Chapter 55: Trevor Philip's Surprise
Sitting in front of the computer, honestly just looking at this mosaic picture, Trevor Philip really wanted to directly define this game as a game with no future.
However, because of his own professionalism and the fact that he is a member of the game production team, he understands how game makers feel about the games they make, so Trevor Phillip did not abandon the PASS and dropped the game, but continued to read the text introduction to the game.
As a person who makes games, Trevor Philip is clear that this is a game that sells both gameplay and creativity.
In fact, 80% of indie games can only sell with three elements: story, creativity and casual.
Because they don't have enough money to support their development of a triple-A masterpiece, it would be a fool's dream to win the market with its graphics and excellent physical effects.
As for the game called 'Minecraft', there is no doubt that it can only be sold through creative gameplay.
After all, as a story game, or a casual game, I'm afraid no one wants to stare at the quality of this mosaic to play.
Unless it's really good to be unbeatable.
Without thinking about anything other than the game, Trevor Phillip continued to focus on the game's gameplay.
In this game, the world presented is not flashy graphics and special effects, but rather a focus on gameplay. There is no story in the whole game, players can build and destroy freely in the game, through the combination and patchwork of Lego-like bricks, it is easy to make cabins, castles and even cities, but if you add unparalleled imagination, the sky city and the underground city can be realized. You can not only create houses, but you can even create your own city and world. In this game you can become the god who created the world in creative mode, you can become a person struggling to survive in survival mode to avoid zombie attacks, and you can explore the almost infinite world of the game in peaceful mode (how big your hard drive is, how big your game map will be) and become an adventurer who explores the unknown world. It's not a game, it's your world. ’
After reading the introduction of the game, Trevor Philip couldn't help but smack his tongue slightly, if he hadn't seen the mosaic before, then Trevor Philip would definitely maintain a high interest and expectation for such a game.
Because in these introductions, the voices of most players are completely spoken.
If there's a game where you can do whatever you want, if there's a game where you want to do what you want to do, it's absolutely endlessly appealing.
Any gamer who loves games will definitely be crazy obsessed with such a game.
But Trevor Philip, who had already seen the game before, was in a bit of a bad mood at the moment, or rather had some disgust for the game.
Can a game like this really do all this?
It's normal to be suspicious, because the appearance of the game 'Minecraft' is a miracle in itself.
There is no so-called powerful engine, no gorgeous graphics, no real physics engine, not even some anti-aliasing of objects, there is only endless gameplay, and a super high degree of freedom.
"There is only more than 200M of data, although it is already very large for a game with such a picture quality, but can it really do what is in the game introduction?" Sighing slightly, Trevor Philip directly chose to play the game, instead of watching the game's introductory video.
Trevor Philip just wants to really see how bad this game is, as for the introduction video, after he has really come into contact with this game, he can naturally see the truth and falsehood, anyway, every step of the review is not less, but he is just upside down now.
Once you're in the game, enter the game activation code that you brought with your submission.
Once you enter the page, there are a total of four options, to enter the single-player offline game, multiplayer, options, and exit the game.
There are two options under the single-player offline game, one is survival mode and the other is creative mode.
The multiplayer options are greyed out, and apparently the studio that made the game hasn't started working on servers yet, so naturally it's not online.
The default language is Chinese, and after entering the options, Trevor Philip found that there were no options to adjust the image quality, only a few ordinary options such as increasing the viewing distance and mouse sensitivity adjustment.
There are only two languages in the game, and it is not surprising that English is the exception of Chinese.
After entering the game, there was no lag, and Trevor Philip couldn't help but nod.
Although on the one hand, this game does require a low configuration, plus its own computer is the top layer of configuration.
But Trevor Philip can also feel the game's focus on optimization.
The game does not mean that the better the picture, the higher the required configuration, on the one hand, the configuration is on the one hand, but the more important is optimization, and for the PC, you can't say that every large-scale game on the market requires players to replace the computer upgrade accessories.
On the contrary, you have to work the optimization of the game itself, if your game optimization is not good, and the configuration is still very demanding, then even a masterpiece is doomed to your game will lose a lot of users.
The operator moves like a mosaic-like character, and Trevor Phillip begins his own work of reviewing the game.
Just a few minutes later, Trevor Phillip's eyes lit up.
Indeed, just like the introduction, this is a game with no plot, and the world of this game can be destroyed at will.
The materials in the game, whether it's trees or turning heads, are represented by blocks.
And the most surprising thing for Trevor Philip is that in this game, there is a durability setting.
For example, if you want to dig up the soil, it only takes two or three seconds to dig up a piece, but if it's a tree or a rock, you need to increase the time.
"It's a good indie game, and while it's a good spot on Steam, it's not enough to win the hearts of players." Trevor Phillip nodded in surprise and looked at the cabin he had built out of dirt, but it was more of a cabin than a small box that could hold people.
"But what's next in the game?" After building the cabin, Trevor Philip was a little overwhelmed.
Beginner's guide, there will be at least one beginner's guide in a general game, but in this game there is no requirement for this, and there is not even a mention of it.
"Wait, what is this?" Suddenly, Trevor Phillip saw a small red book-like icon in the lower left corner.
(Ask for recommendations.,In addition, a lot of big works have come out or are going to come out.,Phantom Pain,Fallout 4,Mad Max,Ah!) My wallet is going to spit up again)
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