165 King's Layout!

[Master's Summons]: Strengthen skills. Remove ailments and controls from your pets, and summon all pets on the field to you. If you have any movement restriction effects on you, they will also be removed, and the movement limit effect will be ignored for 4 seconds. CD time: 5 minutes, consumption: none

The Fire and Ice Serpent immediately returned to Kinones, and at the same time, the Minotaur Warrior and Rhino Knight also came over at the call of their master. Now that Kinones have gathered all their pets, how can the Fire and Ice Man resist?

Since Kinones will separate pets, he naturally has a way to deal with it. It would be nice if the Fire and Ice Man had killed the Hydra, but now the Hydra is back on the Kinones' side.

Charge!

The Rhino Knight raised his shield and charged over, while the Minotaur Warrior turned on the acceleration skill and ran quickly, as long as he found the Ice and Fire Man, then no matter how much health he had, Kinones didn't need to worry. Kinones, as a hunter, can be a kite mage, and now there are three pet assistants, two stuck positions, and a long-range output slowdown, how can the Ice and Fire Man dodge?

Crush Fury!

Shield Impact!

The Minotaur warrior raised two axes and bombarded the water elemental blocking the road, and the rhino knight slammed it and instantly shattered the water element with the remnants of blood, and the Ice and Fire Man just wanted to get close to Kinones and close the distance, but he just stepped on a step and immediately froze passively. This is the Hunter's Frozen Trap, and the Kinones are transferred by the Guò Trap Launcher.

Do you want to be self-interested?

Just when the Ice and Fire Man was considering whether to turn on self-interest, his other water element was shattered. It's unlikely that the water elemental wants to fight the Kinones' enhanced pets. Just after the Fire and Ice Man turned on Self-Benefit to remove the effect of the Freeze Trap, Kinones' Tranquility shot over and removed the Ice Shield from the Fire and Ice Man.

Ring of Frost!

The Ring of Frost that quickly condensed froze the Rhino Rider and the Minotaur Warrior in place, and the Ice and Fire Man did not attack again, and now he had to face two powerful pets that were troublesome enough, and there were Kinones and Ice and Fire Two-Headed Serpent in the back, and if he continued to fight like this, he would not be able to hurt the Kinones at all.

Ice Arrow, Frost Rocket!

The Fire and Ice Man began bombarding the Minotaur Warrior, and the Warrior was supposed to be the easiest to kill as a synthetic pet. If he just kills his pets, he doesn't need to chase the Kinones and be kited by him, and take the initiative himself. The Ice and Fire Man was left chasing after the Water Elemental and rushed over and threw water arrows at the Kinones, dealing damage and slowing him down.

Time Manipulation!

Relax! (Instantaneously Sends a Spell)

Big Fireball!

Frost Rocket!

The two skills quickly bombarded the Minotaur warrior, and just before the Ice and Fire Man was about to use the time control to return to using Qi to calm his mind, a tranquil shot flew over, removing his time control effect. Against the Hunter, the time manipulation skill is generally used for offense, and can cause two big bursts in a row. But Kinones clearly knew this, and he wouldn't give Ice and Fire any chance.

The Ice and Fire Snake quickly moved over, and the two heads bit down to directly shatter the water element, and then rushed to the side of the Ice and Fire Man, quickly spitting out frost and fire spell attacks, while the Kinones kept bombarding the Ice and Fire Man from a long range.

The Minotaur Warrior stepped back, and the Rhino Rider followed to intercept the Ice and Fire Man, not giving him a chance to get close.

"Amazing, the Ice and Fire Man is not an opponent at all, and he has no power to fight back at all!" Previously, when the Ice and Fire Man controlled the Ice and Fire Two-Headed Snake, many people felt that this person was terrifying, but Kinones had just appeared, and the Ice and Fire Man was nothing. Not long after the opening, it was simply Kinones who ran all the way, and the chance of Ice and Fire Man fighting back was very small.

"Kinones has three powerful pets, now all he needs to do is play support, slow down with a concussive shot, interrupt the spell cast by the Fire and Ice Man with a dispel shot, a silent shot and a pterodactyl spike." Many professional players are well aware that the two professions of shaman and hunter in the game are the most difficult to play, and it is not easy to play a good arena, but once you play well, they are two realms. Hunters and shamans have a lot of room for improvement, such as Kinones completely strengthens pets to the limit, pets alone are overwhelming, he himself also has three series of talents, and there are a lot of control skills, which also occupies a long range, and it is too difficult to win Kinones.

For the time being, many people in the game follow in the footsteps of Kinones, but too few can reach his level. The number of games is strong and scary, as well as the operation, who is his opponent. The strength of the hunter lies in the fact that after strengthening himself and his pet, he has a strong long-range output, pet output and control effect, and if he plays a solo match, the hunter's gesture is very large.

"There's no way to fight back! The Ice and Fire Man is really not qualified to shout at the Kinones! "The Ice and Fire Man thought he could deal with the Kinones, but instead he brought shame on himself. Now he can dodge the attacks of the Ice and Fire Two-Headed Serpent, and the constant harassment of the Kinones makes it impossible for him to dodge at all.

Rhino Knight's offense and slots are quite powerful, and will only block the path of the Fire and Ice, and will not be used by the Fire and Ice to block vision. It's fair to say that Kinones are also very good at controlling pets. Moving by himself, shooting, and controlling the three-headed pet, Kinones seems to be very easy on the table, and his powerful strength is under his very skilled multi-line operation. Even if you change to another professional player, there are really only a handful of people who want to control pets like Kinones without giving the other party a chance.

"Kinones' strength has reached the level of mine, it is indeed amazing!" Reg praised himself with a trash talk before commenting, "Ice and Fire Man is a newcomer after all, and it's not easy to do this." If he could match the Kinones, the Templars would definitely be number one. But this can't be, this newcomer is really good, but his multi-line operation is really poor. ”

Reg can clearly see that the computing power of the Ice and Fire Man is very strong, and the micro-operation is also in place, but the multi-line operation is really a bit poor. For multi-line operation, it can be said that any professional player does not want to touch the place, and at the same time operate by yourself, you have to control pets, how strong is this thinking ability?

Even if it is a white bear, he usually does not control the steel destruction dragon when he plays a dungeon, so he just allows the steel destruction dragon to attack freely. The white bear really can't resist, and the multi-line operation is the most lethal point of the white bear. Even in the arena, it is difficult for the White Bear to be distracted from controlling the Iron Destroyer, and the most he can do is to identify the target of his attack.

Whether it was against the left hand of the gods just now or against the Kinones now, the control of the water element by the Ice and Fire Man is too small, and his water element is too brittle to be strengthened much at all, and the pet of the Kinones is not an opponent at all. If it weren't for the good skills of the Ice and Fire Man and his ability to use his skills, he would have fallen by now.

Losing is inevitable! It depends on how much Kinones the Ice and Fire Man consumes! Previously, the Ice and Fire Man wanted to explode and kill the Minotaur Warrior at the beginning of the time control to make it easier for the next teammate, but unfortunately Kinones wouldn't give him a chance. It is true that the Minotaur Warrior is the most vulnerable, although he has 3 million health, but his armor and immunity are low, and he will kill quickly.

"There is no chance, the newcomer of Ice and Fire has no chance to fight back against the Kinones, now he can only use his skills to delay the battle and consume the Kinones as much as possible!" Reg saw that the Ice and Fire Man could only retreat and run, and now he was forced into a corner, what other means did he have to fight back after having used his hero skills?

Thumped! Kinones didn't spend much to grind the Fire and Ice Man to death, and instead of choosing to attack quickly, he pushed steadily, reducing his skill consumption as much as possible, while not giving the Fire and Ice Man any chance to fight back. It can be said that the Ice and Fire Man won the left hand of the god and failed to take much advantage, and the Kinones immediately tied up.

"Ice and fire, the table is good! Now you know the strength of Kinones, right? Come on, we'll fight them again in the Emperor's Cup! "The Emperor Moon Morning Wind brought down the Ice and Fire Man, and first encouraged him. Although the Ice and Fire Man lost ugly against the Kinones, there was no way to do it, and it was already good to win the left hand of the gods.

"Ice and fire, you are very strong, just leave it to me next!" Next up is Eternal Faith, and although he doesn't have much confidence that he can win, he will try to drag down the Kinones as much as possible and let the dragon king behind him win. Although it can only win by one point, it will give the team a lot of morale if they can beat the Kinones.

The decisive victory is in the team competition, the biggest impact of the ring match is whether or not the Kinones can be defeated, the Emperor Moon Morrowind and the Ice and Fire People have done their best, and now it depends on the Faith Eternal and the Dragon King.

"Faith in Eternity, a shaman who enhances and restores his talents, may seem strong to you, but in my eyes he is also a piece of rubbish, so this match should not be much to look at, I think Eternal Faith should delay the game." Seeing Eternal Faith on the field, Reg knew that there would be nothing to watch in this game, obviously Faith Eternal would delay the battle as much as possible, consuming the skills and body of the Kinones, and if he could leave the field in 1 hour, it would be the best.

Elemental Venerable!

The Fire Elemental Giant and the Earth Elemental Giant were summoned by Eternal Faith, and Eternal Faith did not go to the middle lane, but switched to the left lane. He wanted to see if the Kinones would split up as before, and if he did, he would most likely bomb one of Kinones' pets first.

No, Eternal Faith came to Kinones' waypoint from the left lane with the Fire Elemental Giant and the Earth Elemental Giant, and did not see Kinones and his pets, apparently Kinones took the three pets themselves to the middle or right lane. For the Eternal Faith, it doesn't matter, if you can delay as long as you can, it's not that he doesn't fight, it's that he can't see the enemy.

The Hunter's Tracking technique is forbidden in both ring and team matches, which is the same as the Druid's flying form, so the Kinones don't know the location of Eternal Faith at the beginning. This time, the Kinones didn't plan to divide into three lanes like they did against the Ice and Fire Man, but instead concentrated on the right side, but when they didn't see Eternal Faith in the middle, they turned to the right side, and they still didn't find it.

Arriving at the waypoint of Eternal Faith, Kinones circled around the back of the building and turned to the right to go back when there was no one. He felt that the eternal faith would go round and round from left to right. However, Kinones returned to their original location and still did not find the Eternal Faith, and this time the Eternal Faith returned in the middle of the road.

"Delaying tactics! Are the Templars going to use my tactics to delay the Kinones for 1 hour to get out of the game? Eternal Faith: Is this guy half as good as me? Seeing that the two hadn't met yet, Reg couldn't help but sigh.

The White Bear doesn't look like the Eternal Faith is deliberately delaying time, but it just happens to be missed. White Bear doesn't have much hope for this enhanced shaman, after all, he is still easily kited by Kinones.

Enhance Shaman's Eternal Faith main hand is a frost weapon, off-hand is a fire weapon, main hand attacks can slow effect, and off-hand attacks can increase the burst damage of lava slam.

Meet! The two finally met in the abandoned Colosseum in the middle lane, and Eternal Faith immediately turned into a ghost wolf and rushed forward, and the earth and fire giants came up to fight against the Kinones' pets, among which the earth elemental giants blocked the rhino knight and the minotaur warriors, and the fire elemental bombarded the ice and fire two-headed snake!

Concussion Shot!

Dodge!

Eternal Faith, which turned into a ghost wolf, was very fast, and a leap dodged the Kinones' attack, and when he got closer, he was finally blocked by the rhino knight who charged back.

Frost Shock!

Kinones tried to distance himself, but was immediately given by Eternal Faith, and he attacked with his main hand to slow down the Rhino Rider before dodging it sideways and quickly rushing towards Kinones.

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The breath of the Two-Headed Serpent of Ice and Fire came, and the breath of frost fell on Eternal Faith, slowing him down. Kinones are frozen for 5 seconds, and it is difficult to run. But Eternal Faith had just stepped on it and fell into the Freezing Trap. It's just a war totem that helped him block it.

Storm Strike!

Lava Slam!

As soon as he got close to the Kinones, Eternal Faith immediately hit two skills. The immobilized Kinones had a hard time dodging and parrying, and when the immobilization was over, he jumped out of the way. Just as Kinones jumped backwards, the tail of the Two-Headed Serpent of Ice and Fire swept over and struck Eternal Faith directly, sweeping him out.

The Ice and Fire Two-Headed Serpent will not go to the earth elemental giant like a tank, but will turn around and attack the Eternal Faith, and the Minotaur will do the same, constantly jumping and moving. Although the Rhino Rider is slowed down, he also has a strong movement ability, and is very good at blocking the Fire Elemental Giants and Earth Elemental Giants.

Pterodactyl Spike!

Dodge!

Eternal Faith dodged the sleeping pterodactyl spike with one side, but he was directly bombarded by the breath of the Fire and Ice Serpent, and the whirling axe of the Minotaur warrior slashed at his chest. Dodged a deep sleep and ate two attacks, I don't know if it's a loss or a praise!

Sorcery!

The Ice and Fire Two-Headed Snake was turned into a frog, and now Eternal Faith must reduce the output of the Kinones, and the control of the long-range output of the Ice and Fire Two-Headed Snake is the best, and he can also reduce the control of the Fire Elemental Giant and the Earth Elemental Giant. Multi-lane operation is really not the strength of Eternal Faith, and Kinones is constantly manipulating pet attacks and constantly changing.

Ordinary multi-lane operations are to maintain an inertial attack to achieve continuity, and Eternal Faith has always been like this, but Kinones is different, he constantly manipulates pets to change positions and attacks, so that Eternal Faith needs to free up more time to command the Elemental Giants and Earth Elemental Giants, otherwise these two Elemental Giants will not be of much use.

"The spiritual power that Kinones is consuming in Eternal Faith, it is obvious that Eternal Faith is very poor in multi-line operation, and if it continues like this, he will definitely not be able to hold it. It's a marathon of mental power! "Reg knows that the outburst of Eternal Faith is still good, and he has a talent for healing, and occasionally hangs a healing on himself, it is still difficult for Kinones to win Eternal Faith. Kinones would also be in trouble if they were caught up by the Eternal Faith, and he was now also using the Chimera to shoot to restore health, apparently intending to fight a protracted battle.

Playing games consumes the most mental power, such as multi-line operations are several times the consumption, and it is absolutely rare to fight mental power with others like Kinones. The weakness of Eternal Faith is the multi-line operation, and if Kinones wants to win Eternal Faith steadily, then it is good to fight like this. Kinones and Eternal Faith fight in multiple lines, and Eternal Faith must fight, because he can't lose two elemental giants, if he loses it, it is equivalent to losing a big move, and it will be sad to fight.

"Mental consumption is not a good thing for Kinones, you must know that there is a god-level dragon king behind him. With the team match in the next half hour, will the Kinones still be able to maintain their full mental strength? If you continue like this, you will probably make a mistake! Reg first commented on Kinones' tactics, of course, it is not without advantages, "Kinones' purpose is very simple, his spiritual power is definitely stronger than Eternal Faith, after all, he is used to this kind of operation, and he is more proficient in multi-line operations, and it is easier to use." He'll be tired now, there's one game ahead, there's a team race to come, but Eternal Faith is the same. ”

"A member of the Fatigue Temple Team Iron Triangle, that's what Kinones are for! I believe that it is absolutely impossible for this fool of Eternal Faith to recover to its peak state in an hour, and this kind of high mental power consumption will make people very dizzy. Now that Kinones is already laying out the team game, he wants to make the Eternal Faith a weakness for the Temple team in the team game. Reg's analysis sounded terrifying, and even the Templars were taken aback, as they didn't expect the Kinones to have a team match that would determine the outcome of the tournament.

It is important to know that it is impossible to decide the winner in the ring, and you can be 1 or 2 points behind at most, but you can win by up to 5 points in the team competition. Even if the Kinones lose to the dragon kings behind them, if they can manage to fatigue the eternal faith, then they will succeed. The consumption of the Kinones multi-line operation itself is small, and he should recover quickly.

"Previously, Eternal Faith was very light, and Kinones played a good wave of play, which was released by Kinones to lure Eternal Faith to fight a continuous battle. Now the Eternal Faith should feel like it's on par with the Kinones, and maybe even win. This will fall into the trap of Kinones step by step. "Reg's analysis definitely teaches a lesson to many people, knowing that there is such a tactic," Eternal Faith is now thinking about consuming the Kinones as much as possible to win the advantage for the Dragon King. But he would think that this was actually what Kinones wanted to use! ”

Eternal Faith's health has not fallen much, he continues to fight with the Kinones, the fire elemental giants and the earth elemental giants continue to switch positions, and he himself continues to catch up with the Kinones explosion. On the contrary, Kinones' health dropped a lot, but he was able to keep fighting.

Many viewers are wondering, if this battle is fought for an hour, will Eternal Faith still have the mental power to move in the team competition?