132 War of Attrition!

"Faith, didn't you meet in the middle? Why can't I see you? ”

Reg came to the snowdrift maze in the central area, and immediately said a sentence on the public channel, and the audience with God's vision clearly saw that Reg came to the snowdrift maze, but Reg just came in, and threw the word out without searching at all. Everyone feels that Regg's face is not ordinarily thick, you must know that this is a duel between hundreds of millions of players in the audience.

Arrived? True or fake?

Faith knew before that Reg actually said that he was in the snowdrift maze on the other side, which was talking nonsense with his eyes open, is Reg real this time? Faith is really not sure if Regg's words are true or false, Reg will never duel with people head-on, in Regg's opinion, this is simply a waste, why not sneak attack if you can sneak attack, as long as you win in the end, the process is not important!

The process doesn't matter!

Like Regg, Faith only looks at the results, and doesn't need to care too much about what the process is. As long as he wins, it doesn't matter how he kills Reg. Fez is a god-level and has a good chance of winning, but he never underestimates Regg. This guy is definitely qualified to enter the god level, but he doesn't plan to complete the task, obviously planning to ascend to the sky in one step! Even if he didn't become a god-level Reg, his strength could not be ignored, and it was very likely that he would be killed like a desert.

If they lose to Reger, then the Sky Rider team will be 2 points ahead, and the people behind will be under a lot of pressure. So Faith definitely has to win, and invisibly, the defeat in the desert has already put a lot of pressure on him. The delay in meeting Reg made Faith feel like a storm was coming.

What is Reg doing?

After turning around without seeing Regg, Faith felt that Regg had a good chance of going to the snowdrift maze. But what is this guy doing? It's not very possible to find yourself, is it some kind of trap? Now Faith really wants to have God's vision like the audience and see what Regg is doing.

That's right, Reg certainly wouldn't be stupid to look for Fez, he's already preparing. Talking in the public channel before was just to keep Faith out of the snowdrift maze. With Regg's understanding of Fez, this guy will definitely be cautious and see if there is any figure around him before coming over.

"Do you really understand, Faith is a god-level and is so afraid of Regg, is this guy so scary?" Some of the new pros didn't know much about Regg, and when they watched the broadcast, they felt that Faith was too cautious and gave Reg so much time to prepare. While no one knew exactly what Reg was doing, based on what they knew about Reg before, they were definitely designing a trap.

"As you can see, the desert with the same strength as Reg was directly killed by Regg. This is the most terrifying thing about Regg, even if Fez is a god, but if you despise Regg, then the result should be similar. Obviously, Faith knows Reg better, and Reg knows Fez, both of them are cautious, and Reg seems to have the advantage, after all, killing the desert without damage puts a lot of pressure on the Darkfire team. "Pros who have contact with Reg have to teach newcomers, if they face Reger, they must be careful, if they are not careful, they will be pitted by Reger.

After Reg finished a qiē, seeing that Faith hadn't come yet, he shouted in the channel: "Feith, I don't mind you playing with me!" ”

The Darkfire team has no Fas, a god-level, and the Skyrider team also has Reg, and there is one more person than the Skyrider team, so the advantage is very obvious. Reg is adding pressure to Faith in his words, making Faith understand that if he delays time like this, maybe Reg will use the procrastination warrior, and then it will be troublesome.

Yes, at the beginning, if Desert uses delaying tactics to play with Regg, then the Darkfire team definitely has an advantage. But now, if Reg uses delaying tactics to play with Feith, the consequences are quite severe. Behind Reg is Niu Fuji, and behind Ferth is Angus, the two sides have similar advantages, and it can be said that they can definitely play for an hour. Then James is against Aru, Aru has an advantage, but Jack plays later, and Aru is dangerous.

Calm down!

Faith knew he had to calm down now, and he was already starting to feel the consequences if Regg used delaying tactics. But with what he knew about Regg, this guy would never use this method if he could win. So he's putting pressure on himself now, so Reg is definitely sure to win. Be absolutely careful when you go into the snowdrift maze yourself, Faith has already come.

Flame Sword Demon!

Unlike last time, this time Reg used the construction robot Flame Knife Demon, which was level 150, although the advantage is not big now, but the power to kill is still there. Reg just wants to resolve the advantage of Feith's 3 water elements, if his side is still a magic butterfly, he is definitely not an opponent, with the Flame Knife Demon, at least it can cause melee pressure on Feith.

The snowdrift maze is not large, and the two soon meet. Reg didn't even think about it, and after giving the Flame Blade Demon a mantra shield and a continuous recovery state, he let him rush towards Fez. Mages are afraid of close proximity, this is inevitable, of course, Reg is also afraid of close proximity, but the water element is long-range, and it uses spell attacks, and the impact on Reg is not very great.

Ice Ring!

A water element turned the ground into ice and wanted to freeze Rega, but Reg jumped up and dodged, and at the moment when Reg landed, another ice ring came up, but Reg landed first with his staff, supported himself a little, and continued to dodge the fixed ice ring, just when Reg landed again, the third ice ring came, but there was already a layer of ice on the ground, and the moment Reg tapped the ground and jumped slightly, the ice ring had not yet been covered.

Ice Arrow!

Reg managed to avoid the ice ring perfectly, but Fez's ice arrows were unable to dodge. Faith can also control the time to deal with Reg when dodging the attack of the Flame Knife Demon, which is not a high-end skill, after all, Faith has many slowdown skills, and the Ice Arrow is a long-range mage, so you can throw it out.

Hit the slowdown effect attached to the ice arrow, Rege's movements suddenly slowed down, obviously the god-level acceleration bonus has an additional effect, even if Reg has a reduction effect, but the action still looks like slow motion. The slowdown is just a movement slowdown, and the cast slowdown has no effect, and Reg begins to throw healing at himself.

Three water elemental attacks, Reg must throw healing at himself, and his health cannot be reduced like this. Reg came out with a spirit whip, dealing damage to Faith and slowing down his movement speed, so that the Flame Blade Demon could easily catch up. Reg is also a long-range output, Faith can throw spells, Reg can also throw spells, and the distance between the two is not too far.

However, apparently, Regg's damage is much lower, after all, the damage is reduced by 20% to the god level, and the opponent has a 20% bonus, and the damage difference between the two is nearly doubled. But the better thing about Reg is that this guy can throw healing at himself, and if he fights like this, it will still be beneficial to Regg.

You must know that Reg guarantees that his health is above 80%, so he will not attack, but slowly grind down Feith's health. Faith knew that Reg was draining himself, both in health and mana. A war of attrition like Reg obviously consumes more mana, but from the perspective of the dominant vision, Reg does have the advantage now.

Feathers of Heaven!

Reg summoned a huge golden feather on the ground, and then stepped on it, moving faster than ever. But at this time, Faith came to a deep freeze and knocked Reg unconscious.

Demon Ice!

Faith used a forbidden spell to knock Reg's health to 30%, and then exploded wildly. This was a good opportunity to kill Regg, but when Fez was gathering fire, Regg's figure shattered, and the figure appeared behind, obviously Reg just now was just a phantom.

"Regg's reaction is really good, he can predict Feith's explosive move!" James had to admire Regg and use the phantom to dodge the ultimate, many priests will, but it is very rare to be able to predict and dodge the opponent's immediate attack. Once you make a mistake in judgment and waste a skill, the opponent can easily explode. If you don't use it well and the other party sees through it, then you also waste a skill, and the other party will delay the outbreak.

"Reg should be guiding Feth to attack, and Heavenly Feather came out to hint that he was going to rush over and explode. Faith was able to go out of the deep freeze, and by the way, a wave of tests broke out to test Regg. In fact, it can be said that both sides are tempting. White Bear knew that Feith's health was slowly decreasing, but he was not in a hurry, because he knew that it would be difficult for Reg to hold on.

Spell Counter!

The mage is a super skill of the magic class, interrupting the opponent's casting and silencing the opponent. This time Faith broke out again, and Reg's health dropped quickly, but at this time, Reg stepped on the Feather of Heaven and ran quickly, and at the same time, the Flame Knife Demon was stuck between Reg and Faith, blocking Faith's vision.

It takes time for Faith to cast spells, and Reg can take advantage of this time to dodge Faith's vision and nullify Faith's attacks. Regg, who was countered by the spell, was a little sad, but he found that the latter was even more tragic because he himself was frozen by the water element.

Three water elementals erupted, and Reg's ice spear skills bombarded him. Fortunately, Reg activated the dissipation skill at this time, reducing the damage by 90%, while removing the freezing and slowing effects. Reg ran away at a rapid pace. When the dissipation skill is activated, Reg's mana is quickly restored, making up for the shortfall.

Spell Drain!

Soon, Faith stole the state from Reg, and Reg's dissipation skill was lost, and this time he was still in a silent state, and Reg ran faster.

This war of attrition continues, and Faith is at a disadvantage with 55% of his health remaining. However, Reg consumes a lot of mana, and only 32% is left. It is difficult to recover mana quickly in the arena, and the recovery speed is much slower than usual. Therefore, even if Reg finishes this fight, he will not be able to win the next game at all. Fez's is different, this guy has the ability to awaken and restore fù mana, and he can recover fù after this fight, but one thing is that Fis has only one skill that can restore fù health, and that is a rapid cooldown.

Both sides have advantages and disadvantages! From now on, Reg is at a considerable disadvantage, but it is not bad to be able to fight like this against the previous god-level. Many people don't pay attention to what is happening on both sides now, and they want to know, when will the preparation made by Reg just now be used?

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