Chapter Ninety-Three: New Edition
Zhou Heng's small abacus played loudly, but Chen Xueliang's side was not very pleasant. saw another participant at the scene of the event that only the reborn could know, and learned from Zhou Heng that there was a mysterious person who made the very game company appear five years in advance, even if Chen Xueliang was stupid, he could realize that there was already a reborn person before him. What's even more terrifying is that the company I work for is likely to have a lot to do with the last reborn.
The next day, Chen Xueliang came to the company and investigated the company's financial report. In addition to the people he saw in the company, there was only one part-time painter in the company who was out of town that he didn't know.
The company's accounting transparency is very high, and although Chen Xueliang has no professional knowledge, he can understand it roughly. The company has no additional interests and no other shareholders; Chen Xueliang, an option stock for the company's employees, also has a point, so he can naturally see whether there is any fraud on it.
The company didn't seem to have anything to do with the reborn, and although there were no other clues, Chen Xueliang was also relieved. And Chen Xueliang didn't suspect that Zhou Heng was a reborn person, firstly, Zhou Heng did not look like the mask man he saw that night, and secondly, Zhou Heng's appearance did not seem to be reborn. was worrying about where else to start the investigation, and when he returned home that night, Chen Xueliang saw another familiar thing-
The best-selling online novel "Flying Dragon Breaking the Army" in the previous life actually appeared on the Internet three years in advance. Coincidentally, the book began to be serialized a month ago; opened the book and looked at it, the setting in the book is not only exactly the same as Chen Xueliang's impression, but also made some changes to the criticized plot in the previous life - one change was proposed by Chen Xueliang in the previous life.
"Damn, Tiger Da dares to copy the book!"
Although they haven't met yet, Chen Xueliang's impression of this peer is getting worse and worse. Even if the other party doesn't seem to be a bad person, Chen Xueliang will not have any good feelings about this potential competitor because of this. Although he doesn't know the specific identity of the other party, he is in the shadows and can slowly investigate. On the same day, Chen Xueliang used a vest number to infiltrate the book friend group of "Blood Dragon Annihilation", preparing to put some information out of it.
Chen Xueliang's Infernal Affairs was in full swing, and Zhou Heng, who monitored these things throughout the process, couldn't cry or laugh. Although he didn't tell Chen Xueliang He Lei's name, Chen Xueliang wanted to investigate this very simple - in the list of makers in the trial version, He Lei's name was hung high on it. This Zhou Heng has never covered it up, but what he didn't expect was that Chen Xueliang, a stupid person, didn't expect it at all. However, he didn't bother to continue to guide Chen Xueliang, the second goods, because Chen Xueliang's training was almost over, and it was time to try to complete this promotional film.
Bringing back the promotional video that had been almost done to the company, Han Jun and 6 Xianlong were amazed again. handed over the final color correction and editing work to them, and let Sun Xiaoqin be responsible for the dubbing and sound effects issues. It's not a way to always find audio sources from the Internet, and you still have to spend the money where you should use it.
Zhou Heng himself was busy with the follow-up development department of "The Land of Wind" to update the game.
At the end of November, just over 20 days after the game began to operate, "Wind Country" gained increasing popularity thanks to its excellent gameplay and fairly good player reputation. Some commercial online game companies are horrified that the game is much more powerful than they imagined, and they can hardly stop the competitor from expanding and growing.
Hacking is an almost impossible problem for some small online games, but the servers of "Wind Country" are completely unavoidable, and the game does a better job of security than some big websites, and ordinary hacking attacks simply don't work. There have been a lot of trolls and gunners during this time, but the overall reputation of "The Land of the Wind" is very good, and the gunners and the gunners have been hyped around, but it has attracted a lot of new players to "The Land of the Wind".
In business competition, it is common for peers to stumble with each other, after all, compared with improving their own competitiveness, the cost of this small action behind the scenes is much smaller. Now that "The Land of the Wind" does not eat this set, it has become a thorn in the heart for many business opponents. However, compared to this, "Wind Country" is not very good in terms of operation.
Reducing the variety of paid items may be a good way to reduce operating income, but it can improve the gaming experience of free players, and it is also a good way to improve the reputation of the game. But having bonds circulate freely among players makes them a little confused.
Maybe this method can win a gimmick of 'playing games to make money', but everything must be done in moderation. If left unchecked, this practice will create a large number of game moths - the average gamer's earning power will never be as good as that of some game studios, and in the end, not only will a lot of revenue be lost, but the problem of too large a gap between rich and poor will also affect the gaming experience of many players.
Business opponents are waiting for Zhou Heng's game to self-destruct the Great Wall, but the game has been a thriving and lively scene these days. New players are constantly pouring into the game, and old players are gradually getting their hands on some of the game's new features, the most surprising of which is the Stronghold Built in Challenge feature.
Level 40 players can now build a stronghold in the dungeon, digging up earth and rocks, and then placing captured monsters or useless companions in the map to act as mobs. Players can even design traps and traps in some simple logical language. What's even more interesting is that in addition to inviting friends to challenge the edited map, the entrance will also appear randomly when the player browses the corresponding dungeon; Not only do you get extra experience and loot from the map, but you can also get some entrance fees for the map makers.
Different copies appear at different times, and the system will automatically score the fun and rich content of the copy. The higher the rating, the easier it is to be touched, and the rewards and entrance fees for quests will increase. This new feature has attracted a lot of discussion and participation from players, and there is even a special section in the forum for these players to discuss and communicate. And such an interesting system is completely free - even some traps and buildings that need to be purchased are charged for gold instead of bonds.
However, the game's sales have not decreased in the slightest. In order to increase the difficulty of dungeons without reducing the rating, the craze for drawing partners has skyrocketed again; What's more, there is a local tyrant who directly used his S-level partner as a stronghold mob, attracting players from all walks of life to come and watch. For a while, there was a cheering voice among the players, and even Zhou Heng couldn't help but smack his tongue when he looked at the skyrocketing operating income.
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