Chapter 216: EVE

In the next period of time, Zhao Hao seemed to be the same as before.

During the day, he travels to the studio to work on new games, and at night, he returns home to stream the game, and occasionally takes Tolea and the others to his mansion in Beverly Hills to relax.

As for the development of VR games, we are actually almost finished.

In Star Wars games, although the background map is set to the universe, the player can only control the spaceship to fly back and forth in the universe.

You can't actually enter the universe, or enter the planets.

If you want to achieve that level of game, let alone such a short time, even if Zhao Hao is given a year or even more, I am afraid there is no way to complete it.

Including the construction of the model, as well as the map, it is definitely not so simple to complete.

"With such a configuration, it is estimated that under the VR equipment, not many players can move." In the studio, Hideo Kojima smiled bitterly and said to Zhao Hao.

In less than half a year, under the joint development of Hideo Kojima, the development of this Star Wars sex game named EVE has been completed.

Optimizations have also been made, but the PC version and the VR-enabled version require two extremes.

The normal PC version only needs to be configured, and the current mainstream PC gamers can support it.

But if it's a VR device, it must be a relatively high-end set of equipment.

And that's just the bare minimum of equipment.

But when you think about other types of games that have been ported to support VR devices, it's not hard to spot.

In fact, if these games are purely on PC, the configuration required is not very high.

But once it is linked to VR, its configuration requirements will increase dramatically.

"It's still that hardware manufacturers don't have special optimizations for VR devices. And Google has not yet fully penetrated into VR technology, which is still immature. "Why did it lead to such a situation, Zhao Hao is naturally very clear.

However, this does not have much impact on Zhao Hao, after all, this game is also feasible for PC.

It's just a little unpleasant, that is, this game also has some of Google's investment funds.

Therefore, when the time comes, part of the profit generated from the sale will be shared by Google.

However, in the original contract, it was just to sell games. As for the peripheral profit generated by the game, it has nothing to do with Google.

"But for us, it doesn't have much to do with it, after all, we haven't stood firm in the PC and game consoles, although the future world is likely to be VR virtual equipment, but we are still too early to get involved." James said, standing aside.

Hearing James's words, Zhao Hao nodded lightly.

This is a key issue, although in fact they are involved in VR games by game makers like vavle.

But the reason why it is involved, it is because Vavle has the support of the Steam platform, so there is no need to worry too much. It can be said that Vavle's biggest source of income is through the Steam platform.

As for giant companies such as Sony, they are no worse than Microsoft.

A lot of development funds are available for them to open up the market, and even if the VR industry fails, it is definitely more than a nerve-wracking business.

But other game manufacturers such as Ubisoft are different.

If the development of VR games fails, it is estimated that they will not be able to enter the future VR market, even if the original PC and game console markets will not be able to keep it.

"BOSS, charge for the game. What are your plans? James, who was on the side, looked at Zhao Hao and said.

"A one-time buyout. Or as in online games, the point card charging system. Zhao Hao thought about it and said.

For the idea of adding unbalanced props in the game and charging for free props in the game, Zhao Hao and them didn't think about it at all.

If you look at short-term profits, the prop fee is indeed much more profitable than the point card fee.

However, if the quality of the game is high, you can use items to charge. Then there is no doubt that the lifespan of its games will definitely be curtailed.

And at present, Zhao Hao's space door studio takes the route of the brand, which is completely opposite to the cost of props.

"What do you think?" Zhao Hao looked at everyone and asked.

"Point card charging, I think this kind of benefit is more long-term." Li Hua and the others spoke.

Then everyone discussed it again, and finally decided to charge for the point card and build it as an online game.

"Then since it's made into an online game. So do we make the server the world, or the national service, the American service, etc.? Hideo Kojima on the side opened his mouth and asked Zhao Hao.

"No, buy a new large server to use as an EVE server, a global server." Zhao Hao shook his head lightly and said.

The currency in which you can buy point cards is the current mainstream currency, such as Canadian dollars, British pounds, US dollars, Japanese yen, euros, Chinese yuan, etc.

"Wouldn't that make the players too dense?" Hearing Zhao Hao's words, James asked with some concern.

"Our map design is a three-dimensional simulation map, which is more than enough to accommodate these players, and the main means of transportation in EVE is space jump, of course, if you insist on using a spaceship to explore, it is not impossible, but you have to prepare more fuel, otherwise it is estimated that a galaxy will not fly, and you will have to drift in the universe." Smiling, Zhao Hao said to James and them.

Hearing Zhao Hao's words, the people around couldn't help laughing.

3D simulation map technology, which is not a difficult and complicated technology, such as 'Minecraft' is the application of this technology.

And to put it bluntly, EVE is still an air combat type game, but the environment has been changed to a universe.

Of course, the main focus is on air combat, but that doesn't mean you can't do anything other than war.

For example, traveling in the Star Empire, as an absenteeism or other non-combat type of profession.

In short, it's an air combat game, but it's also a sandbox social type of game.

"There is a publicity plan, when will the game be launched?" Looking at the department in charge of game promotion, Zhao Hao asked.

Regarding the promotion of the game, there are special people in charge, and Zhao Hao didn't ask about the plan before, so I don't know what they are going to do.

"It has been decided that we will join forces with Google, for example, through a Google account to link our Space Gate account. This will then be followed by ads on YouTube and corresponding promotional ads on Google's web pages. Hearing Zhao Hao's question, the person from the Propaganda Department nodded and said.

"We're only in charge of the PC part, and as for the VR part, it's none of our business, and it's all up to the people at Google." Zhao Hao nodded lightly.

After discussing some strategic actions, Zhao Hao ended the meeting and went to the press conference hall with James and Hideo Kojima.

At 3 p.m., there was also a press conference about EVE, but this time it was a heavy press conference on the Internet and gaming.

Including some authoritative foreign game website reporters. (To be continued......)