&span css=&ot;ntext_ k8&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> &s&&span&s&ntext_k4&ot;>&/span> quickstart &span css=&ot;ntext_k2&ot;>&/span>&/p>