380 God of War, that enemy is worth fighting!
While the Enterprise is engaged in broadside battles, the battle continues around the Nexus system's core space station and the planets it orbits.
Although the order has been issued to the small fleet of Tur that is sweeping around the Muenzo Star Zone, it will take about an hour before the nearest fleet can be returned. The remaining fleet of Tuller is mainly a galactic defense fleet and warships undergoing routine maintenance.
Although merchant ships and mercenary ships are temporarily requisitioned in the system, in general, the pirates have an advantage in strength. If the fleet warfare is carried out in earnest, as long as there is no problem with the command of the pirates, it is very likely that the Tuls will be wiped out.
But now that they have entered the phase of chaos, it is a good thing for the Tul, and their chances of victory have been increased by the beginning of the chaos.
However, it is not surprising that nothing happens in the melee, and maybe a ship with very good luck will work miracles in the chaos. And for the pirates, chaos is also a welcome situation for a considerable number of pirates, especially the young pirates who come with them to mix things up, and most of them want to take advantage of the chaos of chaos to get something and turn around and run.
As a ship carrying things that someone clearly marked a high price, the Enterprise naturally became an important target for the little pirates, which is also an important reason why Lin Youde and the others met a group of pirates whose combat effectiveness was not particularly high.
As for the pirates, they were certainly not content to make a fuss, so although the pirates did their best to send men to take over the battle after the Enterprise's shield was overloaded, their main focus was on destroying the Turre.
The Turret had already been destroyed, and its wreckage was immediately cut by pirate scavengers. Engines, weapons, and other things were towed away by the towing beam. By the way, those wrecked pirate ships and something enjoyed the same treatment. Because of the low combat effectiveness of the scavengers, the Thur did not concentrate their already limited firepower on the scavengers. This allowed the pirate engineers to smoothly slice through one wreck after another with scattered firepower, and retrieve the parts they wanted.
Pirate scavengers are constantly leaving the system at warp speed, each cargo hold filled with equipment stripped from the wreckage.
This approach is understandable, as many things on board are worth a lot, such as warp engines. The key part of the six-stage warp engine is valuable cargo, even if it is a broken warp engine, because there may be usable parts on it, so it is very valuable.
Just looking at the number of scavenging ships leaving, the pirate group has taken a lot advantage so far. It stands to reason that some of the pirates were already planning to retreat, and their attacks had become noticeably conservative and more focused on saving their lives. The situation of the little pirates is different, a few small groups have captured the new ship and are about to quietly leave the battlefield, and the remaining little pirates are still struggling hard.
At this time, one of the pirate groups, the flagship of the "Baroque Commune", exploded, and the pirates of the commune immediately fell into a leaderless state.
**
"Good job." Danyan smiled as he watched the explosion of the flagship of the Baroque Commune on the screen. "You're still so strong in solo combat, my old friend."
Tam's combat effectiveness, Danian is naturally very clear, in fact, this time Tamu took much longer than Danian expected to get results. It seems that the pirate group Baroque Commune is not a fuel-efficient lamp, and it took Tamu so much time to get it done.
Next, the pirate regiment that has lost its flagship will most likely begin to retreat. Tamu should move on to the next target, while Danyan will have a lot easier.
Danyan switches the screen through a biochip. Revisit the holographic map of the battlefield.
The trickiest of the pirates was the Oldwell man.
Danian had been setting his fleet on fire for so long, but had yet to achieve any tangible results.
Furthermore. The Oldwells seem to have lost interest in the ship after firing a phase weapon that destroyed the Enterprise's shields, and they freely arranged their own routes, using the planet to avoid the concentrated fire of Danian and others, and by the way, destroyed several requisitioned merchant ships and a Thur warship through close combat.
The kind of Oldwell of that size was itself the equivalent of a dreadnought, and the only dreadnought Danian left in his hands was the flagship it was on.
The strategy of the Oldwell is also obvious, it is to hide from Danion's flagship and not engage in a dreadnought-to-dreadnought duel.
The Oldwells don't have a sense of honor, and accordingly they don't see anything wrong with using all sorts of tricks. Most of the sapient beings of the Galactic Council consider the Oldwells to be upright, decent people, iron-masked magistrates, but this is really nothing more than an illusion of applying the morality of the organism to the Oldwells.
The O'Dewell people don't care about justice, they don't care about justice, they just special, extraordinary, extremely extreme truth-seeking.
They are thorough pragmatists, they act as efficiently as they want, even if it's trickery, deception - yes, the O'Dewels don't make up facts, but they know how to use information asymmetry to create illusions, and if you think you won't be fooled when dealing with O'Dewells, you're wrong.
It's just that when a person who has been deceived by the Oudwell people looks back at his own experience of being deceived, he will find that the Oudwell people actually didn't tell a single lie, and all the "lies" are his own "misunderstandings".
Therefore, if someone adheres to the theory of factism, it must not be possible to be "deceived" by the Oudwellers.
It is a pity that Danion's chief tactical staff officer is not the kind of person who is immune to the trickery of the Oudwells, and he has misjudged the intentions of the Oudweins on more than one occasion.
Finally, Danyan said, "That's enough, I'm going to take over the command myself." ”
The chief staff officer's expression immediately became very, very ugly, because fleet command is the task of the staff officer, and the fleet commander is only responsible for making decisions, and if the commander personally commands, it means that the staff officer is too incompetent for him to stand it. This is the most serious accusation against the staff officers, especially the chief staff. If a chief staff officer is ordered by a commander to step aside in battle, his future is over.
Danyan was also the chief staff officer at one time. He participates in any battle, and the most feared thing is not the enemy. It's his own commander, because he can ruin the life of the chief staff officer with just one word.
It was because of this that Danian had put off his time until now to take over the command.
He had given his chief staff officer enough opportunities, and now it turned out that the gap between the chief staff and the O'Dewell man was too great.
In fact, even Danian himself was not sure that he could really overwhelm the Oldwell.
Although the Thur people are the third race. But in terms of individual ability, the Oldwells are comprehensively above the supremacy of the individual in Tuller.
Especially the kind of Oudwell who can grow so big, it may have existed for tens of thousands of years, and its experience and knowledge should be far above Danian.
But because of that, it's a worthy challenge.
- God of War!
In his heart, Danyan prayed to the totem of the Tul people, which is the aggregate of all Danian warriors throughout the ages, representing the heritage of the entire nation.
- God of War, that enemy is worth fighting!
Of course, just because it's worth fighting doesn't mean you have to be brutal. Since the tactics may not be able to play that guy, there are some other means to be employed.
**
Mr. Laugh finished scanning the Enterprise's weapons and left the Enterprise alone - it didn't particularly care about the high bounties offered by some people, but it didn't care about stopping his men from fighting for the bounty either. In other words. It's good if the enterprise number or something is liked by the subordinates.
Mr. Laugh pierced through the Enterprise's shield just so he could scan the weapon—the Oldwells had the best remote sensing and scanning technology in the galaxy, but even they were. It is also not possible to scan through shields.
That's right, Mr. Laugh is for his own curiosity. One shot penetrated the shield of the Enterprise, leaving Lin Youde and others in a crisis of broadside battle.
It doesn't see anything wrong with that.
The Oudwellers were not afraid of death at all. They are also very calm in choosing the most important parts of their knowledge and experience before they die, and then send them to their companions with an ansepo.
Many sociologists of the organic races of the galaxy have studied this problem, and in the end everyone believes that the main reason for this is that the Oudwells are too powerful, since they mastered the warp navigation technology, the Oudwells rarely die, and if an Oudwell dies, it is mostly because of "man-made disasters", so the Oudwells regard death as a man-made matter, and not as an inevitable end to the richness of life in nature, unlike other organic races.
Of course, this is only the idea of the scholars of the organism, and no one knows whether it is correct or not.
In short, the Oldwell people themselves are not afraid of death, so they don't care if other people live or die.
However, as the leader of the pirate group, Mr. Laugh believes that he has an obligation to ensure that his subordinates survive as much as possible.
Therefore, once it fights, it will always take the lead and take the initiative to kill those targets that pose a great threat to its subordinates, and as long as it fights bravely, the enemy's firepower will be concentrated on it. It did so for a reason, believing that this was the only way to make its pirate group attractive, to expand its size, and to facilitate its own society of observing pirates.
What Mr. Laugh didn't expect was that his actions unexpectedly earned him the loyalty of many of his subordinates - it was common for pirates to rally around charismatic captains, but Mr. Laugh did not expect that he could become a "charismatic" pirate leader.
Of course, this kind of "charm" has also become one of the research topics of Mr. Laugh: what kind of captain will be attractive.
So far, Mr. Laugh has achieved some results.
For example, when an enemy captain challenges openly, the decisive captain will be seen as a very charismatic presence.
At this very moment, Mr. Laugh received such a public challenge.
"I'm Commander Danian, Mr. Laughing, and my flagship is going to fight you one-on-one!"
Mr. Laugh thought about it for a microsecond, and then decided to fight.
Increasing one's own charisma, expanding the pirate group, and increasing the number of research samples, there is no reason why Mr. Laugh should not accept such a thing. (To be continued.) )