Chapter 44: The Return

After all, Cohen has never had direct contact with Ma Le, and he doesn't understand the horror of Ma Le, so these elites she thinks are actually here to give people away.

After solving the miscellaneous pieces, Ma Le came to the window, kicked the broken glass, poked his head out to look around, and soon found the large army of the rebels.

The heavy rain greatly reduced visibility, but Ma Le could still see with his extraordinary eyesight, and in the midst of the soldiers, there was a long-haired woman with an umbrella. It should be her, Ma Le had read the original book from Gnosis and knew that the leader of the resistance was a woman named Cohen. This woman is very insidious and vicious, and in the original novel, she used bombs to massacre ordinary people, and then blamed the Capitt regime led by Snow. In the end, this woman became the new president of Panham, but she ushered in a new era of peace and democracy, she was even a dictator even more blatant than Snow, and anyone who opposed her opinions would be put to death under the name of a rebel. She even offered to re-host the Hunger Games for the children of the powerful who were originally Capitot!

Ma Le didn't like Cohen, but they didn't have much to do with each other, so there was no need to provoke her. But now, this greedy woman has actually bullied herself, can't you pretend to be a good person for two days?

It is difficult for Ma Le to describe how he feels now, it is not hatred, it is not anger, but a kind of helplessness, just like drinking half a catty of soybean oil, that greasy feeling makes him want to vomit. This is the human heart? Such a clever leader could make such a stupid move in such a hurry!

With less than a minute left, Ma Le didn't have time to run down and teach her a lesson, but at least, before leaving, he had to make an impression on her! Ma Le took out the harpoon gun, aimed it at Cohen's figure from a distance, and pulled the trigger. The marker gun flew out with a whoosh, but it was too far away, and it was in the rain, so it was difficult to ensure accuracy, and finally stuck on the ground 3 meters away from Cohen.

He didn't shoot, but Ma Le didn't intend to shoot at all, he put his finger on the discharge button, "Old witch, taste the last gift that the uncle prepared for you!" ”

Zrazra, the marker gun emitted a white-blue arc of electricity, which was doubly conspicuous in the dark night, and even the horse music in the distance could be clearly seen. With the help of the heavy rain, the range of this electric shock was greatly increased, and Cohen was included, and the usually steady female leader suddenly trembled and jumped disco, and after three seconds, she fell to the ground unconscious.

"Hahahaha......" Ma Le laughed wildly in the rain, his superhuman physique made his voice far beyond ordinary people, and his voice even reached the ears of the rebels below. He did it, fire! The rebels saw Ma Le's figure and shot at him together, but Ma Le calmly returned to the building, facing the explosions with his back, and calmly ushered in his return.

It still starts with a review of important events, from preparing for the event, to sneaking out to do tasks, to participating in the Hunger Games, pretending to be dead, and being put down by anesthetics...... Until the final kill No. 21, the assassination of President Snow. After this qiē is released, the system begins to settle the rewards of Ma Le

Number 110405 Adventurer in The Hunger Games World:

Main Quest: Participate in and complete The Hunger Games, complete.

Quest series: Earn trust and complete

(This is a side task that Ma Le did privately during the training, and there are more than ten items, so I won't repeat them one by one)

Side Quest: Kill the Ultimate Mutant and complete

Side Quest: Assassinate Snow, complete

Participation in major events: Fall of Capitol, contribution 42.3%

Final Rating: 97 points Overall Evaluation: Outstanding

Clearance rewards: 19 attribute points, 4000 credit points, 26 skill points, and 10 merit points

Kill Stats:

146 police officers will be rewarded with 30 credit points each

11 mutant hounds, each of which rewards 20 credits

2 mutant monsters, each of which rewards 20 credits

20 mutant humans, each of which rewards 5 credits

Special Kill Stats:

There are 9 entry-level adventurers in hostile city-states, each of whom will be rewarded with 1,000 credit points, 3 skill points, and 1 honor point

A hostile city-state normal-level adventurer will be rewarded with 3,000 credits, 10 skill points, and 5 honor points. Adventurer No. 110405 is detected as an entry-level and is a skip kill, and receives double rewards, 6,000 credits, 20 skill points, and 10 honor points

Special Mutant Monster Evolver No. 21 rewards 10,000 credit points, 20 skill points, and 10 merit points

Task Reward Statistics:

Main Quest: The Hunger Games, entry-level mission difficulty, 5000 credits, 5 attribute points and 5 merit points

A series of tasks: Earn trust, the difficulty of the task is entry-level, a total of 14 tasks, a total of 13,200 credit points, 2 merit points, and 18 skill points

Side quests: Kill the ultimate mutant, the task difficulty is senior, reward 14,000 credit points, 7 attribute points can be freely distributed, and 12 merit points. Adventurer No. 110405 is detected as an entry-level adventurer, and completing the task by crossing two levels will receive a quadruple reward. 56,000 credits, 28 freely assignable attributes, and 48 merit points.

Side Quest: Assassinate Snow, the difficulty of the task is entry-level to senior, with 12,000 credit points, 6 attribute points and 10 merit points.

Final reward settlement: 109,940 credit points, 58 freely distributeable attribute points, 93 skill points, 80 merit points, and 19 honor points.

The adventurer is currently a third-class citizen and pays 100 credits at the end of the mission.

…………

Faced with these many somewhat frightening rewards, Ma Le swallowed hard. Obediently, although I knew that there would be a bumper harvest this time, I didn't expect it to be so exaggerated.

Speaking of which, this is still due to the fact that Ma Le himself is superior to the strength of the same difficulty, and it is an impossible task for another person, even if it is the entry-level top Helias, I am afraid that he can win the hunger games to complete the main story, whether it is assassinating Snow or eliminating Evolver 21, it is an impossible task for him. Moreover, even if he is as strong as Ma Le, he is also nine deaths when doing tasks, and now recalling the despair when he was about to be killed by the 21st, his back is still cold, and he secretly reminds himself that he can brush it again when the reward is gone, but there is only one life, and he must not take this risk again......

is not only strength, Ma Le was able to achieve such great results, in fact, thanks to the gnostic Shikishen to cover for him. Thinking of Gnosis, Ma Le suddenly felt sentimental. He didn't know about the later main line change, so he always thought that Gnosis had been killed by Snow, and he always felt that Gnosis was responsible for his death. Ma Le opened the social column of the miracle badge, and the gnosis number in the contact was lying there quietly, but he didn't know which newcomer would replace him in the future.

"Why didn't you even add a friend at the beginning......" Ma Le was a little remorseful, and tapped the number, which actually showed that the other party was online. Miracle City is so efficient, and this number has a new owner so soon? Ma Le was stunned for a moment, and then he didn't know what to think, reached out and clicked on the number, chose the mailing option, and then anonymously remitted 5,000 credits to the other party. Although he didn't know whether the lucky person on the other side was male or female, tall or short, Ma Le just felt that doing this would make him feel better...... Even if you do something good, comfort the spirit of the glasses girl in the sky.

Next, it's time to distribute the rewards, let's put aside the huge credit points of more than 100,000 points, but these 58 attributes make it difficult for Ma Le.

Regarding the role of various attributes, there are also various types of adventurers' emphasis on attributes, and after these few worlds, as well as exchanges with other adventurers, Ma Le has a general understanding. Of the seven attributes, three belong to the force system, three belong to the mana system, and one charm is independent of the two systems.

The first is the force system, the basic attribute is the body, which determines the survivability of the adventurer, which is a basic attribute that is crucial for all adventurers, and even the mana system will be appropriately invested.

Then there is the advanced attribute power, which is generally required to be no more than twice the body lì, which determines the adventurer's melee attack power and weight-bearing ability, and most of the equipment has a strength demand, which can also improve the power of the force system energy such as internal force, fighting spirit, etc., most of the main attributes of the force system adventurer, relatively speaking, it is more chicken for the mana adventurer.

Finally, the sublimation attribute agility, which generally requires no more than twice the strength, determines the adventurer's neural response and body coordination, and is also the main factor affecting speed, most of the martial arts and martial arts skills have agility requirements, after all, the reaction is not fast enough, the body is not flexible enough, and it is difficult to learn anything. Needless to say, the force department is self-explanatory, and without the agility attribute, it is just a stupid cow with brute force. For the mana system, this attribute seems to be very popular as well, and many mages will increase their agility even if their strength is low.

Although once the agility exceeds twice the strength, it will no longer provide bonuses to attack speed and movement speed due to the lack of strength support. However, the increase in Agility will not shrink the Neural Response, and for ranged mages, the Agility Reflexes can greatly increase their hit rate, and it can also reduce their chance of being hit by stray bullets, greatly increasing their survivability.

Then there is the mana system, the basic attribute is spirit, which directly determines the amount of the adventurer's spiritual power and is the basis for releasing skills. Moreover, with the exception of the pitiful resistance provided by the body (of course, Ma Le is an exception), almost all skills that increase magic defense have a mental attribute, so whether it is a mana or a force system, they will not ignore the role of this attribute.

Then there is the advanced attribute perception, which generally requires no more than twice the spirit, which determines the sensitivity of the adventurer's senses, not only the five senses on the surface, but also the perception of elements, magic fluctuations, energy, and so on. For mages, this attribute is mostly used for transition, and it is generally enough to reach half of the spiritual power, mainly to increase the preposition of the spiritual power attribute. But for the force department, this is a sought-after attribute! The more fierce and dangerous the battle, the more sensitive senses are needed, and for the soldiers who are always ready to rush ahead, being able to sense the danger in advance is a great reliance on life.

Finally, there is the sublimation attribute spiritual power, which is generally required to be no more than twice the amount of perception. The purpose of this attribute is both wide and single, and the wide is that almost all mana-related damage methods, including energy, skills, talents, etc., are linked to spiritual power, and most of the magic damage skills have spiritual power requirements. So for most mages, this attribute is naturally the preferred attribute. The purpose of the mages is to kill you if you have a high defensive god position, and if you use AOE to push it over, you will be killed!

However, this attribute also has the limitation of its single use, that is, for the force department, this attribute is really chicken, mages add strength, and maybe they can also knock people with sticks after the mana is used up, but it is really useless for warriors to add this thing. Of course, it is not excluded that there are double cultivators such as magic swordsmen and magic spearmen, but most of these kind of adventurers will not go far, even if they form a team, they will become marginal characters because of their vague positioning, and most of them are very tragic.

As for the final charm, the main function of this attribute is to improve the effect of illusion or summoning, and theoretically it is not directly related to the other two systems, but because illusion and summoning are generally mana-based energy and skills, the general charismatic elders are considered to be mages. In addition, charm will also affect the attitude of the plot characters towards adventurers, after all, amorous beauties must be more eager to strike up a conversation than sloppy big men.

By the way, the charm attribute is very special, there is no ordinary limit of 15 points for other attributes, this attribute is quite free and casual, and the charm of famous movie stars in reality abounds with dozens of points, and some of them are extremely appealing, which may be as high as three digits or even higher! However, this high charm is not determined by the temperament and physique of the owner himself, and often the popularity and external packaging play a big role. This kind of high charm often fluctuates because of a piece of clothing, a piece of gossip news, and even fading out of the entertainment industry will greatly reduce its charm. And this kind of charm that is held up by the public's attention cannot be used in a different world, and naturally cannot be used as a substantive attribute to support the battle.