151 New Plague Talents
The Ring of Chaos and Sins gives White Bear a new Plague talent, and this new Plague Talent greatly converts White Bear's original talent into a passive skill, with more "Evil Energy Recovery", "Bone Dragon Rebellion" skill, and three choice talents. This is a lot different from the original talent system of the white bear, this time there are no talent points, only plague skills.
[Evil Energy Recovery]: Passive skill. Dark energy recycling. When you are above 80% health, dealing Shadow Damage with an Evil Skill has a chance to refresh the cooldown of a Dark Source or Origin, and causes the next same skill to not consume the Dark Source, but not trigger the effect. The chance to trigger is equal to the percentage of your maximum health absorbed.
If you use Unholy Strike, the spawn chance is about 8%; If you use Evil Strike, the spawn chance is about 4%; If the Dragon's Rage Strike doesn't trigger any effect, the chance to trigger is 5%, and the Dragon's Destruction Strike is 50%. If you hit a critical hit, your chance is increased by 150%. If the Evil God Strike is followed by the Evil Realm Strike, the spawn chance is about 13%. If you want to speed up the effect, then you should hit a few more evil strikes.
In Bai Xiong's opinion, if the Evil God Strike trigger effect benefit is the highest, this can not only restore a dark source, but also the next evil God strike does not consume the dark source, so that you can hit 2 more evil god strikes, and the damage effect of the evil world strike is increased by 200%, then the effect of the next trigger evil energy recovery will be improved. This passive skill can be further developed to maximize its effectiveness.
[Bone Dragon Mutiny]: Mutiny skill. Let your bone dragon become blood-thirsty and berserk, lose its rationality and be out of your control, join the opposing side, but not the other party. The renegade bone dragon has a bloodthirsty aura that deals 2% of the current health to allied players every 3 seconds, and has a 5% chance to cripple allied players for 2 seconds. When the Bone Dragon is killed, the Evil Soul pulls the friendly player to the corpse to form a corpse explosion, dealing 50% of their current health to everyone within 10 yards and fearing them for 3 seconds. Can only be used in the Arena. CD Time: None, Cost: 1 Dark Source
For this skill, the white bear feels weird. It was never expected that there would be such a mutiny skill. This is the loss of your pet to become an enemy, although it causes damage to the enemy, but this is still a pet to consider. White Bear thought about it, this skill is generally used in a protracted battle or when he is at a disadvantage, so as to get a chance to turn defeat into victory. At the same time, when the bone dragon is killed by the fire, activate the mutiny skill, which can counter-bomb them for a round. This skill must be hidden and not used lightly.
Most of the original plague talents have become passive skills of the white bear, and some have become choice skills. Then it's up to you to choose one of the three skills. White bears can only select one of the talents in each column.
New Plague Talent First Column:
[Endless Night]: Passive skill. Your bone dragon has become more ferocious due to the plague around it. Each virus of an enemy within 10 yards will increase the damage of the Bone Dragon by 5% (up to a maximum of 50%), and when the Zài Plague Poison Mist is stored, the Bone Dragon will regenerate 3% of its total health per second.
[World Destroying Bone Dragon]: Strengthens skills. Refreshes the status of the Bone Dragon (re-summons if the Dragon dies) and makes the Dragon immune to one qiē damage and increases the damage dealt by 50% for 10 seconds. When the skill is used, it will cause all non-player, non-NPC, and non-highly intelligent creatures within 10 yards to attack the Bone Dragon. CD time: 10 minutes, consumption: 50 energy.
[Evil Energy Enchantment]: Damage-free skill. Gather the amount of unholy power to form an enchantment within 20 yards of the bone dragon for 15 seconds. In the Evil Enchantment, the damage taken by the Bone Dragon is reduced by 30%, and in the Enchantment, all damage dealt by the virus will form a damage-absorbing Evil Shield on the Bone Dragon, which absorbs the damage caused by the virus. If only one enemy in the Unholy Enchantment is infected with the virus, the Unholy Shield absorption is increased by 300%. CD time: 30 seconds, cost: 1 dark source
Originally, "Endless Night" and "World Destroying Bone Dragon" were plague talents, but now with the addition of the new talent skill "Evil Energy Enchantment", it has become a talent selection skill. Of these three skills to strengthen the bone dragon, the white bear can only choose one of them. In general, White Bears will choose "Endless Night", which increases damage and also grants health regeneration. The cooldown of the "Bone Destroyer" skill is too long, and it is suitable for PVP. "Unholy Enchantment" can be used as a regular skill due to its short cooldown.
New Plague Talent Second Column:
[Death Blessing]: Passive skill. No skill or status can reduce your movement speed below 80% and reduce your duration by 15%. Also reduces the duration of all stun effects inflicted on you by 15%.
[Twilight of Life]: Passive skill. When you drop below 35% health, your movement speed is increased by 30%, and is not affected by the movement limiting effect.
[Evil Energy]: Movement skill. Unholy Energy allows you to walk like a fly, instantly moving the Movement Limiting effect and increasing your movement speed by 70% for 6 seconds. CD time: 40 seconds, cost: 1 dark source.
An optional talent extended from the "Death Blessing" talent. The plague talent is a PVP talent, and the most powerful talent is the Death Blessing, which can allow the white bear to maintain a minimum movement speed of 80% to advance, which is the guarantee that the white bear will not be kited with the Razer skill. But now that there are two more skills to choose from, it still feels good. Especially the evil energy talent, this allows the short-legged white bear to run wild and chase the enemy. If he is let go after the pursuit, the white bear can run wild with this skill.
The talent of Life Twilight is the talent of the final dying struggle, and in turn it can also be used as a talent for escape, at this time, if you cooperate with the Razer skill, basically no one can catch up with you, and you can delay time.
In general, the white bear chooses the skill "Evil Energy". In PVP, choose the "Death Bless" passive skill. In special cases, "Twilight of Life" will be chosen, such as boss battles.
New Plague Talent Third Column:
[Dragon Guard]: Injury-free skill. Summons a dragon to absorb damage for you, immunity to 50% damage, and increases the lifesteal provided by the Ring of Chaos by 30% for 10 seconds. Replace Angel Guard. CD time: 5 minutes, consumption: 100 energy.
[Death Corrosion]: Restore fù skill. Converts Unholy Energy into Life Energy, instantly restoring 50% of your maximum health and 30% of your maximum health for the next 3 seconds. When you heal a Bone Dragon, Death Corrosion increases the Bone Dragon's damage reduction by 100% for 4 seconds. Replace the Light of Life. CD time: 2 minutes, consumption: 50 energy
[Dragon's Shield]: Damage-free skill. The power of sin condenses into a dragon's shield that absorbs 40,000 damage for 5 seconds. While the Dragon's Shield is in storage, you can activate the skill again, increasing the amount of damage absorbed by 80% and extending the duration by 4 seconds, up to a maximum of 3 stacks. When you deal damage with Life Strike, Dragon's Shield absorption is increased by 10,000 points, but the damage dealt by Life Strike is reduced by 40%. Replaces God's Shield. CD time: 30 seconds, consumption: 30 energy
This column of talents converts the skills of the three holy light systems of the white bear, "Angel Guard", "Light of Life", and "Shield of God", into evil skills. This really makes it difficult for the white bear to choose. If it is a bone dragon to make Tan, it is undoubtedly "death corrosion". If you want to be a tan yourself, you have to choose between the Dragon Guard and the Dragon Shield. The Dragon Guard is a copycat version of the Sturdy Heart, which was opened in the face of an outbreak. The Dragon's Shield is used as a regular skill to continuously avoid damage, and if necessary, the skill can be stacked.
These three are replacement skills, and the white bear has the original skill even if he doesn't have it. If there is a blood remnant effect, the white bear will choose the skill "Dragon Shield", so that it can absorb damage conventionally, and it can also resist the ultimate when stacked. The Dragon's Shield is more operable, and the White Bear has a higher effect than the other two skills.
The Death Corrosion skill is a restoring skill that is used for continuous burst effects or PVP arenas, and is generally not selected by White Bear.
This time facing the Ice Snake, White Bear chose the "World Destroying Bone Dragon", "Evil Energy" and "Evil Dragon Shield" talents. In this way, the white bear can resist the output of milk, and it is definitely the strongest kind. With the Cyclic talent, the White Bear can deal higher damage, which is higher than the output of the three-headed steel dragon.
Ice Serpent's damage is high, and it's basically frost spell damage, and even if the white bear has frost resistance, the damage of being late is very painful. Blood remnants must be removed after stacking to 5 stacks, and vampires can be used as soon as they cool down. The white bear's dragon shield has to act as a damage absorption buffer when the blood is shattered and has not cooled down, and in the face of such a powerful lord, the white bear alone resists alone, without treatment, it is not so easy to resist it.
What determines the life cycle of the White Bear is the effect of "Evil Energy Recovery", which activates the effects of Evil God Strike, Evil World Strike, and Evil Dragon Strike. The Evil Dragon Strike must last, and if the Dragon Destruction Strike is triggered, it must be maintained by the Evil Interference, cushioning the damage. If you are unsure of the effect of the Dark Source Restoration, then you need to hit a few more Evil God Strikes to ensure that the explosion damage of the Evil World Strike restores health and gains a consumption cycle.
"The spell boss is trouble...... "If it's the lord of the physics department, the white bear is not afraid, but the spell boss white bear feels troublesome, and this requires a lot of skills and positioning. Although the effect of the Blood Remnant can slow down the damage, but this spell comes too quickly, and the afterimage effect must be removed after the five breath ultimate, which has a cooldown of 25 seconds, plus 3 vampire transfers, the effect is still not ideal......