Chapter 144: The Second World

April 20 of this year is a commemorative day in the history of the world's electronic development - virtual helmets began to be sold simultaneously around the world.

In addition to the main sellers in China, Sony, Goldman Sachs, AMD, IBM, and even Microsoft have launched their own virtual headsets. In order to grab a larger share of this future gold mountain, each company is doing everything in its power to promote its own virtual helmet. Under such an overwhelming propaganda offensive, the market for virtual helmets is hot. Celebrity dubbing, TV reports, trial games, and public opinion hype, core players are looking forward to it, and most people are also attracted by this peculiar game mode, and the game has not yet officially started to be served, and the sales of virtual helmets are growing in a terrifying trend.

In the context of this prosperity, few people know that there is an undercurrent behind it, even an ulterior shady scene.

What most people don't know is that the designer of this helmet has always been the 'father of virtual reality' Luo Shengtian. Because of the tight time and the fear that they would not be able to produce it, Luo Shengtian directly sold the core components of the produced virtual helmet to foreign countries at a price slightly higher than the cost, and even provided a full set of technical instructions for the cooperative company. These foreign partners, as long as they make their own shells, can take out the helmets and sell them. What Luo Shengtian left behind was only the domestic market. Even the African market, which is the most unwanted, has been seized by these foreign predators. Neither the very game company nor Luo Shengtian have a sales channel in foreign countries that are as strong as these traditional predators, and in this case, the sales of helmets cannot be compared with them.

But even so. Luo Shengtian, the founder, still kept a hand. That's the base and server of the 'Second World' game. These foreign predators have gotten a ticket to enter the virtual helmet market. They also got the virtual reality game platform provided to them by Luo Shengtian, but they did not have the ability to develop virtual reality games. The helmet itself is just a device that projects numbers into the human brain and captures information from the human nervous system, and they don't know how to make a virtual reality game.

Zhou Heng has been working on the development of the 'second world' since the release of "Happy Little Shop". The graphics are 'Polar Night', the setting was finalized with the elite creators of the partner companies, and the script was written by the great writers of the future who borrowed it. Unlike Wind Nation and Dragons, Second World's fully realistic game environment requires a lot of computation. So in order to maintain the quality of the server, Zhou Heng used black technology to transform two large servers; One group is responsible for the domestic network. In the secret real room built for Luo Shengtian by the state near Yanjin City; One group is in the port city, responsible for the number of overseas games, and it is strictly protected by the army, and there is no problem.

At present, although those overseas companies have the production method and sales license of virtual helmets, they do not have the supporting software technology. It's enough to simulate a basic scenario, let alone develop your own game. If you don't join the 'Second World' client, their virtual helmet is no different from the 'hibernation helmet' - the virtual helmet has the effect of the 'hibernation helmet' integrated, and wearing it while sleeping can improve the sleep effect.

Now is the critical period to seize the initial market, and these foreign sellers can't wait until they develop their own games before slowly entering the market; It was in this situation that the 'second world' swept the world. began to appear in every corner of the earth. During this period, some very dangerous things also happened - Luo Shengtian was almost assassinated in an interview, but the bodyguards who accompanied him were very skilled. In the end, he succeeded in saving the day.

And Zhou Heng, on his side, has also begun to do some post-production work. Zhou Heng made thousands of silver metal balls, and then in the name of an overseas research institute, he paid people to scatter these metal balls in the ocean.

They are magnetic field diffusers that allow the magnetic field to spread farther away from land. Each running gaming device is like a tower, overlapping and reinforcing each other. In the vicinity of some large cities, strong magnetic field strength can be created; But in the ocean, it's clearly not enough. These silver balls can increase the diffusion area of the terrestrial magnetic field in the ocean, although it is not possible to make all the oceans covered by magnetic fields, but they are enough for Zhou Heng's plan.

On May 1, the next-generation virtual reality online game 'Second World', jointly developed and operated by a top consortium from China, the United States, Russia, Japan and France, has been ready for official public testing.

Second World is a large game series, and players can even experience different gaming experiences on different servers. For Chinese players, it is "Xianxia World", for European and American players, it is "Wizarding World", in addition, there are "Legendary World" based on some folklore and "Mythical World" based on Norse mythological Smash Bros. Of course, players can also choose different regions to play, but the smoothness of the game will be limited by a certain amount of dรน.

It's been a busy day for a very game company - even though most of the development and publishing work is over, there's still a lot of work to be done as the actual operator of the game. The service will start at 9 o'clock that night; Considering time zones, players in most parts of the world will be able to play instantly except for New Zealand, Hawaii, and other regions near the Pacific Ocean. And Zhou Heng himself was even more busy.

The plan to hack into Telstra and New Zealand Telecom has been successful, and several telecom towers in Western Australia and Wellington will be hijacked by Zhou Heng for a period of time, although the duration should not be very long, but at least it can save the relatively thin magnetic field strength of these areas due to time zone problems when the 'second world' is opened.

However, not everything was smooth sailing - the plan to use some tricks to steal some space satellite control privileges from NASA did not work, and the other side almost reversed their location - in hacking activities, computing power did not play a big role; NASA's security measures were very good, and the main god was not able to sneak in.

It seemed that there was nothing else to do, and after finally making sure that there were no other omissions, Zhou Heng went back to the company.

Passing through the reporters and reporters crowded at the door of the company, greeting the busy company employees, and meeting Luo Shengtian who came to inspect the work at the staircase on the second floor. For this matter, Luo Shengtian has been busy with dark circles recently; And looking at the assistants, officials, bodyguards and bigwigs from all walks of life behind him, Zhou Heng didn't mean to talk to him in detail, casually talked about the open beta of the game that night, and went to his office.

When I came to the door of the office, I saw from a distance that Luo Tiansheng was already waiting inside. It seems that he heard the news of Zhou Heng's return, so he came to Zhou Heng with the report.

Zhou Heng said hello to her and walked into the office; When the door is closed, the noise and noise are shut out of the office. (To be continued......)