20 ai
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"Wow! Why is there a giant ~ breasts swimsuit Lori in the school! Little sister, are you a student at our school? ”
When Loli, controlled by the gentleman tester, broke through the obstruction of zombies all the way like chopping melons and vegetables, and met Komuro Takashi Miyamoto and Rii Hiroyong, who were fleeing to the rooftop, Komuro's first sentence was to complain about her dress and dress, which made the onlookers smile knowingly. @,
But that's nothing, as long as the first sentence of the protagonist and his party when they meet the player is designed to be "Wow! Why is there a xxxx in the school! xx, are you the xx of this school?", it can seem that NPCs seem to have human intelligence, and they can ask different questions according to the differences in the appearance of the player characters.
- If the player is a camouflage-clad giant armed with a submachine gun and a grenade, the phrase might change to "Wow! Why is there a soldier with a gun in the school! Uncle, are you a security guard at our school? ”
Although it is a bit brainless to mistake special forces for security guards, such a question can also be seen as a kind of complaint, not really thinking of the player as a school security guard, and it is not completely unreasonable. In short, language is often ambiguous, no matter how you understand it, it seems to make sense, so there is room for all kinds of fortune-telling and divination constellations.
"Ernie sauce, I'm your sister, I don't believe I can show you my breasts."
In the dialogue scene where time pauses, the Gentleman Player slaps a very gentlemanly answer into the dialog box, which is booed.
However, the gentleman's playtester's expression was quite serious, and his answer was not only out of his own bad taste, but also to further test what level Ji Feng's proud AI had reached - since Ji Feng did not use ordinary "selection limbs" to achieve human-computer dialogue, then his AI should at least be able to deal with all kinds of strange problems "roughly correctly", otherwise it is better to honestly give a few dialogue options for players to choose.
"I don't have a sister at all! Don't say any more inexplicable words, you can quickly escape with us to the rooftop! ”
In the dialogue scene, the 3D model Komuro Takami waved his hand expressionlessly, and once again gave a reply that could be called a panacea. Then the dialogue scene ends, and Komuro Takamoto Miyamoto and Hiroi Hiroshi begin to run towards Loli, and the gentleman player takes the initiative to press the enter key on the keyboard at this time, and enters the dialogue scene where only Loli himself.
"I escaped from the rooftop, there is a big monster on it, you must not go up!"
"This ......"
Komuro Takashi reacted hesitantly to Loli's words, and then a 3D model of Hiroshi I, whose arm had been injured, also appeared on the screen, and made a decision directly for Komuro Takashi:
"Just now, this little sister smashed the heads of many zombies as easily as she smashed a watermelon, she is even more powerful than the three of us combined, let's listen to her.
Little sister, can we join you? ”
The trick to deceive NPCs with lies was successful, but it could also be a move by the game developers. The gentleman player is in no hurry to agree or refuse, and as long as the dialogue scene is not ended, the in-game time is always paused. At this time, he turned his head to look at Ji Feng, who was already standing next to him, and asked the game developer who was close to him:
"May I ask if the actions of the protagonist and his party are determined based on the player's previous performance, or according to the attribute values set by the player for himself?
If my character was just an ordinary loli, they should invite me to escape to the rooftop with them again and wouldn't believe my lies, right? ”
"That's right, only if the player character is high enough to take the lead of the team. However, in front of Komuro Takashi and these students, the lies you make up will make them suspicious and change their minds as long as they are reliable, even if it is just about a big monster on the rooftop - except when the charisma is too low.
But if it's in a "Resident Evil" movie, even if you have the highest charisma value, you are likely to be handcuffed or even killed by the other party if you talk nonsense to the mercenaries or try to stop them from completing their missions.
In addition, there is actually a side quest here, if you don't wait in the protective shield for three minutes at the beginning, but go out directly to start the novice teaching, and then don't wander around or go the wrong way, and rush directly to the overpass where Jing Haoyong was bitten, you can save Jing Haoyong; If you wait until the shield disappears before starting the novice teaching, after you clear the zombies on the rooftop, Komuro Takashi and the others will also rush to the rooftop.
However, if you want to fight all the way, you must have a high enough strength and physique response, and it is best to have a few characteristics suitable for combat - if you can fight all the way here, you should have increased these attributes a lot, right? Lori's default stats are all very low. ”
Ji Feng was sitting at the back of the booth at first, so he didn't see the process of the gentleman playmaker creating the character, the gentleman tester nodded and told him that he had filled all the attributes and skills of loli, and then continued to play.
I have to say that this gentleman player is a very experienced player, and the function of pressing enter to enter the dialogue scene is regarded by him as a "pause" button that can be used infinitely, and he sometimes presses pause to observe the situation and direct the actions of the three NPCs during the battle, just like a captain's posture.
And the NPC's AI is quite satisfactory to him, at least the orders that indicate the direction and actions can be roughly obeyed by the NPC, such as ordering Komuro Takashi to rush into the corpse group to attract the attention of the zombies, and other orders will be categorically rejected by the NPC.
When receiving some inexplicable order, the NPC will directly say that they don't understand what he's talking about, or reprimand him for "what the hell are you talking about at this time", which can also be counted as a reasonable one-size-fits-all answer.
As a game, it's satisfying to be able to have such a smooth dialogue between the machine and the machine, even if the AI's answers are a little bit wrong at times - it's a computer, not a human brain, after all.
This level of AI, coupled with a completely free game progression, a basically reasonable butterfly effect, a game scene that can be properly destroyed, and items and props that can be picked up anywhere, Ji Feng ...... In addition to the average graphics, this fangame produced by the Holy Black Cat Knights has surpassed any sandbox game on the market, and can almost give players the illusion that they have really entered the "mission world" in person!