29 A Hidden Talent Tree
29. A talent tree with hidden mysteries
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The moment he chose his talent, he felt a stuffiness in his chest. It felt like a huge chain wrapped tightly around his chest, and the chain seemed to be hot iron. A fire in the insolent body kept tumbling.
Tuberculosis √, innate talent, has been learned. Airborne transmission, bodily fluid transmission. There is a 15% chance of triggering any one or more of the symptoms per minute: cough, sputum production, hemoptysis, chest pain, chest tightness at different stages, or dyspnea.
System Prompt:
You have learned to strengthen Tuberculosis (1/1) by unlocking the Tuberculosis Talent Tree:
Cough (0/3), which increases the chance of complications by 30% per 1 talent;
Cough will lead the enemy's skill to be interrupted, and immediately after the interruption, it will be counterattacked by the skill, and the counterattack damage is 20% of the skill damage. Creates the debuff 'Unknown' for 2.5 seconds (Cannot be cast for 1 second).
Cough level 2, reduce the enemy's cast effect, skill damage by 10%, and movement ability by 10%, if the cough level 2 interrupts the cast, it will be immediately counterattacked by the skill after the interruption, and the counterattack damage is 30% of the skill damage. Creates the debuff 'Unknown' for 2.5 seconds (Cannot be cast for 2.5 seconds).
Cough level 3, reduce the enemy's cast effect, skill damage by 20%, and movement ability by 20%, if the cough level 3 interrupts the cast, it will be immediately counterattacked by the skill after interruption, and the counterattack damage is 40% of the skill damage. Creates the debuff 'Unknown' for 5 seconds (Cannot be cast for 5 seconds).
Hemoptysis (0/3), which increases the probability of complications by 20% per 1 talent; Prerequisites: 1 cough talent.
Deal 50 damage per 1 talent, which is used to accumulate. Coughing up blood can accelerate the reproduction of schistosomiasis and the spread of syphilis/HIV.
Chest pain (0/3), 17% increase in the probability of complications per 1 point of talent;
Chest pain will create a debuff* for the patient. Dong Shi Xiaofeng: Reduces the patient's healing amount by 10% per 1 talent, and increases the patient's cast time by 10% per 1 talent. Grade 2 chest pain + grade 2 dyspnea, which can turn on lung calcification.
Peripheral nerve necrosis (0/2), every 1 point of talent increases the probability of the occurrence of the disease by 40%,
The onset time is long, it takes 20 minutes to incubate, and it deals huge damage immediately after the symptom erupts, causing 150 damage points for every 1 point of talent, and the damage value is bonus to the strongest attribute, and each point of the strongest attribute gets x2 damage value. After the onset of symptoms, the patient loses sensation in some limbs, causing most of the deviations in ability. The symptoms are random.
Dyspnea (0/2) Talent tree is not open and cannot be learned, and every 1 talent increases the chance of illness by 40%;
Difficulty in breathing at level 1 can cause insufficient oxygen supply, slowing the movement speed by 30% and consuming twice the mana when the spell is released.
Dyspnea Level 2: Can cause the debuff 'suffocation', 20 health points per second in the suffocation state, the suffocation time is affected by resistance and stamina, the damage is doubled every five seconds, infinite accumulation, after the debuff is eliminated. Suffocation erupts, incapacitates movement, and consumes three times the mana to cast the spell.
Grade 2 chest pain + grade 2 dyspnea, which can turn on lung calcification.
Lung calcification (0/1) talent tree is not opened, unable to learn, every 1 talent increases the probability of disease by 90%;
Lung function is completely lost, 1000% mana is consumed by casting, and damage is reduced by 80% for physical skills. Forcibly reduces movement speed by 90%, and disables physical functions. 100% of the lungs are crystal clear.
Lung Crystal (0/1) talent tree is not opened and cannot be learned, and each talent increases the probability of disease by 100%;
Symptoms: Diamondization, Crystal Lung completely turns the enemy's organs into diamonds.
Diamond Lung: This is the legendary Diamond Lung, which can be exchanged for super high points.
After reading all the talents, Zhang Qi was shocked at the time.
Completing all talents requires 12 talent points. These pneumonia-contagious talents are deadly, one by one becoming more and more than the other. State. Interrupt cast, slow cast, speed up drain, and concealed abilities that deal a lot of damage, and a twenty-minute delay burst.
It is important to note that the onset of the disease is a matter of probability, and the 15% probability of triggering depends on the accumulation of time.
There is a 15% chance of triggering in the first minute, a 30% chance of triggering in the second minute, and so on, a 100% chance of triggering in 7 minutes.
There is also a prerequisite for triggering to be 100%. 7 minutes is a full battle, and if the battle is interrupted, the provocation probability will be reduced. Reduces trigger chance by 15% per minute. In other words, if you have been fighting for 4 minutes, the trigger probability will be 60%, and if you continue the battle after a one-minute interruption, the probability will become 45%.
In actual combat, the longer the battle, the higher the chance of triggering. But time can't be determined, and if one day the insolence is lucky, the first minute of the battle may trigger the disease. Even a 1% chance to trigger can spread effectively if you're lucky.
After triggering pneumonia, each condition can attack, and clicking on the talent on the disease can increase the onset of pneumonia. At the moment of triggering, one or more of the chest pain, cough, and peripheral nerve necrosis will occur at the same time.
At the same time as the seizure, the insolence can choose to hibernate. The illness does not cause harm during the dormant period, but the root of the disease is deeply buried, and the damage is staggering at the right time.
The best time to burst is, of course, the process by which the enemy casts spells. For example, if you cough, when you cast a spell on an enemy, you can immediately use Burst, and the cough will trigger immediately.
In this case, it is difficult for the enemy not to be pitted to death! Imagine a mouth of cloudy gas being coughed up from your lungs. A whole set of skills was ruthlessly interrupted. Interruption immediately deals 20% backlash damage, reduces the enemy's cast effect, skill damage by 10~20%, reduces movement ability by 10~20%, and then brings a debuff 'Unknown' that makes it impossible to cast the skill due to coughing for 1~5 seconds.
A legal profession has fallen.
After analysis, it is not difficult to see that as long as the talent points are focused on the pneumonia talent, the future development direction will inevitably comprehensively suppress the mage class, and this talent tree can be said to be the nemesis of the blue class. Consume Blue, Interrupt, Silence, and Limit Movement Speed all in one. 100% for the mage profession. Restrict, control, and interfere with the mage profession from beginning to end. A set of skills to play to death.
If you think about it carefully, there is a reason for pneumonia to target legal professions.
First of all, the spiritual power that the Master needs is said in traditional Chinese medicine: the lungs are the main qi, the division of breathing, the lungs are the main ones for propaganda and suppression, and the lungs are the main ones for regulating the waterways. The lungs are open to the nose, the skin is in the body, and its bloom is in the hair. Yin and water are the source of mana. Water is the source of energy, and magic is born of water. Furthermore, the lungs are the passages of breathing, and a good mantra must pass through the lungs. So, pneumonia is a disease that is directed at the caster. The nemesis of the mage class.
And so on, the liver, the yang of the middle yin, the main soul and reproduction, the essence of life, and the blood and body. It is the source of human strength. The symptoms of hepatitis correspond to the loss of body, loss of appetite, and increased craving. It can be inferred that the Hepatitis talent is a Strength and Agility melee class restraint talent.
And HIV and syphilis/toxicity should not have a clear restraint prescription. But they have their own emphasis.
HIV has a very high infection rate in the real world, the incubation period is very long, and there is no cure, and it is a terminal disease with no cure. Moreover, this disease has been latent for a long time, and it is a disease that causes great harm after an outbreak. Zhang Qi even speculated that the HIV talent can not only kill people in this plot, but also bring the virus into the killing space, and the virus will break out after multiple episodes, so that the enemy will die in an unknown way. Or even die in the killing space!
According to insolent speculation, the effect of syphilis/poison should be very different from the effect of HIV talent. Syphilis/poison is already recognized as a stubborn disease in the world, and its onset is relatively fast, so it should not be taken seriously. The onset lasts for a long time, and the symptoms are numerous. The social impact is very bad. It should be a fast-onset disease with a rapid outbreak rate, obvious onset, undetectable and highly harmful. And the Sy/Poison talent should still be advanced, because the Blood Atlas only opens the first act, and at least there is at least one epic quest that has not been opened.
Zhang Mad is a gossip maniac who is very interested in wild history. According to the logic of the Blood Atlas, Insolence has to find a total of 3 Vladimirs.
First of all, Vladimir, the first to hand over the Bloody Illustrated, has been killed by the three fats.
The second Vladimir is in a high position, the dignified number one in the bear country, and it is very difficult for him to meet arrogantly. Even the quest 'Obtaining the DNA of a Real Man' was obtained by opportunism from the paws of a tiger.
And the third Vladimir, who is simply the superboss of the twentieth century, the great leader admired by people all over the world, who terrified the Western world for decades during his lifetime, and was listed as a spiritual mentor by half the world after his death. It is claimed that a word can change a world, and a shout can build an army. A super big deal with a charisma value of more than 100. He was friends with Yanni's husband, Yanni's husband, and became one of the three great thinkers of the twentieth century.
His name is called—
Spaces, spaces, spaces. (Two words, not three words!!) )
The cause of his death is very bizarre, and the official version is: cerebral arteriosclerosis.
His body is displayed in museums, revered by people all over the world, protected by absolute force by the world powers, and no one can approach it.
Of course, this is all what the official history says. Wild histories are not selectively recorded. The third Vladimir, who lived in Hans for 12 years, was unfortunately infected with syphilis/poison because of his acquaintance with Park Deok-hwan, and the disease was misdiagnosed as a neuromigraine due to the poor medical standards at that time.
And cerebral arteriosclerosis is the symptom of stage III syphilis/poison!
That's the reality, and there's no big guy who doesn't make mistakes.
In order to maintain the majesty and prestige of the god-like man, the true situation was deliberately concealed, and only a small amount of information was left.
Insolent believes that these information are absolutely true. There is a 90% chance that the trigger condition for the second step of the Blood Atlas will be 'look directly at the corpse of Vladimir III'. 90% of the quest and reward is to obtain Vladimir's blood DNA of No. 3, rewarding the advanced plum/poison talent tree!
There is only one truth! There is only one!