Chapter 212: Tommy
Tommy, as a big fan of Hideo Kojima, can also be said to be a big fan of stealth games.
After hearing that Hideo Kojima had left Konami, I wasn't much sad, but I just felt a little emotional, and I felt that maybe the future Metal Gear Solid series would not be as interesting as before.
But Tommy actually doesn't care too much about Hideo Kojima's whereabouts, because Tommy knows that with Hideo Kojima's ability and fame, no matter where he goes, it won't be a surprise.
It's just that compared to Nintendo, Sony, these game giants, what Tommy didn't expect was that Hideo Kojima actually went to the Space Gate Studio.
Tommy is actually no stranger to Spacegate Studios, or as long as he is a fan of games, he should be no stranger to this company.
Whether it's 'Minecraft', 'Fallout', or 'Ride & Blade', which has not been on sale for a long time, there are many loyal fans around the world.
EVEN TOMMY'S OWN XBOX HAS TWO GAMES, MINECRAFT AND FALLOUT.
As for the other 'Mount & Blade', Tommy didn't buy it because it hasn't been released on consoles yet.
That's right, Tommy is a pure console player.
What excites Tommy is that unlike the previous Space Gate games, which were first ported from PC and then to consoles, this 'killer' developed by Hideo Kojima and his team is a console platform.
It's the PC platform, not the console platform, that needs to be ported.
Being able to start playing the game at the time of release, instead of waiting for a month or two before the official port is released, is the best news for Tommy.
As for the issue of porting the game platform, it has always been talked about by players.
Because Space Gate is not like other game companies, it will wait for a platform to completely dissipate its popularity. Then launch a port version of another platform, add some new content to it, or make some platform-exclusive gimmicks to attract players to spend again.
From 'Minecraft' to 'Radiation' in a month to two months, this is the answer handed over by the Space Gate.
And according to the official news of the Space Gate, 'Horse Riding and Slashing' may not appear on the console platform so smoothly in a short period of time.
But for Tommy, it's not actually that important.
Because Tommy is for this type of game. There wasn't much interest in it either.
Tommy had also experienced 'Fallout' and 'Minecraft', and although it was fun, he didn't have the intention of playing deeper.
It is estimated that even if 'Ride and Slash' comes out, Tommy will buy a copy, but he won't be able to play for long.
But when it comes to stealth games, Tommy is particularly fond of them.
"Time flies really slowly, faster." Grabbing the phone on the side, Tommy couldn't help but sigh after glancing at the time.
Although 'Hitman' has been pre-sold in advance, and the game is already in the console. But there is no open server, and the account that can't log in to the space gate can't connect to the server.
When it was time for the Killer to land, Tommy immediately landed in.
"The light and shadow picture effects are so good, worthy of Hideo Kojima, who will never give up if he does not completely squeeze the performance on the console platform." Entering the game, not to mention the rest, the picture alone has already made Tommy's eyes light up.
After all, the space door works before. It's not very good on the screen, although it's exquisite. But there is absolutely no eye-catching feeling.
I won't talk about the rest of the place, but the environmental effects and light and shadow alone are worth Tommy's thumbs up.
Three hours later, coming out of the killer's plot and looking at the TV screen in front of him, Tommy stretched.
How to say it. Although it feels like the scene doesn't have the kind of atmosphere of Metal Gear Solid.
But the atmosphere and plot completely put Tommy into it.
The point is, unlike Metal Gear Solid, stealth in Killer is not the Metal Gear Solid kind.
It's more about paying attention to detail.
For example, in the metal gear, you can swagger past others by changing your clothes in disguise.
But Tommy is surprised to find that this is not the case in 'The Killer'.
The NPCs in 'Killer' are simply sapient, if you're far enough away from them. This simple disguise can help you fool NPCs and make a successful path.
But if you get close to an NPC, you'll be spotted instantly.
At the same time, in the game, you can choose to stealth to complete the mission, or you can choose to think of it as an action shooter.
But if you do, your game score will be pitifully low.
All in all, it's an informative piece.
"But I just don't know how the game's online multiplayer mode is." Looking at the options for multiplayer online mode inside Hitman, Tommy was a little curious.
This kind of stealth game is actually very boring in multiplayer online mode, and even a good game can't bring much of a good gaming experience.
And just when Tommy was curious about the online multiplayer mode.
On IGN's official website, the rating for 'killer' has also come out.
IGN's official staff, naturally, can't play a game from the beginning to the end, they will only conduct three or four hours to review the game.
And there is a division of labor, for example, the stand-alone content, and the multiplayer online mode are evaluated by different people.
And the rating on IGN, it is as high as 9 points.
This is already a very high score for a console game.
commented on the killer on IGN: Hideo Kojima is another masterpiece after leaving the Konami and Metal Gear Solid series, maybe the cliché plot will make you complain, but when you actually play the game, you will find that the plot and soundtrack and the progress of the game will make you unconsciously immersed in it.
In addition, many small details in the game are full of surprises, and at the same time, the characteristics of the previous works of the space door have been changed, and the graphics of the killer work are very good.
And, unlike other stealth games, the online multiplayer mode is perfect, with a sandbox setting that allows you to disguise yourself with any object in the game world.
+ It takes a lot of patience to play this game, or it is not suitable for stealth games for those who are impatient.
+ Very high playability.
+ NPCs are very intelligent, you can interact with them and you will get a lot of money.
+ Admirable multiplayer mode.
+ Excellent Picture Effects-
The operation and the sense of impact are not so satisfying.
Overall rating: 9 points.
4.12 million copies!
Looking at the statistics, Zhao Hao, who was sitting at home, exhaled deeply.
It's a very high result, and the sales volume of one day, of course, is the result of pre-sales.
The sales volume of 4 million a day also played an important role in the signing of Hideo Kojima.
However, after the success of the killer, Zhao Hao and the others did not have much time to immerse themselves in success, except for the staff who updated the patches and maintained the game, including Hideo Kojima and his team, they were about to join the Grand Theft Auto program.
For this project, Zhao Hao and their investment is as high as 60 million US dollars, which is only a preliminary fund, and this investment will definitely be higher with the update of the engine and so on. (To be continued......)